objects.py (463567B)
1 import archetypes as _a 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 type_mineral = _a.Gem( 20 identified: True, 21 materialname: 'stone', 22 nrof: 1, 23 race: 'gold and jewels', 24 weight: 200, 25 ) 26 27 28 29 pretty_ruby = _a.Gem( 30 client_type: 2011, 31 face: 9, 32 identified: True, 33 name: 'pretty ruby', 34 name_pl: 'pretty rubies', 35 nrof: 1, 36 race: 'gold and jewels', 37 speed: -0.1, 38 value: 2000, 39 weight: 200, 40 ) 41 ruby = _a.Gem( 42 client_type: 2011, 43 face: 11, 44 identified: True, 45 name_pl: 'rubies', 46 nrof: 1, 47 race: 'gold and jewels', 48 speed: -0.1, 49 value: 200, 50 weight: 50, 51 ) 52 zincore1kg = _a.Inorganic( 53 client_type: 2005, 54 face: 12, 55 identified: False, 56 materialname: 'rock', 57 name: 'ore', 58 name_pl: 'ores', 59 nrof: 1, 60 race: 'gold and jewels', 61 title: 'of zinc', 62 value: 1, 63 weight: 1000, 64 ) 65 worthlessoresmall_y = _a.Inorganic( 66 client_type: 2005, 67 face: 13, 68 identified: False, 69 materialname: 'rock', 70 name: 'ore', 71 name_pl: 'ores', 72 nrof: 1, 73 race: 'gold and jewels', 74 title: 'of nothing', 75 value: 1, 76 weight: 1000, 77 ) 78 worthlessore_y = _a.Inorganic( 79 client_type: 2005, 80 face: 14, 81 identified: False, 82 materialname: 'rock', 83 name: 'ore', 84 name_pl: 'ores', 85 nrof: 1, 86 race: 'gold and jewels', 87 title: 'of nothing', 88 value: 1, 89 weight: 20000, 90 ) 91 tourmaline = _a.Gem( 92 client_type: 2011, 93 face: 15, 94 identified: False, 95 materialname: 'stone', 96 name: 'tourmaline', 97 name_pl: 'tourmalines', 98 nrof: 1, 99 race: 'gold and jewels', 100 speed: -0.1, 101 value: 46, 102 weight: 50, 103 ) 104 ironingot = _a.Inorganic( 105 client_type: 2005, 106 face: 16, 107 identified: True, 108 materialname: 'iron', 109 name: 'iron ingot', 110 name_pl: 'iron ingots', 111 nrof: 1, 112 race: 'gold and jewels', 113 value: 50, 114 weight: 5000, 115 ) 116 mithril = _a.Inorganic( 117 client_type: 2011, 118 face: 17, 119 identified: True, 120 materialname: 'mithril', 121 name: 'mithril crystal', 122 name_pl: 'mithril crystals', 123 nrof: 1, 124 race: 'gold and jewels', 125 speed: 0.2, 126 value: 800, 127 weight: 50, 128 ) 129 silverore1kg = _a.Inorganic( 130 client_type: 2005, 131 face: 12, 132 identified: False, 133 materialname: 'rock', 134 name: 'ore', 135 name_pl: 'ores', 136 nrof: 1, 137 race: 'gold and jewels', 138 title: 'of silver', 139 value: 10, 140 weight: 1000, 141 ) 142 silvercoin = _a.Money( 143 client_type: 2001, 144 face: 18, 145 materialname: 'silver', 146 name: 'silver coin', 147 name_pl: 'silver coins', 148 nrof: 1, 149 race: 'gold and jewels', 150 value: 1, 151 weight: 10, 152 ) 153 copperbar = _a.Inorganic( 154 client_type: 2005, 155 face: 19, 156 identified: True, 157 materialname: 'copper', 158 name: 'copper bar', 159 name_pl: 'copper bars', 160 nrof: 1, 161 race: 'gold and jewels', 162 value: 500, 163 weight: 10000, 164 ) 165 depleteduraniumbar = _a.Inorganic( 166 client_type: 2005, 167 face: 20, 168 identified: True, 169 materialname: 'depleted uranium', 170 name: 'depleted uranium bar', 171 name_pl: 'depleted uranium bars', 172 nrof: 1, 173 race: 'gold and jewels', 174 value: 20, 175 weight: 10000, 176 ) 177 enricheduraniumbar = _a.Inorganic( 178 attacktype: 4, 179 client_type: 2005, 180 dam: 5, 181 face: 20, 182 glow_radius: 1, 183 identified: True, 184 materialname: 'enriched uranium', 185 name: 'enriched uranium bar', 186 name_pl: 'enriched uranium bars', 187 nrof: 1, 188 race: 'gold and jewels', 189 speed: 0.1, 190 value: 400000, 191 weight: 10000, 192 ) 193 uraniumbar = _a.Inorganic( 194 client_type: 2005, 195 face: 20, 196 identified: True, 197 materialname: 'uranium', 198 name: 'uranium bar', 199 name_pl: 'uranium bars', 200 nrof: 1, 201 race: 'gold and jewels', 202 value: 50, 203 weight: 10000, 204 ) 205 zincingot = _a.Inorganic( 206 client_type: 2005, 207 face: 21, 208 identified: True, 209 materialname: 'zinc', 210 name: 'zinc ingot', 211 name_pl: 'zinc ingots', 212 nrof: 1, 213 race: 'gold and jewels', 214 value: 25, 215 weight: 5000, 216 ) 217 platinacoin = _a.Money( 218 client_type: 2001, 219 face: 22, 220 materialname: 'platinum', 221 name: 'platinum coin', 222 name_pl: 'platinum coins', 223 nrof: 1, 224 race: 'gold and jewels', 225 value: 10000, 226 weight: 10, 227 ) 228 amethyst = _a.Gem( 229 client_type: 2011, 230 face: 23, 231 identified: True, 232 materialname: 'stone', 233 name: 'amethyst', 234 name_pl: 'amethysts', 235 nrof: 1, 236 race: 'gold and jewels', 237 speed: -0.1, 238 value: 126, 239 weight: 50, 240 ) 241 platblock = _a.Gem( 242 client_type: 2005, 243 face: 24, 244 identified: True, 245 materialname: 'platinum', 246 name: 'platinum block', 247 name_pl: 'platinum blocks', 248 nrof: 1, 249 race: 'gold and jewels', 250 value: 5000000, 251 weight: 1000000, 252 ) 253 ambercoin = _a.Money( 254 client_type: 2001, 255 editor_folder: 'deprecated/jewel', 256 face: 25, 257 materialname: 'amberium', 258 name: 'amberium coin', 259 name_pl: 'amberium coins', 260 nrof: 1, 261 race: 'gold and jewels', 262 value: 500000, 263 weight: 23, 264 ) 265 silverbar = _a.Gem( 266 client_type: 2005, 267 face: 26, 268 identified: True, 269 materialname: 'silver', 270 name: 'silver bar', 271 name_pl: 'silver bars', 272 nrof: 1, 273 race: 'gold and jewels', 274 value: 1000, 275 weight: 10000, 276 ) 277 worthlessoresmall_b = _a.Inorganic( 278 client_type: 2005, 279 face: 12, 280 identified: False, 281 materialname: 'rock', 282 name: 'ore', 283 name_pl: 'ores', 284 nrof: 1, 285 race: 'gold and jewels', 286 title: 'of nothing', 287 value: 1, 288 weight: 1000, 289 ) 290 chrysoberyl = _a.Gem( 291 client_type: 2011, 292 face: 27, 293 identified: False, 294 name: 'chrysoberyl', 295 name_pl: 'chrysoberyls', 296 nrof: 1, 297 race: 'gold and jewels', 298 speed: -0.1, 299 value: 60, 300 weight: 50, 301 ) 302 aquamarine_gem = _a.Gem( 303 client_type: 2011, 304 face: 28, 305 identified: False, 306 materialname: 'stone', 307 name: 'aquamarine', 308 name_pl: 'aquamarines', 309 nrof: 1, 310 race: 'gold and jewels', 311 speed: -0.1, 312 value: 70, 313 weight: 50, 314 ) 315 goldingot = _a.Gem( 316 client_type: 2005, 317 face: 29, 318 identified: True, 319 materialname: 'gold', 320 name: 'gold ingot', 321 name_pl: 'gold ingots', 322 nrof: 1, 323 race: 'gold and jewels', 324 value: 5000, 325 weight: 5000, 326 ) 327 smallnugget = _a.Inorganic( 328 client_type: 2005, 329 face: 30, 330 materialname: 'gold', 331 name: 'small gold nugget', 332 name_pl: 'small gold nuggets', 333 nrof: 1, 334 race: 'gold and jewels', 335 value: 10, 336 weight: 20, 337 ) 338 chalcedony = _a.Gem( 339 client_type: 2011, 340 face: 31, 341 identified: False, 342 name: 'chalcedony', 343 name_pl: 'chalcedonies', 344 nrof: 1, 345 race: 'gold and jewels', 346 speed: -0.1, 347 value: 20, 348 weight: 50, 349 ) 350 platround = _a.Gem( 351 client_type: 2005, 352 face: 32, 353 identified: True, 354 materialname: 'platinum', 355 name: 'platinum round', 356 name_pl: 'platinum rounds', 357 nrof: 1, 358 race: 'gold and jewels', 359 value: 5000, 360 weight: 1000, 361 ) 362 pearl = _a.Gem( 363 client_type: 2011, 364 face: 33, 365 identified: True, 366 materialname: 'stone', 367 name_pl: 'pearls', 368 nrof: 1, 369 race: 'gold and jewels', 370 speed: -0.1, 371 value: 50, 372 weight: 50, 373 ) 374 worthlessore_r = _a.Inorganic( 375 client_type: 2005, 376 face: 34, 377 identified: False, 378 materialname: 'rock', 379 name: 'ore', 380 name_pl: 'ores', 381 nrof: 1, 382 race: 'gold and jewels', 383 title: 'of nothing', 384 value: 1, 385 weight: 20000, 386 ) 387 jadecoin = _a.Money( 388 client_type: 2001, 389 editor_folder: 'deprecated/jewel', 390 face: 35, 391 materialname: 'jade', 392 name: 'jade coin', 393 name_pl: 'jade coins', 394 nrof: 1, 395 race: 'gold and jewels', 396 value: 5000, 397 weight: 10, 398 ) 399 goldcoin = _a.Money( 400 client_type: 2001, 401 face: 36, 402 materialname: 'gold', 403 name: 'gold coin', 404 name_pl: 'gold coins', 405 nrof: 1, 406 race: 'gold and jewels', 407 value: 100, 408 weight: 10, 409 ) 410 ironore1kg = _a.Inorganic( 411 client_type: 2005, 412 face: 37, 413 identified: False, 414 materialname: 'rock', 415 name: 'ore', 416 name_pl: 'ores', 417 nrof: 1, 418 race: 'gold and jewels', 419 title: 'of iron', 420 value: 1, 421 weight: 1000, 422 ) 423 goldbar = _a.Gem( 424 client_type: 2005, 425 face: 38, 426 identified: True, 427 materialname: 'gold', 428 name: 'gold bar', 429 name_pl: 'gold bars', 430 nrof: 1, 431 race: 'gold and jewels', 432 value: 10000, 433 weight: 10000, 434 ) 435 coppercoin = _a.Money( 436 client_type: 2001, 437 editor_folder: 'deprecated/jewel', 438 face: 39, 439 materialname: 'copper', 440 name: 'copper coin', 441 name_pl: 'copper coins', 442 nrof: 1, 443 race: 'gold and jewels', 444 value: 0, 445 weight: 2, 446 ) 447 goldround = _a.Gem( 448 client_type: 2005, 449 face: 40, 450 identified: True, 451 materialname: 'gold', 452 name: 'gold round', 453 name_pl: 'gold rounds', 454 nrof: 1, 455 race: 'gold and jewels', 456 value: 1000, 457 weight: 1000, 458 ) 459 tinore = _a.Inorganic( 460 client_type: 2005, 461 face: 41, 462 identified: False, 463 materialname: 'rock', 464 name: 'ore', 465 name_pl: 'ores', 466 nrof: 1, 467 race: 'gold and jewels', 468 title: 'of tin', 469 value: 10, 470 weight: 20000, 471 ) 472 peridot = _a.Gem( 473 client_type: 2011, 474 face: 42, 475 identified: False, 476 name: 'peridot', 477 name_pl: 'peridots', 478 need_an: True, 479 nrof: 1, 480 race: 'gold and jewels', 481 speed: -0.1, 482 value: 80, 483 weight: 50, 484 ) 485 worthlessore_b = _a.Inorganic( 486 client_type: 2005, 487 face: 41, 488 identified: False, 489 materialname: 'rock', 490 name: 'ore', 491 name_pl: 'ores', 492 nrof: 1, 493 race: 'gold and jewels', 494 title: 'of nothing', 495 value: 1, 496 weight: 20000, 497 ) 498 bronzebar = _a.Inorganic( 499 client_type: 2005, 500 face: 43, 501 identified: True, 502 materialname: 'bronze', 503 name: 'bronze bar', 504 name_pl: 'bronze bars', 505 nrof: 1, 506 race: 'gold and jewels', 507 value: 675, 508 weight: 10000, 509 ) 510 garnet = _a.Gem( 511 client_type: 2011, 512 face: 44, 513 identified: False, 514 name: 'garnet', 515 name_pl: 'garnets', 516 need_an: True, 517 nrof: 1, 518 race: 'gold and jewels', 519 speed: -0.1, 520 value: 60, 521 weight: 50, 522 ) 523 quartz = _a.Gem( 524 client_type: 2011, 525 face: 45, 526 identified: False, 527 materialname: 'stone', 528 name: 'quartz', 529 name_pl: 'quartzes', 530 nrof: 1, 531 race: 'gold and jewels', 532 speed: -0.1, 533 value: 26, 534 weight: 50, 535 ) 536 jacinth = _a.Gem( 537 client_type: 2011, 538 face: 46, 539 identified: False, 540 name: 'jacinth', 541 name_pl: 'jacinths', 542 nrof: 1, 543 race: 'gold and jewels', 544 speed: -0.1, 545 value: 192, 546 weight: 50, 547 ) 548 zincbar = _a.Inorganic( 549 client_type: 2005, 550 face: 47, 551 identified: True, 552 materialname: 'zinc', 553 name: 'zinc bar', 554 name_pl: 'zinc bars', 555 nrof: 1, 556 race: 'gold and jewels', 557 value: 50, 558 weight: 10000, 559 ) 560 uraniumore = _a.Inorganic( 561 client_type: 2005, 562 face: 48, 563 identified: False, 564 materialname: 'rock', 565 name: 'ore', 566 name_pl: 'ores', 567 nrof: 1, 568 race: 'gold and jewels', 569 title: 'of uranium', 570 value: 10, 571 weight: 20000, 572 ) 573 ironore = _a.Inorganic( 574 client_type: 2005, 575 face: 34, 576 identified: False, 577 materialname: 'rock', 578 name: 'ore', 579 name_pl: 'ores', 580 nrof: 1, 581 race: 'gold and jewels', 582 title: 'of iron', 583 value: 20, 584 weight: 20000, 585 ) 586 onyx = _a.Gem( 587 client_type: 2011, 588 face: 49, 589 identified: False, 590 name: 'onyx', 591 name_pl: 'onyxes', 592 nrof: 1, 593 race: 'gold and jewels', 594 speed: -0.1, 595 value: 55, 596 weight: 50, 597 ) 598 tiningot = _a.Inorganic( 599 client_type: 2005, 600 face: 50, 601 identified: True, 602 materialname: 'tin', 603 name: 'tin ingot', 604 name_pl: 'tin ingots', 605 nrof: 1, 606 race: 'gold and jewels', 607 value: 25, 608 weight: 5000, 609 ) 610 steelbar = _a.Inorganic( 611 client_type: 2005, 612 face: 51, 613 identified: True, 614 materialname: 'steel', 615 name: 'steel bar', 616 name_pl: 'steel bars', 617 nrof: 1, 618 race: 'gold and jewels', 619 value: 150, 620 weight: 10000, 621 ) 622 platingot = _a.Gem( 623 client_type: 2005, 624 face: 52, 625 identified: True, 626 materialname: 'platinum', 627 name: 'platinum ingot', 628 name_pl: 'platinum ingots', 629 nrof: 1, 630 race: 'gold and jewels', 631 value: 25000, 632 weight: 5000, 633 ) 634 copperore1kg = _a.Inorganic( 635 client_type: 2005, 636 face: 53, 637 identified: False, 638 materialname: 'rock', 639 name: 'ore', 640 name_pl: 'ores', 641 nrof: 1, 642 race: 'gold and jewels', 643 title: 'of copper', 644 value: 5, 645 weight: 1000, 646 ) 647 platore = _a.Inorganic( 648 client_type: 2005, 649 face: 41, 650 identified: False, 651 materialname: 'rock', 652 name: 'ore', 653 name_pl: 'ores', 654 nrof: 1, 655 race: 'gold and jewels', 656 title: 'of platinum', 657 value: 10000, 658 weight: 20000, 659 ) 660 gem = _a.Gem( 661 client_type: 2011, 662 face: 54, 663 identified: True, 664 materialname: 'stone', 665 name: 'diamond', 666 name_pl: 'diamonds', 667 nrof: 1, 668 race: 'gold and jewels', 669 speed: -0.1, 670 value: 400, 671 weight: 50, 672 ) 673 pretty_crystal = _a.Spinner( 674 client_type: 2011, 675 face: 55, 676 identified: True, 677 materialname: 'stone', 678 name: 'diamond', 679 name_pl: 'diamonds', 680 nrof: 1, 681 race: 'gold and jewels', 682 speed: -0.1, 683 value: 4000, 684 weight: 200, 685 ) 686 tinbar = _a.Inorganic( 687 client_type: 2005, 688 face: 56, 689 identified: True, 690 materialname: 'tin', 691 name: 'tin bar', 692 name_pl: 'tin bars', 693 nrof: 1, 694 race: 'gold and jewels', 695 value: 50, 696 weight: 10000, 697 ) 698 uraniumore1kg = _a.Inorganic( 699 client_type: 2005, 700 face: 57, 701 identified: False, 702 materialname: 'rock', 703 name: 'ore', 704 name_pl: 'ores', 705 nrof: 1, 706 race: 'gold and jewels', 707 title: 'of uranium', 708 value: 1, 709 weight: 1000, 710 ) 711 topaz = _a.Gem( 712 client_type: 2011, 713 face: 58, 714 identified: False, 715 materialname: 'stone', 716 name: 'topaz', 717 name_pl: 'topazes', 718 nrof: 1, 719 race: 'gold and jewels', 720 speed: -0.1, 721 value: 86, 722 weight: 50, 723 ) 724 agate = _a.Gem( 725 client_type: 2011, 726 face: 59, 727 identified: False, 728 name: 'agate', 729 name_pl: 'agates', 730 nrof: 1, 731 race: 'gold and jewels', 732 speed: -0.1, 733 value: 30, 734 weight: 50, 735 ) 736 silverround = _a.Gem( 737 client_type: 2005, 738 face: 60, 739 identified: True, 740 materialname: 'silver', 741 name: 'silver round', 742 name_pl: 'silver rounds', 743 nrof: 1, 744 race: 'gold and jewels', 745 value: 100, 746 weight: 1000, 747 ) 748 copperingot = _a.Inorganic( 749 client_type: 2005, 750 face: 61, 751 identified: True, 752 materialname: 'copper', 753 name: 'copper ingot', 754 name_pl: 'copper ingots', 755 nrof: 1, 756 race: 'gold and jewels', 757 value: 250, 758 weight: 5000, 759 ) 760 silveringot = _a.Gem( 761 client_type: 2005, 762 face: 62, 763 identified: True, 764 materialname: 'silver', 765 name: 'silver ingot', 766 name_pl: 'silver ingots', 767 nrof: 1, 768 race: 'gold and jewels', 769 value: 500, 770 weight: 5000, 771 ) 772 platbar = _a.Gem( 773 client_type: 2005, 774 face: 63, 775 identified: True, 776 materialname: 'platinum', 777 name: 'platinum bar', 778 name_pl: 'platinum bars', 779 nrof: 1, 780 race: 'gold and jewels', 781 value: 50000, 782 weight: 10000, 783 ) 784 platore1kg = _a.Inorganic( 785 client_type: 2005, 786 face: 12, 787 identified: False, 788 materialname: 'rock', 789 name: 'ore', 790 name_pl: 'ores', 791 nrof: 1, 792 race: 'gold and jewels', 793 title: 'of platinum', 794 value: 500, 795 weight: 1000, 796 ) 797 ironbar = _a.Inorganic( 798 client_type: 2005, 799 face: 64, 800 identified: True, 801 materialname: 'iron', 802 name: 'iron bar', 803 name_pl: 'iron bars', 804 nrof: 1, 805 race: 'gold and jewels', 806 value: 100, 807 weight: 10000, 808 ) 809 silverore = _a.Inorganic( 810 client_type: 2005, 811 face: 41, 812 identified: False, 813 materialname: 'rock', 814 name: 'ore', 815 name_pl: 'ores', 816 nrof: 1, 817 race: 'gold and jewels', 818 title: 'of silver', 819 value: 200, 820 weight: 20000, 821 ) 822 worthlessoresmall_g = _a.Inorganic( 823 client_type: 2005, 824 face: 53, 825 identified: False, 826 materialname: 'rock', 827 name: 'ore', 828 name_pl: 'ores', 829 nrof: 1, 830 race: 'gold and jewels', 831 title: 'of nothing', 832 value: 1, 833 weight: 1000, 834 ) 835 leadore = _a.Inorganic( 836 client_type: 2005, 837 face: 41, 838 identified: False, 839 materialname: 'rock', 840 name: 'ore', 841 name_pl: 'ores', 842 nrof: 1, 843 race: 'gold and jewels', 844 title: 'of lead', 845 value: 20, 846 weight: 20000, 847 ) 848 largenugget = _a.Inorganic( 849 client_type: 2005, 850 face: 65, 851 materialname: 'gold', 852 name: 'large gold nugget', 853 name_pl: 'large gold nuggets', 854 nrof: 1, 855 race: 'gold and jewels', 856 value: 100, 857 weight: 180, 858 ) 859 goldore = _a.Inorganic( 860 client_type: 2005, 861 face: 14, 862 identified: False, 863 materialname: 'rock', 864 name: 'ore', 865 name_pl: 'ores', 866 nrof: 1, 867 race: 'gold and jewels', 868 title: 'of gold', 869 value: 2000, 870 weight: 20000, 871 ) 872 leadore1kg = _a.Inorganic( 873 client_type: 2005, 874 face: 12, 875 identified: False, 876 materialname: 'rock', 877 name: 'ore', 878 name_pl: 'ores', 879 nrof: 1, 880 race: 'gold and jewels', 881 title: 'of lead', 882 value: 1, 883 weight: 1000, 884 ) 885 worthlessore_g = _a.Inorganic( 886 client_type: 2005, 887 face: 66, 888 identified: False, 889 materialname: 'rock', 890 name: 'ore', 891 name_pl: 'ores', 892 nrof: 1, 893 race: 'gold and jewels', 894 title: 'of nothing', 895 value: 1, 896 weight: 20000, 897 ) 898 copperore = _a.Inorganic( 899 client_type: 2005, 900 face: 66, 901 identified: False, 902 materialname: 'rock', 903 name: 'ore', 904 name_pl: 'ores', 905 nrof: 1, 906 race: 'gold and jewels', 907 title: 'of copper', 908 value: 100, 909 weight: 20000, 910 ) 911 worthlessoresmall_r = _a.Inorganic( 912 client_type: 2005, 913 face: 37, 914 identified: False, 915 materialname: 'rock', 916 name: 'ore', 917 name_pl: 'ores', 918 nrof: 1, 919 race: 'gold and jewels', 920 title: 'of nothing', 921 value: 1, 922 weight: 1000, 923 ) 924 goldblock = _a.Gem( 925 client_type: 2005, 926 face: 67, 927 identified: True, 928 materialname: 'gold', 929 name: 'gold block', 930 name_pl: 'gold blocks', 931 nrof: 1, 932 race: 'gold and jewels', 933 value: 1000000, 934 weight: 1000000, 935 ) 936 leadbar = _a.Inorganic( 937 client_type: 2005, 938 face: 68, 939 identified: True, 940 materialname: 'lead', 941 name: 'lead bar', 942 name_pl: 'lead bars', 943 nrof: 1, 944 race: 'gold and jewels', 945 value: 100, 946 weight: 10000, 947 ) 948 pretty_sapphire = _a.Gem( 949 client_type: 2011, 950 face: 69, 951 identified: True, 952 name: 'pretty sapphire', 953 name_pl: 'pretty sapphires', 954 nrof: 1, 955 race: 'gold and jewels', 956 speed: -0.1, 957 value: 1850, 958 weight: 200, 959 ) 960 sapphire = _a.Gem( 961 client_type: 2011, 962 face: 70, 963 identified: True, 964 name_pl: 'sapphires', 965 nrof: 1, 966 race: 'gold and jewels', 967 speed: -0.1, 968 value: 185, 969 weight: 50, 970 ) 971 zincore = _a.Inorganic( 972 client_type: 2005, 973 face: 41, 974 identified: False, 975 materialname: 'rock', 976 name: 'ore', 977 name_pl: 'ores', 978 nrof: 1, 979 race: 'gold and jewels', 980 title: 'of zinc', 981 value: 10, 982 weight: 20000, 983 ) 984 goldore1kg = _a.Inorganic( 985 client_type: 2005, 986 face: 13, 987 identified: False, 988 materialname: 'rock', 989 name: 'ore', 990 name_pl: 'ores', 991 nrof: 1, 992 race: 'gold and jewels', 993 title: 'of gold', 994 value: 100, 995 weight: 1000, 996 ) 997 hugenugget = _a.Inorganic( 998 client_type: 2005, 999 face: 71, 1000 materialname: 'gold', 1001 name: 'huge gold nugget', 1002 name_pl: 'huge gold nuggets', 1003 nrof: 1, 1004 race: 'gold and jewels', 1005 value: 177777, 1006 weight: 700000000, 1007 ) 1008 tinore1kg = _a.Inorganic( 1009 client_type: 2005, 1010 face: 12, 1011 identified: False, 1012 materialname: 'rock', 1013 name: 'ore', 1014 name_pl: 'ores', 1015 nrof: 1, 1016 race: 'gold and jewels', 1017 title: 'of tin', 1018 value: 1, 1019 weight: 1000, 1020 ) 1021 silverblock = _a.Gem( 1022 client_type: 2005, 1023 face: 72, 1024 identified: True, 1025 materialname: 'silver', 1026 name: 'silver block', 1027 name_pl: 'silver blocks', 1028 nrof: 1, 1029 race: 'gold and jewels', 1030 value: 100000, 1031 weight: 1000000, 1032 ) 1033 emerald = _a.Gem( 1034 client_type: 2011, 1035 face: 73, 1036 identified: True, 1037 name_pl: 'emeralds', 1038 need_an: True, 1039 nrof: 1, 1040 race: 'gold and jewels', 1041 speed: -0.1, 1042 value: 160, 1043 weight: 50, 1044 ) 1045 pretty_emerald = _a.Gem( 1046 client_type: 2011, 1047 face: 74, 1048 identified: True, 1049 name: 'pretty emerald', 1050 name_pl: 'pretty emeralds', 1051 need_an: True, 1052 nrof: 1, 1053 race: 'gold and jewels', 1054 speed: -0.1, 1055 value: 1600, 1056 weight: 200, 1057 ) 1058 1059 1060 1061 1062 type_player = _a.Player( 1063 body_combat: 1, 1064 body_range: 1, 1065 body_shield: 1, 1066 body_skill: 1, 1067 ) 1068 type_rod = _a.Rod( 1069 skill: 'use magic item', 1070 ) 1071 type_book = _a.Book( 1072 materialname: 'paper', 1073 skill: 'literacy', 1074 sound: 'elmex/paper_crumble', 1075 ) 1076 type_vein = _a.Vein( 1077 ac: 50, 1078 face: 75, 1079 food: 1, 1080 invisible: True, 1081 race: 'mining', 1082 ) 1083 type_ranged = _a.Ranged( 1084 body_range: -1, 1085 ) 1086 1087 type_bow = _a.Bow( 1088 ) 1089 type_weapon = _a.Weapon( 1090 body_combat: -1, 1091 ) 1092 type_locked_door = _a.LockedDoor( 1093 sound_destroy: 'misc/doorkickopen', 1094 ) 1095 type_door = _a.Door( 1096 ac: 10, 1097 alive: True, 1098 exp: 1, 1099 hp: 400, 1100 level: 1, 1101 move_block: 'all', 1102 name: 'door', 1103 no_pick: True, 1104 randomitems: 'door', 1105 sound_destroy: 'open_door', 1106 ) 1107 type_shield = _a.Shield( 1108 body_shield: -1, 1109 ) 1110 type_horn = _a.Horn( 1111 skill: 'use magic item', 1112 ) 1113 type_skill = _a.Skill( 1114 body_skill: -1, 1115 ) 1116 1117 type_skill_tool = _a.SkillTool( 1118 ) 1119 type_spell = _a.Spell( 1120 ) 1121 type_wand = _a.Wand( 1122 skill: 'use magic item', 1123 ) 1124 type_force = _a.Force( 1125 face: 76, 1126 invisible: True, 1127 no_drop: True, 1128 ) 1129 1130 1131 type_quad_material = _a.Material( 1132 nrof: 1, 1133 subtype: 4, 1134 weight: 1000, 1135 ) 1136 gaea_general_info = _a.Book( 1137 invisible: True, 1138 name: 'message', 1139 ) 1140 ruggilli_avatar_info = _a.Book( 1141 invisible: True, 1142 name: 'avatar', 1143 other_arch: 'ruggilli_avatar', 1144 ) 1145 gaea_avatar_info = _a.Book( 1146 invisible: True, 1147 name: 'avatar', 1148 other_arch: 'gaea_avatar', 1149 ) 1150 Ixalovh = _a.God( 1151 ac: -5, 1152 alive: True, 1153 attacktype: 17, 1154 can_cast_spell: True, 1155 can_use_armour: True, 1156 can_use_shield: True, 1157 can_use_weapon: True, 1158 con: 30.0, 1159 dam: 60, 1160 dex: 30, 1161 exp: 1, 1162 face: 77, 1163 hp: 400, 1164 int: 30, 1165 is_animated: True, 1166 level: 15, 1167 maxhp: 400, 1168 monster: True, 1169 path_attuned: 16388, 1170 path_denied: 65536, 1171 path_repelled: 514, 1172 pow: 30.0, 1173 race: 'chaotic_water_creatures', 1174 randomitems: 'Ixalovh', 1175 resist_cold: 80, 1176 resist_fire: -30, 1177 resist_magic: 20, 1178 resist_physical: 20, 1179 slaying: 'consuming_fire_creatures', 1180 speed: 0.5, 1181 str: 30, 1182 title: 'Ruggilli', 1183 wc: -3, 1184 weight: 500000, 1185 wis: 30, 1186 ) 1187 Gaea = _a.God( 1188 ac: -5, 1189 alive: True, 1190 animation: 'panther', 1191 attacktype: 16384, 1192 can_cast_spell: True, 1193 can_use_armour: True, 1194 can_use_shield: True, 1195 con: 30.0, 1196 dam: 50, 1197 dex: 30, 1198 exp: 1, 1199 face: 78, 1200 hp: 500, 1201 int: 30, 1202 is_animated: True, 1203 last_grace: 3, 1204 last_heal: 2, 1205 level: 15, 1206 maxhp: 500, 1207 monster: True, 1208 path_attuned: 65, 1209 path_denied: 393216, 1210 pow: 30.0, 1211 race: 'animal,bird,slime,insect,reptile,water_elemental,earth_elemental,air_elemental,fire_elemental', 1212 randomitems: 'Gaea', 1213 resist_death: 100, 1214 resist_deplete: 100, 1215 resist_drain: 100, 1216 resist_fear: -100, 1217 slaying: 'undead,unnatural', 1218 speed: 0.18, 1219 str: 30, 1220 title: 'Devourers', 1221 wc: -1, 1222 weight: 500000, 1223 wis: 30, 1224 ) 1225 1226 Sorig = _a.God( 1227 ac: -5, 1228 alive: True, 1229 animation: 'para_lightning', 1230 attacktype: 8, 1231 can_cast_spell: True, 1232 can_use_armour: True, 1233 can_use_shield: True, 1234 can_use_weapon: True, 1235 con: 30.0, 1236 dam: 40, 1237 dex: 30, 1238 exp: 1, 1239 face: 79, 1240 hp: 300, 1241 int: 30, 1242 is_animated: True, 1243 level: 15, 1244 maxhp: 300, 1245 monster: True, 1246 path_attuned: 131096, 1247 path_denied: 65537, 1248 path_repelled: 256, 1249 pow: 30.0, 1250 race: 'air_elemental', 1251 randomitems: 'Sorig', 1252 resist_electricity: 100, 1253 speed: 0.4, 1254 str: 30, 1255 wc: -1, 1256 weight: 1, 1257 wis: 30, 1258 ) 1259 sorig_avatar_info = _a.Book( 1260 invisible: True, 1261 name: 'avatar', 1262 other_arch: 'sorig_avatar', 1263 ) 1264 1265 sorig_general_info = _a.Book( 1266 invisible: True, 1267 name: 'message', 1268 ) 1269 gaea_holy_servant_info = _a.Book( 1270 invisible: True, 1271 name: 'holy servant', 1272 other_arch: 'para_earth', 1273 ) 1274 ixalovh_general_info = _a.Book( 1275 invisible: True, 1276 name: 'message', 1277 ) 1278 ixalovh_avatar_info = _a.Book( 1279 invisible: True, 1280 name: 'avatar', 1281 other_arch: 'ixalovh_avatar', 1282 ) 1283 ruggilli_general_info = _a.Book( 1284 invisible: True, 1285 name: 'message', 1286 ) 1287 1288 sorig_holy_servant_info = _a.Book( 1289 invisible: True, 1290 name: 'holy servant', 1291 other_arch: 'para_lightning', 1292 ) 1293 1294 ruggilli_holy_servant_info = _a.Book( 1295 invisible: True, 1296 name: 'holy servant', 1297 other_arch: 'dragon', 1298 ) 1299 ixalovh_holy_servant_info = _a.Book( 1300 invisible: True, 1301 name: 'holy servant', 1302 other_arch: 'water_witch', 1303 ) 1304 Ruggilli = _a.God( 1305 ac: -5, 1306 alive: True, 1307 animation: 'fire_elemental', 1308 attacktype: 5, 1309 can_cast_spell: True, 1310 can_use_weapon: True, 1311 con: 30.0, 1312 dam: 60, 1313 dex: 30, 1314 exp: 1, 1315 face: 80, 1316 hp: 400, 1317 int: 30, 1318 is_animated: True, 1319 last_eat: -1, 1320 last_heal: 1, 1321 level: 15, 1322 maxhp: 400, 1323 monster: True, 1324 path_attuned: 131074, 1325 path_denied: 65536, 1326 path_repelled: 2308, 1327 pow: 30.0, 1328 race: 'consuming_fire_creatures', 1329 randomitems: 'Ruggilli', 1330 reflect_missile: True, 1331 resist_cold: -30, 1332 resist_fire: 100, 1333 resist_magic: 30, 1334 resist_physical: 30, 1335 slaying: 'chaotic_water_creatures', 1336 speed: 0.5, 1337 str: 30, 1338 title: 'Ixalovh', 1339 wc: -3, 1340 weight: 500000, 1341 wis: 30, 1342 ) 1343 1344 1345 mithril_ar_ele_sorig = _a.Armour( 1346 ac: 4, 1347 animation: 'mithril_ar_ele', 1348 body_torso: -1, 1349 client_type: 250, 1350 dex: 1, 1351 exp: 1, 1352 face: 84, 1353 gen_sp_armour: 2, 1354 item_power: 10, 1355 last_sp: 27, 1356 magic: 5, 1357 name: 'mithril chainmail of lightning of Sorig', 1358 name_pl: 'mithril chainmails of lightning of Sorig', 1359 nrof: 1, 1360 resist_electricity: 40, 1361 resist_physical: 40, 1362 speed: 0.3, 1363 startequip: True, 1364 str: 1, 1365 value: 4000, 1366 weight: 15000, 1367 ) 1368 tear_gaea = _a.Potion( 1369 client_type: 650, 1370 face: 85, 1371 level: 10, 1372 name: "Gaea's tear", 1373 name_pl: "Gaea's tears", 1374 nrof: 1, 1375 sp: 35, 1376 speed: 0.25, 1377 weight: 10, 1378 ) 1379 bracers_gnarg = _a.Bracers( 1380 body_wrist: -2, 1381 client_type: 310, 1382 dam: 15, 1383 face: 86, 1384 hp: 1, 1385 name: 'bracers', 1386 name_pl: 'bracers', 1387 nrof: 1, 1388 resist_cold: 20, 1389 resist_physical: 30, 1390 startequip: True, 1391 str: 2, 1392 title: 'of strength of Wargs', 1393 value: 65000, 1394 weight: 9000, 1395 ) 1396 1397 1398 helmet_gnarg = _a.Helmet( 1399 ac: 3, 1400 body_head: -1, 1401 client_type: 270, 1402 dex: 1, 1403 face: 89, 1404 gen_sp_armour: 1, 1405 name: "Gnarg's Orc Helmet", 1406 name_pl: "Gnarg's Orc Helmets", 1407 nrof: 1, 1408 resist_physical: 20, 1409 resist_poison: 30, 1410 startequip: True, 1411 weight: 7000, 1412 ) 1413 1414 mail_mostrai = _a.Armour( 1415 ac: 3, 1416 body_torso: -1, 1417 client_type: 250, 1418 face: 91, 1419 gen_sp_armour: 9, 1420 item_power: 4, 1421 last_sp: 13, 1422 magic: 2, 1423 name: "Thorin's Plate Mail", 1424 name_pl: "Thorin's Plate Mails", 1425 nrof: 1, 1426 resist_fire: 30, 1427 resist_physical: 50, 1428 startequip: True, 1429 str: 1, 1430 weight: 50000, 1431 ) 1432 1433 1434 glovesofsun = _a.Gloves( 1435 ac: 1, 1436 attacktype: 5, 1437 body_hand: -2, 1438 client_type: 300, 1439 dam: 2, 1440 dex: 2, 1441 face: 94, 1442 magic: 1, 1443 materialname: 'leather', 1444 name: 'Gloves of the Sun', 1445 name_pl: 'Gloves of the Sun', 1446 nrof: 1, 1447 speed: 0.25, 1448 startequip: True, 1449 value: 20000, 1450 wc: 2, 1451 weight: 900, 1452 ) 1453 god_minor_healing = _a.Book( 1454 invisible: True, 1455 name: 'heal spell', 1456 slaying: 'spell_minor_healing', 1457 ) 1458 god_restore_spellpoints_medium = _a.Book( 1459 invisible: True, 1460 maxsp: 100, 1461 name: 'restore spellpoints', 1462 ) 1463 god_cure_blindness = _a.Book( 1464 invisible: True, 1465 name: 'heal spell', 1466 slaying: 'spell_cure_blindness', 1467 ) 1468 god_cure_confusion = _a.Book( 1469 invisible: True, 1470 name: 'heal spell', 1471 slaying: 'spell_cure_confusion', 1472 ) 1473 god_grace_limit_low = _a.Book( 1474 face: 95, 1475 grace: 100, 1476 invisible: True, 1477 name: 'grace limit', 1478 ) 1479 god_enchant_weapon_medium = _a.Book( 1480 face: 76, 1481 invisible: True, 1482 level: 6, 1483 name: 'enchant weapon', 1484 ) 1485 god_spellbook_protection_from_fire = _a.Spellbook( 1486 face: 96, 1487 identified: True, 1488 materialname: 'paper', 1489 name: 'prayerbook', 1490 nrof: 1, 1491 skill: 'literacy', 1492 slaying: 'protection from fire', 1493 startequip: True, 1494 value: 0, 1495 weight: 5000, 1496 ) 1497 god_enchant_weapon_high = _a.Book( 1498 face: 76, 1499 invisible: True, 1500 level: 4, 1501 name: 'enchant weapon', 1502 ) 1503 god_grace_limit_insane = _a.Book( 1504 face: 95, 1505 grace: 1000, 1506 invisible: True, 1507 name: 'grace limit', 1508 ) 1509 god_grace_limit_high = _a.Book( 1510 face: 95, 1511 grace: 600, 1512 invisible: True, 1513 name: 'grace limit', 1514 ) 1515 god_restore_grace = _a.Book( 1516 invisible: True, 1517 name: 'restore grace', 1518 ) 1519 god_cure_poison = _a.Book( 1520 invisible: True, 1521 name: 'heal spell', 1522 slaying: 'spell_cure_poison', 1523 ) 1524 god_medium_healing = _a.Book( 1525 invisible: True, 1526 name: 'heal spell', 1527 slaying: 'spell_medium_healing', 1528 ) 1529 god_restore_spellpoints_low = _a.Book( 1530 invisible: True, 1531 maxsp: 80, 1532 name: 'restore spellpoints', 1533 ) 1534 god_restore_spellpoints_very_high = _a.Book( 1535 invisible: True, 1536 maxsp: 200, 1537 name: 'restore spellpoints', 1538 ) 1539 god_major_healing = _a.Book( 1540 invisible: True, 1541 name: 'heal spell', 1542 slaying: 'spell_major_healing', 1543 ) 1544 god_remove_curse = _a.Book( 1545 invisible: True, 1546 name: 'remove curse', 1547 ) 1548 god_restore_spellpoints_high = _a.Book( 1549 invisible: True, 1550 maxsp: 150, 1551 name: 'restore spellpoints', 1552 ) 1553 god_remove_depletion = _a.Book( 1554 invisible: True, 1555 name: 'heal depletion', 1556 ) 1557 god_cure_disease = _a.Book( 1558 invisible: True, 1559 name: 'heal spell', 1560 slaying: 'spell_cure_disease', 1561 ) 1562 god_restore_hitpoints = _a.Book( 1563 invisible: True, 1564 name: 'restore hitpoints', 1565 ) 1566 god_grace_limit_medium = _a.Book( 1567 face: 95, 1568 grace: 300, 1569 invisible: True, 1570 name: 'grace limit', 1571 ) 1572 god_remove_damnation = _a.Book( 1573 invisible: True, 1574 name: 'remove damnation', 1575 ) 1576 god_enchant_weapon_low = _a.Book( 1577 face: 76, 1578 invisible: True, 1579 level: 10, 1580 name: 'enchant weapon', 1581 ) 1582 lythander_avatar_info = _a.Book( 1583 invisible: True, 1584 name: 'avatar', 1585 other_arch: 'lythander_avatar', 1586 ) 1587 1588 mostrai_general_info = _a.Book( 1589 invisible: True, 1590 name: 'message', 1591 ) 1592 mostrai_holy_servant_info = _a.Book( 1593 invisible: True, 1594 name: 'holy servant', 1595 other_arch: 'dwarf', 1596 ) 1597 gnarg_general_info = _a.Book( 1598 invisible: True, 1599 name: 'message', 1600 ) 1601 lythander_general_info = _a.Book( 1602 invisible: True, 1603 name: 'message', 1604 ) 1605 Gnarg = _a.God( 1606 ac: -5, 1607 alive: True, 1608 animation: 'small_troll', 1609 attacktype: 1024, 1610 can_cast_spell: True, 1611 can_use_armour: True, 1612 can_use_shield: True, 1613 can_use_weapon: True, 1614 con: 30.0, 1615 dam: 50, 1616 dex: 30, 1617 exp: 1, 1618 face: 98, 1619 hp: 500, 1620 int: 30, 1621 is_animated: True, 1622 level: 15, 1623 maxhp: 500, 1624 monster: True, 1625 path_attuned: 131088, 1626 path_repelled: 65537, 1627 pow: 30.0, 1628 race: 'goblin,giant,troll', 1629 randomitems: 'Gnarg', 1630 resist_magic: -20, 1631 resist_poison: 100, 1632 slaying: 'faerie,dwarf', 1633 speed: 0.25, 1634 str: 30, 1635 title: 'Lythander', 1636 wc: -3, 1637 weight: 500000, 1638 wis: 30, 1639 ) 1640 gnarg_avatar_info = _a.Book( 1641 invisible: True, 1642 name: 'avatar', 1643 other_arch: 'gnarg_avatar', 1644 ) 1645 mostrai_avatar_info = _a.Book( 1646 invisible: True, 1647 name: 'avatar', 1648 other_arch: 'mostrai_avatar', 1649 ) 1650 Mostrai = _a.God( 1651 ac: -10, 1652 alive: True, 1653 animation: 'dwarf', 1654 attacktype: 256, 1655 can_cast_spell: True, 1656 can_use_armour: True, 1657 can_use_shield: True, 1658 can_use_weapon: True, 1659 con: 30.0, 1660 dam: 50, 1661 dex: 30, 1662 exp: 1, 1663 face: 99, 1664 hp: 350, 1665 int: 30, 1666 is_animated: True, 1667 level: 15, 1668 maxhp: 350, 1669 monster: True, 1670 path_attuned: 18432, 1671 path_repelled: 64, 1672 pow: 30.0, 1673 race: 'dwarf', 1674 randomitems: 'Mostrai', 1675 resist_confusion: -10, 1676 resist_fire: 20, 1677 resist_slow: -50, 1678 slaying: 'goblin,giant', 1679 speed: 0.2, 1680 str: 30, 1681 title: 'Gnarg', 1682 wc: -6, 1683 weight: 100000, 1684 wis: 30, 1685 ) 1686 lythander_holy_servant_info = _a.Book( 1687 invisible: True, 1688 name: 'holy servant', 1689 other_arch: 'unicorn', 1690 ) 1691 gnarg_holy_servant_info = _a.Book( 1692 invisible: True, 1693 name: 'holy servant', 1694 other_arch: 'small_troll', 1695 ) 1696 Lythander = _a.God( 1697 ac: -7, 1698 alive: True, 1699 animation: 'elf_1', 1700 attacktype: 2080, 1701 can_cast_spell: True, 1702 can_use_armour: True, 1703 can_use_shield: True, 1704 can_use_weapon: True, 1705 con: 30.0, 1706 dam: 40, 1707 dex: 30, 1708 exp: 1, 1709 face: 97, 1710 hp: 350, 1711 int: 30, 1712 is_animated: True, 1713 last_sp: 1, 1714 level: 15, 1715 luck: 2, 1716 maxhp: 350, 1717 monster: True, 1718 path_attuned: 65552, 1719 path_denied: 512, 1720 pow: 30.0, 1721 race: 'faerie', 1722 randomitems: 'Lythander', 1723 resist_acid: -15, 1724 resist_confusion: 100, 1725 resist_poison: -30, 1726 slaying: 'goblin,troll', 1727 speed: 0.25, 1728 stealth: True, 1729 str: 30, 1730 title: 'Gnarg', 1731 wc: -1, 1732 weight: 500000, 1733 wis: 30, 1734 ) 1735 1736 1737 gorokh_holy_servant_info = _a.Book( 1738 invisible: True, 1739 name: 'holy servant', 1740 other_arch: 'devil', 1741 ) 1742 Gorokh = _a.God( 1743 ac: -5, 1744 alive: True, 1745 animation: 'devil', 1746 attacktype: 16384, 1747 can_cast_spell: True, 1748 can_use_armour: True, 1749 can_use_shield: True, 1750 can_use_weapon: True, 1751 con: 30.0, 1752 dam: 50, 1753 dex: 30, 1754 exp: 1, 1755 face: 100, 1756 hp: 350, 1757 int: 30, 1758 is_animated: True, 1759 last_heal: -2, 1760 last_sp: -1, 1761 level: 15, 1762 luck: -1, 1763 maxhp: 350, 1764 monster: True, 1765 path_attuned: 131072, 1766 path_repelled: 257, 1767 pow: 30.0, 1768 race: 'demon', 1769 randomitems: 'Gorokh', 1770 resist_cold: -5, 1771 resist_fear: 100, 1772 resist_magic: 30, 1773 slaying: 'angel', 1774 speed: 0.25, 1775 str: 30, 1776 title: 'Valriel', 1777 wc: -3, 1778 weight: 400000, 1779 wis: 30, 1780 ) 1781 Valriel = _a.God( 1782 ac: -7, 1783 alive: True, 1784 attacktype: 4194304, 1785 can_cast_spell: True, 1786 can_use_armour: True, 1787 can_use_shield: True, 1788 can_use_weapon: True, 1789 con: 30.0, 1790 dam: 50, 1791 dex: 30, 1792 exp: 1, 1793 face: 101, 1794 hp: 350, 1795 int: 30, 1796 is_animated: True, 1797 level: 15, 1798 maxhp: 350, 1799 monster: True, 1800 path_attuned: 1025, 1801 path_denied: 393216, 1802 pow: 30.0, 1803 race: 'angel', 1804 randomitems: 'Valriel', 1805 resist_blind: 100, 1806 resist_confusion: 20, 1807 resist_fear: 100, 1808 slaying: 'demon', 1809 speed: 0.25, 1810 str: 30, 1811 title: 'Gorokh', 1812 wc: -1, 1813 weight: 100000, 1814 wis: 30, 1815 ) 1816 valriel_general_info = _a.Book( 1817 invisible: True, 1818 name: 'message', 1819 ) 1820 valriel_player_glow = _a.Sign( 1821 face: 101, 1822 glow_radius: 9, 1823 invisible: True, 1824 name: "valriel's light", 1825 startequip: True, 1826 ) 1827 1828 Devourers = _a.God( 1829 ac: -12, 1830 alive: True, 1831 animation: 'grimreaper', 1832 attacktype: 16973824, 1833 can_cast_spell: True, 1834 can_see_in_dark: True, 1835 can_use_armour: True, 1836 can_use_shield: True, 1837 can_use_weapon: True, 1838 con: 30.0, 1839 dam: 50, 1840 dex: 30, 1841 exp: 1, 1842 face: 102, 1843 hp: 350, 1844 int: 30, 1845 is_animated: True, 1846 last_eat: 60, 1847 last_heal: -1, 1848 level: 15, 1849 maxhp: 350, 1850 monster: True, 1851 path_attuned: 393216, 1852 path_denied: 65536, 1853 path_repelled: 524547, 1854 pow: 30.0, 1855 race: 'undead', 1856 randomitems: 'Devourers', 1857 resist_cold: 15, 1858 resist_death: 100, 1859 resist_deplete: 100, 1860 resist_drain: 100, 1861 resist_fear: 100, 1862 resist_fire: -5, 1863 resist_ghosthit: 50, 1864 resist_poison: 100, 1865 speed: 0.35, 1866 str: 30, 1867 title: 'Gaea', 1868 undead: True, 1869 wc: -1, 1870 weight: 1, 1871 wis: 30, 1872 ) 1873 devourers_general_info = _a.Book( 1874 invisible: True, 1875 name: 'message', 1876 ) 1877 1878 gorokh_avatar_info = _a.Book( 1879 invisible: True, 1880 name: 'avatar', 1881 other_arch: 'gorokh_avatar', 1882 ) 1883 1884 valriel_avatar_info = _a.Book( 1885 invisible: True, 1886 name: 'avatar', 1887 other_arch: 'valriel_avatar', 1888 ) 1889 devourers_holy_servant_info = _a.Book( 1890 invisible: True, 1891 name: 'holy servant', 1892 other_arch: 'wight', 1893 ) 1894 devourers_avatar_info = _a.Book( 1895 invisible: True, 1896 name: 'avatar', 1897 other_arch: 'devourers_avatar', 1898 ) 1899 valriel_holy_servant_info = _a.Book( 1900 invisible: True, 1901 name: 'holy servant', 1902 other_arch: 'angel', 1903 ) 1904 gorokh_general_info = _a.Book( 1905 invisible: True, 1906 name: 'message', 1907 ) 1908 altar_ruggilli = _a.HolyAltar( 1909 face: 103, 1910 level: 100, 1911 name: 'Altar of Ruggilli', 1912 no_pick: True, 1913 other_arch: 'Ruggilli', 1914 ) 1915 altar_mostrai = _a.HolyAltar( 1916 face: 104, 1917 level: 100, 1918 name: 'Altar of Mostrai', 1919 no_pick: True, 1920 other_arch: 'Mostrai', 1921 ) 1922 altar_lythander = _a.HolyAltar( 1923 face: 105, 1924 level: 100, 1925 name: 'Altar of Lythander', 1926 no_pick: True, 1927 other_arch: 'Lythander', 1928 ) 1929 altar_devourers = _a.HolyAltar( 1930 face: 106, 1931 level: 100, 1932 name: 'Altar of Devourers', 1933 no_pick: True, 1934 other_arch: 'Devourers', 1935 resist_physical: 100, 1936 ) 1937 altar_valriel = _a.HolyAltar( 1938 face: 107, 1939 level: 100, 1940 name: 'Altar of Valriel', 1941 no_pick: True, 1942 other_arch: 'Valriel', 1943 resist_physical: 100, 1944 ) 1945 altar_gaea = _a.HolyAltar( 1946 face: 108, 1947 level: 100, 1948 name: 'Altar of Gaea', 1949 no_pick: True, 1950 other_arch: 'Gaea', 1951 ) 1952 altar_none = _a.HolyAltar( 1953 face: 109, 1954 name: 'altar', 1955 no_pick: True, 1956 ) 1957 altar_gnarg = _a.HolyAltar( 1958 face: 110, 1959 level: 100, 1960 name: 'Altar of Gnarg', 1961 no_pick: True, 1962 other_arch: 'Gnarg', 1963 ) 1964 altar_gorokh = _a.HolyAltar( 1965 face: 111, 1966 level: 100, 1967 name: 'Altar of Gorokh', 1968 no_pick: True, 1969 other_arch: 'Gorokh', 1970 ) 1971 altar_ixalovh = _a.HolyAltar( 1972 face: 112, 1973 level: 100, 1974 name: 'Altar of Ixalovh', 1975 no_pick: True, 1976 other_arch: 'Ixalovh', 1977 ) 1978 altar_sorig = _a.HolyAltar( 1979 face: 113, 1980 level: 100, 1981 name: 'Altar of Sorig', 1982 no_pick: True, 1983 other_arch: 'Sorig', 1984 ) 1985 altar_hanuk = _a.HolyAltar( 1986 face: 114, 1987 level: 100, 1988 name: 'Altar of the Dark Angel', 1989 no_pick: True, 1990 other_arch: 'Gorokh', 1991 resist_physical: 100, 1992 ) 1993 burning_guild = _a.Exit( 1994 client_type: 25012, 1995 face: 115, 1996 move_block: 'all', 1997 name: 'burning guild', 1998 no_pick: True, 1999 ) 2000 burning_guild_2 = _a.Exit( 2001 face: 115, 2002 move_block: 'all', 2003 name: 'burning guild', 2004 no_pick: True, 2005 x: 1, 2006 ) 2007 burning_guild_3 = _a.Exit( 2008 face: 115, 2009 name: 'burning guild', 2010 no_pick: True, 2011 y: 1, 2012 ) 2013 burning_guild_4 = _a.Exit( 2014 face: 115, 2015 name: 'burning guild', 2016 no_pick: True, 2017 x: 1, 2018 y: 1, 2019 ) 2020 burning_shrine = _a.Exit( 2021 client_type: 25012, 2022 face: 116, 2023 name: 'burning shrine', 2024 no_pick: True, 2025 ) 2026 burning_courthouse = _a.Exit( 2027 client_type: 25012, 2028 face: 117, 2029 move_block: 'all', 2030 no_pick: True, 2031 ) 2032 burning_courthouse_2 = _a.Exit( 2033 face: 117, 2034 move_block: 'all', 2035 name: 'burning courthouse', 2036 no_pick: True, 2037 x: 1, 2038 ) 2039 burning_courthouse_3 = _a.Exit( 2040 face: 117, 2041 name: 'burning courthouse', 2042 no_pick: True, 2043 y: 1, 2044 ) 2045 burning_courthouse_4 = _a.Exit( 2046 face: 117, 2047 name: 'burning courthouse', 2048 no_pick: True, 2049 x: 1, 2050 y: 1, 2051 ) 2052 burning_collesium = _a.Exit( 2053 client_type: 25012, 2054 face: 118, 2055 name: 'burning collesium', 2056 no_pick: True, 2057 ) 2058 burning_collesium_2 = _a.Exit( 2059 face: 118, 2060 name: 'burning collesium', 2061 no_pick: True, 2062 x: 1, 2063 ) 2064 burning_collesium_3 = _a.Exit( 2065 face: 118, 2066 name: 'burning collesium', 2067 no_pick: True, 2068 x: 2, 2069 ) 2070 burning_collesium_4 = _a.Exit( 2071 face: 118, 2072 name: 'burning collesium', 2073 no_pick: True, 2074 x: 3, 2075 ) 2076 burning_collesium_5 = _a.Exit( 2077 face: 118, 2078 name: 'burning collesium', 2079 no_pick: True, 2080 x: 4, 2081 ) 2082 burning_collesium_6 = _a.Exit( 2083 face: 118, 2084 name: 'burning collesium', 2085 no_pick: True, 2086 y: 1, 2087 ) 2088 burning_collesium_7 = _a.Exit( 2089 face: 118, 2090 name: 'burning collesium', 2091 no_pick: True, 2092 x: 1, 2093 y: 1, 2094 ) 2095 burning_collesium_8 = _a.Exit( 2096 face: 118, 2097 name: 'burning collesium', 2098 no_pick: True, 2099 x: 2, 2100 y: 1, 2101 ) 2102 burning_collesium_9 = _a.Exit( 2103 face: 118, 2104 name: 'burning collesium', 2105 no_pick: True, 2106 x: 3, 2107 y: 1, 2108 ) 2109 burning_collesium_10 = _a.Exit( 2110 face: 118, 2111 name: 'burning collesium', 2112 no_pick: True, 2113 x: 4, 2114 y: 1, 2115 ) 2116 burning_collesium_11 = _a.Exit( 2117 face: 118, 2118 name: 'burning collesium', 2119 no_pick: True, 2120 y: 2, 2121 ) 2122 burning_collesium_12 = _a.Exit( 2123 face: 118, 2124 name: 'burning collesium', 2125 no_pick: True, 2126 x: 1, 2127 y: 2, 2128 ) 2129 burning_collesium_13 = _a.Exit( 2130 face: 118, 2131 name: 'burning collesium', 2132 no_pick: True, 2133 x: 2, 2134 y: 2, 2135 ) 2136 burning_collesium_14 = _a.Exit( 2137 face: 118, 2138 name: 'burning collesium', 2139 no_pick: True, 2140 x: 3, 2141 y: 2, 2142 ) 2143 burning_collesium_15 = _a.Exit( 2144 face: 118, 2145 name: 'burning collesium', 2146 no_pick: True, 2147 x: 4, 2148 y: 2, 2149 ) 2150 burning_store_alchemy = _a.Exit( 2151 client_type: 25012, 2152 face: 119, 2153 move_block: 'all', 2154 name: 'burning shop', 2155 no_pick: True, 2156 ) 2157 burning_store_alchemy_2 = _a.Exit( 2158 face: 119, 2159 move_block: 'all', 2160 name: 'burning shop', 2161 no_pick: True, 2162 x: 1, 2163 ) 2164 burning_store_alchemy_3 = _a.Exit( 2165 face: 119, 2166 name: 'burning shop', 2167 no_pick: True, 2168 y: 1, 2169 ) 2170 burning_store_alchemy_4 = _a.Exit( 2171 face: 119, 2172 name: 'burning shop', 2173 no_pick: True, 2174 x: 1, 2175 y: 1, 2176 ) 2177 burning_market1 = _a.Exit( 2178 client_type: 25012, 2179 face: 120, 2180 name: 'burning market', 2181 no_pick: True, 2182 ) 2183 burning_store_general = _a.Exit( 2184 client_type: 25012, 2185 face: 121, 2186 move_block: 'all', 2187 name: 'burning shop', 2188 no_pick: True, 2189 ) 2190 burning_store_general_2 = _a.Exit( 2191 face: 121, 2192 move_block: 'all', 2193 name: 'burning shop', 2194 no_pick: True, 2195 x: 1, 2196 ) 2197 burning_store_general_3 = _a.Exit( 2198 face: 121, 2199 name: 'burning shop', 2200 no_pick: True, 2201 y: 1, 2202 ) 2203 burning_store_general_4 = _a.Exit( 2204 face: 121, 2205 name: 'burning shop', 2206 no_pick: True, 2207 x: 1, 2208 y: 1, 2209 ) 2210 burning_store_weapons = _a.Exit( 2211 client_type: 25012, 2212 face: 122, 2213 move_block: 'all', 2214 name: 'burning shop', 2215 no_pick: True, 2216 ) 2217 burning_store_weapons_2 = _a.Exit( 2218 face: 122, 2219 move_block: 'all', 2220 name: 'burning shop', 2221 no_pick: True, 2222 x: 1, 2223 ) 2224 burning_store_weapons_3 = _a.Exit( 2225 face: 122, 2226 name: 'burning shop', 2227 no_pick: True, 2228 y: 1, 2229 ) 2230 burning_store_weapons_4 = _a.Exit( 2231 face: 122, 2232 name: 'burning shop', 2233 no_pick: True, 2234 x: 1, 2235 y: 1, 2236 ) 2237 burning_house_small = _a.Exit( 2238 client_type: 25012, 2239 face: 123, 2240 name: 'burning small house', 2241 no_pick: True, 2242 ) 2243 coldmagma = _a.SpellEffect( 2244 attacktype: 4, 2245 dam: 75, 2246 face: 124, 2247 generator: True, 2248 is_animated: True, 2249 is_floor: True, 2250 level: 30000, 2251 lifesave: True, 2252 maxsp: 5000, 2253 move_on: 'walk', 2254 name: 'cold magma', 2255 no_pick: True, 2256 other_arch: 'fire_elemental', 2257 speed: 0.15, 2258 subtype: 7, 2259 wc: -30, 2260 ) 2261 burning_small_temple = _a.Exit( 2262 client_type: 25012, 2263 face: 125, 2264 name: 'burning small temple', 2265 no_pick: True, 2266 ) 2267 lava_well = _a.Exit( 2268 client_type: 25012, 2269 face: 126, 2270 no_pick: True, 2271 ) 2272 burning_fountain = _a.Encounter( 2273 face: 127, 2274 move_on: 'walk', 2275 name: 'burning fountain', 2276 no_pick: True, 2277 speed: 0.5, 2278 ) 2279 burning_barn = _a.Exit( 2280 client_type: 25012, 2281 face: 128, 2282 no_pick: True, 2283 ) 2284 burning_barn_2 = _a.Exit( 2285 face: 128, 2286 name: 'burning barn', 2287 no_pick: True, 2288 x: 1, 2289 ) 2290 burning_barn_3 = _a.Exit( 2291 face: 128, 2292 name: 'burning barn', 2293 no_pick: True, 2294 y: 1, 2295 ) 2296 burning_barn_4 = _a.Exit( 2297 face: 128, 2298 name: 'burning barn', 2299 no_pick: True, 2300 x: 1, 2301 y: 1, 2302 ) 2303 burning_house_long = _a.Exit( 2304 client_type: 25012, 2305 face: 129, 2306 name: 'burning house', 2307 no_pick: True, 2308 ) 2309 burning_house_long_2 = _a.Exit( 2310 face: 129, 2311 name: 'burning house', 2312 no_pick: True, 2313 x: 1, 2314 ) 2315 burning_house_up = _a.Exit( 2316 client_type: 25012, 2317 face: 130, 2318 name: 'burning house', 2319 no_pick: True, 2320 ) 2321 burning_house_up_2 = _a.Exit( 2322 face: 130, 2323 name: 'burning house', 2324 no_pick: True, 2325 y: 1, 2326 ) 2327 burning_temple1 = _a.Exit( 2328 client_type: 25012, 2329 face: 131, 2330 move_block: 'all', 2331 name: 'burning temple', 2332 no_pick: True, 2333 ) 2334 burning_temple1_2 = _a.Exit( 2335 face: 131, 2336 move_block: 'all', 2337 name: 'temple', 2338 no_pick: True, 2339 x: 1, 2340 ) 2341 burning_temple1_3 = _a.Exit( 2342 face: 131, 2343 name: 'temple', 2344 no_pick: True, 2345 y: 1, 2346 ) 2347 burning_temple1_4 = _a.Exit( 2348 face: 131, 2349 name: 'temple', 2350 no_pick: True, 2351 x: 1, 2352 y: 1, 2353 ) 2354 burning_church = _a.Exit( 2355 client_type: 25012, 2356 face: 132, 2357 name: 'burning church', 2358 no_pick: True, 2359 ) 2360 burning_church_2 = _a.Exit( 2361 face: 132, 2362 name: 'burning church', 2363 no_pick: True, 2364 x: 1, 2365 ) 2366 burning_church_3 = _a.Exit( 2367 face: 132, 2368 name: 'burning church', 2369 no_pick: True, 2370 y: 1, 2371 ) 2372 burning_church_4 = _a.Exit( 2373 face: 132, 2374 name: 'burning church', 2375 no_pick: True, 2376 x: 1, 2377 y: 1, 2378 ) 2379 burning_l_shop1 = _a.Exit( 2380 client_type: 25012, 2381 face: 133, 2382 move_block: 'all', 2383 name: 'burning shop', 2384 no_pick: True, 2385 ) 2386 burning_l_shop1_2 = _a.Exit( 2387 face: 133, 2388 move_block: 'all', 2389 name: 'burning shop', 2390 no_pick: True, 2391 x: 1, 2392 ) 2393 burning_l_shop1_3 = _a.Exit( 2394 face: 133, 2395 name: 'burning shop', 2396 no_pick: True, 2397 y: 1, 2398 ) 2399 burning_l_shop1_4 = _a.Exit( 2400 face: 133, 2401 name: 'burning shop', 2402 no_pick: True, 2403 x: 1, 2404 y: 1, 2405 ) 2406 burning_market3 = _a.Exit( 2407 client_type: 25012, 2408 face: 134, 2409 name: 'burning market', 2410 no_pick: True, 2411 ) 2412 burning_market2 = _a.Exit( 2413 client_type: 25012, 2414 face: 135, 2415 name: 'burning market', 2416 no_pick: True, 2417 ) 2418 burning_house_largish = _a.Exit( 2419 client_type: 25012, 2420 face: 136, 2421 name: 'burning house', 2422 no_pick: True, 2423 ) 2424 burning_house_largish_2 = _a.Exit( 2425 face: 136, 2426 name: 'burning house', 2427 no_pick: True, 2428 x: 1, 2429 ) 2430 burning_cathedral = _a.Exit( 2431 client_type: 25012, 2432 face: 137, 2433 move_block: 'all', 2434 name: 'burning cathedral', 2435 no_pick: True, 2436 ) 2437 burning_cathedral_2 = _a.Exit( 2438 face: 137, 2439 move_block: 'all', 2440 name: 'burning cathedral', 2441 no_pick: True, 2442 x: 1, 2443 ) 2444 burning_cathedral_3 = _a.Exit( 2445 face: 137, 2446 move_block: 'all', 2447 name: 'burning cathedral', 2448 no_pick: True, 2449 x: 2, 2450 ) 2451 burning_cathedral_4 = _a.Exit( 2452 face: 137, 2453 move_block: 'all', 2454 name: 'burning cathedral', 2455 no_pick: True, 2456 y: 1, 2457 ) 2458 burning_cathedral_5 = _a.Exit( 2459 face: 137, 2460 move_block: 'all', 2461 name: 'burning cathedral', 2462 no_pick: True, 2463 x: 1, 2464 y: 1, 2465 ) 2466 burning_cathedral_6 = _a.Exit( 2467 face: 137, 2468 move_block: 'all', 2469 name: 'burning cathedral', 2470 no_pick: True, 2471 x: 2, 2472 y: 1, 2473 ) 2474 burning_cathedral_7 = _a.Exit( 2475 face: 137, 2476 move_block: 'all', 2477 name: 'burning cathedral', 2478 no_pick: True, 2479 y: 2, 2480 ) 2481 burning_cathedral_8 = _a.Exit( 2482 face: 137, 2483 move_block: 'all', 2484 name: 'burning cathedral', 2485 no_pick: True, 2486 x: 1, 2487 y: 2, 2488 ) 2489 burning_cathedral_9 = _a.Exit( 2490 face: 137, 2491 move_block: 'all', 2492 name: 'burning cathedral', 2493 no_pick: True, 2494 x: 2, 2495 y: 2, 2496 ) 2497 burning_cathedral_10 = _a.Exit( 2498 face: 137, 2499 move_block: 'all', 2500 name: 'burning cathedral', 2501 no_pick: True, 2502 y: 3, 2503 ) 2504 burning_cathedral_11 = _a.Exit( 2505 face: 137, 2506 move_block: 'all', 2507 name: 'burning cathedral', 2508 no_pick: True, 2509 x: 1, 2510 y: 3, 2511 ) 2512 burning_cathedral_12 = _a.Exit( 2513 face: 137, 2514 move_block: 'all', 2515 name: 'burning cathedral', 2516 no_pick: True, 2517 x: 2, 2518 y: 3, 2519 ) 2520 burning_t_house2 = _a.Exit( 2521 client_type: 25012, 2522 face: 138, 2523 move_block: 'all', 2524 name: 'burning town house', 2525 no_pick: True, 2526 ) 2527 burning_t_house2_2 = _a.Exit( 2528 face: 138, 2529 move_block: 'all', 2530 name: 'burning town house', 2531 no_pick: True, 2532 x: 1, 2533 ) 2534 burning_t_house2_3 = _a.Exit( 2535 face: 138, 2536 name: 'burning town house', 2537 no_pick: True, 2538 y: 1, 2539 ) 2540 burning_t_house2_4 = _a.Exit( 2541 face: 138, 2542 name: 'burning town house', 2543 no_pick: True, 2544 x: 1, 2545 y: 1, 2546 ) 2547 burning_store_armour = _a.Exit( 2548 client_type: 25012, 2549 face: 139, 2550 move_block: 'all', 2551 name: 'burning shop', 2552 no_pick: True, 2553 ) 2554 burning_store_armour_2 = _a.Exit( 2555 face: 139, 2556 move_block: 'all', 2557 name: 'burning shop', 2558 no_pick: True, 2559 x: 1, 2560 ) 2561 burning_store_armour_3 = _a.Exit( 2562 face: 139, 2563 name: 'burning shop', 2564 no_pick: True, 2565 y: 1, 2566 ) 2567 burning_store_armour_4 = _a.Exit( 2568 face: 139, 2569 name: 'burning shop', 2570 no_pick: True, 2571 x: 1, 2572 y: 1, 2573 ) 2574 burning_fort_sym = _a.Exit( 2575 client_type: 25012, 2576 face: 140, 2577 name: 'burning fortress', 2578 no_pick: True, 2579 ) 2580 magma = _a.SpellEffect( 2581 attacktype: 4, 2582 dam: 75, 2583 face: 141, 2584 generator: True, 2585 is_animated: True, 2586 is_floor: True, 2587 level: 30000, 2588 lifesave: True, 2589 maxsp: 5000, 2590 move_on: 'walk', 2591 no_pick: True, 2592 other_arch: 'fire_elemental', 2593 speed: 0.15, 2594 subtype: 7, 2595 wc: -30, 2596 ) 2597 burning_store_magic = _a.Exit( 2598 client_type: 25012, 2599 face: 142, 2600 move_block: 'all', 2601 name: 'burning shop', 2602 no_pick: True, 2603 ) 2604 burning_store_magic_2 = _a.Exit( 2605 face: 142, 2606 move_block: 'all', 2607 name: 'burning shop', 2608 no_pick: True, 2609 x: 1, 2610 ) 2611 burning_store_magic_3 = _a.Exit( 2612 face: 142, 2613 name: 'burning shop', 2614 no_pick: True, 2615 y: 1, 2616 ) 2617 burning_store_magic_4 = _a.Exit( 2618 face: 142, 2619 name: 'burning shop', 2620 no_pick: True, 2621 x: 1, 2622 y: 1, 2623 ) 2624 burning_house_1 = _a.Exit( 2625 client_type: 25012, 2626 face: 143, 2627 name: 'burning house', 2628 no_pick: True, 2629 ) 2630 burning_fort = _a.Exit( 2631 client_type: 25012, 2632 face: 144, 2633 name: 'burning fortress', 2634 no_pick: True, 2635 ) 2636 burning_fort_2 = _a.Exit( 2637 face: 144, 2638 name: 'burning fortress', 2639 no_pick: True, 2640 x: 1, 2641 ) 2642 burning_fort_3 = _a.Exit( 2643 face: 144, 2644 name: 'burning fortress', 2645 no_pick: True, 2646 y: 1, 2647 ) 2648 burning_fort_4 = _a.Exit( 2649 face: 144, 2650 name: 'burning fortress', 2651 no_pick: True, 2652 x: 1, 2653 y: 1, 2654 ) 2655 flaming_tower = _a.Exit( 2656 client_type: 25012, 2657 face: 145, 2658 is_animated: True, 2659 name: 'fire tower', 2660 no_pick: True, 2661 speed: 0.5, 2662 ) 2663 flaming_tower_2 = _a.Exit( 2664 face: 145, 2665 is_animated: True, 2666 name: 'fire tower', 2667 no_pick: True, 2668 speed: 0.5, 2669 y: 1, 2670 ) 2671 burning_stronghold = _a.Exit( 2672 client_type: 25012, 2673 face: 146, 2674 move_block: 'all', 2675 no_pick: True, 2676 ) 2677 burning_stronghold_2 = _a.Exit( 2678 face: 146, 2679 move_block: 'all', 2680 name: 'burning stronghold', 2681 no_pick: True, 2682 x: 1, 2683 ) 2684 burning_stronghold_3 = _a.Exit( 2685 face: 146, 2686 move_block: 'all', 2687 name: 'burning stronghold', 2688 no_pick: True, 2689 x: 2, 2690 ) 2691 burning_stronghold_4 = _a.Exit( 2692 face: 146, 2693 move_block: 'all', 2694 name: 'burning stronghold', 2695 no_pick: True, 2696 y: 1, 2697 ) 2698 burning_stronghold_5 = _a.Exit( 2699 face: 146, 2700 move_block: 'all', 2701 name: 'burning stronghold', 2702 no_pick: True, 2703 x: 1, 2704 y: 1, 2705 ) 2706 burning_stronghold_6 = _a.Exit( 2707 face: 146, 2708 move_block: 'all', 2709 name: 'burning stronghold', 2710 no_pick: True, 2711 x: 2, 2712 y: 1, 2713 ) 2714 burning_stronghold_7 = _a.Exit( 2715 face: 146, 2716 move_block: 'all', 2717 name: 'burning stronghold', 2718 no_pick: True, 2719 y: 2, 2720 ) 2721 burning_stronghold_8 = _a.Exit( 2722 face: 146, 2723 name: 'burning stronghold', 2724 no_pick: True, 2725 x: 1, 2726 y: 2, 2727 ) 2728 burning_stronghold_9 = _a.Exit( 2729 face: 146, 2730 move_block: 'all', 2731 name: 'burning stronghold', 2732 no_pick: True, 2733 x: 2, 2734 y: 2, 2735 ) 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 trap_spikes2 = _a.Trap( 2843 attacktype: 1, 2844 cha: 20, 2845 dam: 20, 2846 face: 219, 2847 hp: 1, 2848 invisible: True, 2849 is_animated: False, 2850 level: 1, 2851 move_on: 'walk', 2852 name: 'spikes', 2853 no_pick: True, 2854 speed: 1.0, 2855 ) 2856 trap = _a.Trap( 2857 attacktype: 1, 2858 cha: 20, 2859 dam: 90, 2860 face: 220, 2861 hp: 1, 2862 invisible: True, 2863 is_animated: False, 2864 level: 1, 2865 move_on: 'walk', 2866 name: 'trap', 2867 no_pick: True, 2868 speed: 1.0, 2869 ) 2870 trap_rocks = _a.Trap( 2871 attacktype: 1, 2872 cha: 20, 2873 dam: 50, 2874 face: 221, 2875 hp: 1, 2876 invisible: True, 2877 is_animated: False, 2878 level: 1, 2879 move_on: 'walk', 2880 name: 'falling rocks trap', 2881 no_pick: True, 2882 speed: 1.0, 2883 ) 2884 trap_needle = _a.Trap( 2885 attacktype: 1025, 2886 cha: 20, 2887 dam: 10, 2888 face: 222, 2889 hp: 1, 2890 invisible: True, 2891 is_animated: False, 2892 level: 1, 2893 move_on: 'walk', 2894 name: 'poison needle', 2895 no_pick: True, 2896 speed: 1.0, 2897 ) 2898 trap_blades = _a.Trap( 2899 attacktype: 1, 2900 cha: 20, 2901 dam: 90, 2902 face: 223, 2903 hp: 1, 2904 invisible: True, 2905 is_animated: False, 2906 level: 1, 2907 move_on: 'walk', 2908 name: 'Blades trap', 2909 no_pick: True, 2910 speed: 1.0, 2911 ) 2912 trap_spike_pit = _a.Trap( 2913 attacktype: 1, 2914 cha: 15, 2915 dam: 40, 2916 face: 224, 2917 hp: 1, 2918 invisible: True, 2919 is_animated: False, 2920 level: 1, 2921 move_on: 'walk', 2922 name: 'spiked pit', 2923 no_pick: True, 2924 speed: 1.0, 2925 ) 2926 apple_eighth = _a.Food( 2927 client_type: 601, 2928 face: 225, 2929 food: 3, 2930 identified: True, 2931 materialname: 'organic', 2932 name: 'apple eighth', 2933 name_pl: 'apple eighths', 2934 need_an: True, 2935 nrof: 1, 2936 value: 1, 2937 weight: 12, 2938 ) 2939 apple_fourth = _a.Food( 2940 client_type: 601, 2941 face: 226, 2942 food: 6, 2943 identified: True, 2944 materialname: 'organic', 2945 name: 'apple fourth', 2946 name_pl: 'apple fourths', 2947 need_an: True, 2948 nrof: 1, 2949 slaying: 'b_slicingknife:2 apple_eighth', 2950 value: 1, 2951 weight: 25, 2952 ) 2953 apple_half = _a.Food( 2954 client_type: 601, 2955 face: 227, 2956 food: 12, 2957 identified: True, 2958 materialname: 'organic', 2959 name: 'apple halve', 2960 name_pl: 'apple halves', 2961 need_an: True, 2962 nrof: 1, 2963 slaying: 'b_slicingknife:2 apple_fourth', 2964 value: 1, 2965 weight: 50, 2966 ) 2967 cheeseburger = _a.Food( 2968 client_type: 601, 2969 face: 228, 2970 food: 350, 2971 identified: True, 2972 materialname: 'organic', 2973 name_pl: 'cheeseburgers', 2974 nrof: 1, 2975 value: 10, 2976 weight: 6500, 2977 ) 2978 cake = _a.Food( 2979 client_type: 601, 2980 face: 229, 2981 food: 125, 2982 identified: True, 2983 materialname: 'organic', 2984 name_pl: 'cakes', 2985 nrof: 1, 2986 value: 8, 2987 weight: 3000, 2988 ) 2989 uf6 = _a.Drink( 2990 client_type: 611, 2991 face: 230, 2992 food: 1, 2993 materialname: 'organic', 2994 name: 'uranium hexafluoride gas', 2995 name_pl: 'uranium hexafluoride gas', 2996 nrof: 1, 2997 on_use_yield: 'wbottle_empty', 2998 value: 155, 2999 weight: 11500, 3000 ) 3001 rose_black = _a.Food( 3002 client_type: 601, 3003 face: 231, 3004 food: 5, 3005 materialname: 'organic', 3006 name: 'black rose', 3007 name_pl: 'black roses', 3008 nrof: 1, 3009 value: 160, 3010 weight: 2, 3011 ) 3012 rose_pink = _a.Food( 3013 client_type: 601, 3014 face: 232, 3015 food: 5, 3016 materialname: 'organic', 3017 name: 'pink rose', 3018 name_pl: 'pink roses', 3019 nrof: 1, 3020 value: 60, 3021 weight: 2, 3022 ) 3023 rose_red = _a.Food( 3024 client_type: 601, 3025 face: 233, 3026 food: 5, 3027 materialname: 'organic', 3028 name: 'red rose', 3029 name_pl: 'red roses', 3030 nrof: 1, 3031 value: 80, 3032 weight: 2, 3033 ) 3034 rose_white = _a.Food( 3035 client_type: 601, 3036 face: 234, 3037 food: 5, 3038 materialname: 'organic', 3039 name: 'white rose', 3040 name_pl: 'white roses', 3041 nrof: 1, 3042 value: 45, 3043 weight: 2, 3044 ) 3045 rose_yellow = _a.Food( 3046 client_type: 601, 3047 face: 235, 3048 food: 5, 3049 materialname: 'organic', 3050 name: 'yellow rose', 3051 name_pl: 'yellow roses', 3052 nrof: 1, 3053 value: 45, 3054 weight: 2, 3055 ) 3056 mushroom_3 = _a.Food( 3057 client_type: 601, 3058 face: 236, 3059 food: 100, 3060 materialname: 'organic', 3061 name: 'mushroom', 3062 name_pl: 'mushrooms', 3063 nrof: 1, 3064 value: 7, 3065 weight: 50, 3066 ) 3067 chocolate = _a.Food( 3068 client_type: 601, 3069 face: 237, 3070 food: 50, 3071 identified: True, 3072 materialname: 'organic', 3073 name_pl: 'chocolates', 3074 nrof: 1, 3075 value: 20, 3076 weight: 100, 3077 ) 3078 chocolate_w = _a.Food( 3079 client_type: 601, 3080 face: 238, 3081 food: 75, 3082 identified: True, 3083 materialname: 'organic', 3084 name: 'white chocolate', 3085 name_pl: 'white chocolate pieces', 3086 nrof: 1, 3087 value: 80, 3088 weight: 100, 3089 ) 3090 booze = _a.Drink( 3091 client_type: 611, 3092 face: 239, 3093 food: 100, 3094 identified: True, 3095 materialname: 'organic', 3096 name_pl: 'boozes', 3097 nrof: 1, 3098 on_use_yield: 'boozebottle_empty', 3099 slaying: 'vial_poison:poison', 3100 value: 5, 3101 weight: 6500, 3102 ) 3103 blackroot = _a.Food( 3104 client_type: 601, 3105 face: 240, 3106 food: 15, 3107 identified: True, 3108 materialname: 'organic', 3109 name: 'blackroot', 3110 name_pl: 'blackroot', 3111 nrof: 1, 3112 value: 300, 3113 weight: 300, 3114 ) 3115 bag_popcorn = _a.Food( 3116 client_type: 601, 3117 face: 241, 3118 food: 50, 3119 identified: True, 3120 materialname: 'organic', 3121 name: 'bag of popcorn', 3122 name_pl: 'bags of popcorn', 3123 nrof: 1, 3124 value: 6, 3125 weight: 250, 3126 ) 3127 cabbage = _a.Food( 3128 client_type: 601, 3129 face: 242, 3130 food: 80, 3131 identified: True, 3132 materialname: 'organic', 3133 name_pl: 'cabbages', 3134 nrof: 1, 3135 value: 4, 3136 weight: 1500, 3137 ) 3138 apple = _a.Food( 3139 client_type: 601, 3140 face: 243, 3141 food: 25, 3142 identified: True, 3143 materialname: 'organic', 3144 name_pl: 'apples', 3145 need_an: True, 3146 nrof: 1, 3147 slaying: 'b_slicingknife:2 apple_half', 3148 value: 2, 3149 weight: 100, 3150 ) 3151 s_weasel = _a.Food( 3152 client_type: 601, 3153 face: 244, 3154 food: 30, 3155 identified: True, 3156 materialname: 'organic', 3157 name: 'sizzling weasel on a stick', 3158 name_pl: 'sizzling weasels on sticks', 3159 nrof: 1, 3160 value: 5, 3161 weight: 10, 3162 ) 3163 dragon_steak = _a.Flesh( 3164 client_type: 624, 3165 face: 245, 3166 food: 400, 3167 identified: True, 3168 materialname: 'organic', 3169 name: 'steak', 3170 name_pl: 'steaks', 3171 nrof: 1, 3172 value: 10, 3173 weight: 5, 3174 ) 3175 fishfood = _a.Food( 3176 client_type: 601, 3177 face: 246, 3178 food: 100, 3179 identified: True, 3180 materialname: 'organic', 3181 name: 'fish', 3182 name_pl: 'fishes', 3183 nrof: 1, 3184 value: 4, 3185 weight: 3500, 3186 ) 3187 potato = _a.Food( 3188 client_type: 601, 3189 face: 247, 3190 food: 200, 3191 identified: True, 3192 materialname: 'organic', 3193 name: 'potatoes', 3194 name_pl: 'potatoes', 3195 nrof: 1, 3196 value: 7, 3197 weight: 4000, 3198 ) 3199 roast_bird = _a.Food( 3200 client_type: 601, 3201 face: 248, 3202 food: 450, 3203 identified: True, 3204 materialname: 'organic', 3205 name: 'roast bird', 3206 name_pl: 'roast birds', 3207 nrof: 1, 3208 value: 40, 3209 weight: 7500, 3210 ) 3211 haggis = _a.Food( 3212 client_type: 601, 3213 face: 249, 3214 food: 500, 3215 identified: True, 3216 materialname: 'organic', 3217 name: 'haggis', 3218 name_pl: 'haggis', 3219 nrof: 1, 3220 value: 80, 3221 weight: 8000, 3222 ) 3223 pear = _a.Food( 3224 client_type: 601, 3225 face: 250, 3226 food: 25, 3227 identified: True, 3228 materialname: 'organic', 3229 name_pl: 'pears', 3230 nrof: 1, 3231 value: 2, 3232 weight: 100, 3233 ) 3234 carrot = _a.Food( 3235 client_type: 601, 3236 face: 251, 3237 food: 20, 3238 identified: True, 3239 materialname: 'organic', 3240 name: 'carrots', 3241 name_pl: 'carrots', 3242 nrof: 1, 3243 value: 1, 3244 weight: 100, 3245 ) 3246 wine = _a.Drink( 3247 client_type: 611, 3248 face: 252, 3249 food: 75, 3250 identified: True, 3251 materialname: 'glass', 3252 name: 'bottle of wine', 3253 name_pl: 'bottles of wine', 3254 nrof: 1, 3255 on_use_yield: 'winebottle_empty', 3256 slaying: 'vial_poison:wine_poison', 3257 value: 10, 3258 weight: 1000, 3259 ) 3260 3261 banana = _a.Food( 3262 client_type: 601, 3263 face: 254, 3264 food: 50, 3265 identified: True, 3266 materialname: 'organic', 3267 name_pl: 'bananas', 3268 nrof: 1, 3269 value: 2, 3270 weight: 100, 3271 ) 3272 mint = _a.Food( 3273 client_type: 601, 3274 face: 255, 3275 food: 5, 3276 materialname: 'organic', 3277 name: 'mint sprig', 3278 name_pl: 'mint sprigs', 3279 nrof: 1, 3280 value: 5, 3281 weight: 100, 3282 ) 3283 food = _a.Food( 3284 client_type: 601, 3285 face: 256, 3286 food: 200, 3287 identified: True, 3288 materialname: 'organic', 3289 name_pl: 'foods', 3290 nrof: 1, 3291 value: 10, 3292 weight: 6500, 3293 ) 3294 onion = _a.Food( 3295 client_type: 601, 3296 face: 257, 3297 food: 50, 3298 identified: True, 3299 materialname: 'organic', 3300 name: 'onion', 3301 name_pl: 'onions', 3302 need_an: True, 3303 nrof: 1, 3304 value: 2, 3305 weight: 100, 3306 ) 3307 water = _a.Drink( 3308 client_type: 611, 3309 face: 258, 3310 food: 5, 3311 materialname: 'organic', 3312 name_pl: 'waters', 3313 nrof: 1, 3314 on_use_yield: 'wbottle_empty', 3315 slaying: 'vial_poison:water_poison', 3316 value: 5, 3317 weight: 1500, 3318 ) 3319 coffee = _a.Food( 3320 client_type: 601, 3321 face: 259, 3322 food: 10, 3323 identified: True, 3324 materialname: 'organic', 3325 name: 'cup of coffee', 3326 name_pl: 'cups of coffee', 3327 nrof: 1, 3328 on_use_yield: 'coffee_empty', 3329 value: 1, 3330 weight: 100, 3331 ) 3332 clover = _a.Food( 3333 client_type: 601, 3334 face: 260, 3335 food: 5, 3336 materialname: 'organic', 3337 name_pl: 'clovers', 3338 nrof: 1, 3339 value: 5, 3340 weight: 100, 3341 ) 3342 orange = _a.Food( 3343 client_type: 601, 3344 face: 261, 3345 food: 25, 3346 identified: True, 3347 materialname: 'organic', 3348 name: 'orange', 3349 name_pl: 'oranges', 3350 need_an: True, 3351 nrof: 1, 3352 value: 2, 3353 weight: 100, 3354 ) 3355 mushroom_1 = _a.Food( 3356 client_type: 601, 3357 face: 262, 3358 food: 50, 3359 materialname: 'organic', 3360 name: 'mushroom', 3361 name_pl: 'mushrooms', 3362 nrof: 1, 3363 value: 5, 3364 weight: 100, 3365 ) 3366 lemon = _a.Food( 3367 client_type: 601, 3368 face: 263, 3369 food: 22, 3370 identified: True, 3371 materialname: 'organic', 3372 name: 'lemon', 3373 name_pl: 'lemons', 3374 need_an: True, 3375 nrof: 1, 3376 value: 2, 3377 weight: 100, 3378 ) 3379 loaf = _a.Food( 3380 client_type: 601, 3381 face: 264, 3382 food: 100, 3383 identified: True, 3384 materialname: 'organic', 3385 name: 'bread', 3386 name_pl: 'breads', 3387 nrof: 1, 3388 value: 5, 3389 weight: 3000, 3390 ) 3391 grape = _a.Food( 3392 client_type: 601, 3393 face: 265, 3394 food: 25, 3395 identified: True, 3396 materialname: 'organic', 3397 name: 'grapes', 3398 name_pl: 'grapes', 3399 nrof: 1, 3400 value: 2, 3401 weight: 100, 3402 ) 3403 cherry = _a.Food( 3404 client_type: 601, 3405 face: 266, 3406 food: 15, 3407 identified: True, 3408 materialname: 'organic', 3409 name: 'cherries', 3410 name_pl: 'cherries', 3411 nrof: 1, 3412 value: 2, 3413 weight: 100, 3414 ) 3415 tomato = _a.Food( 3416 client_type: 601, 3417 face: 267, 3418 food: 50, 3419 identified: True, 3420 materialname: 'organic', 3421 name: 'tomato', 3422 name_pl: 'tomatoes', 3423 nrof: 1, 3424 value: 7, 3425 weight: 1000, 3426 ) 3427 tomato_big = _a.Food( 3428 client_type: 601, 3429 face: 268, 3430 food: 200, 3431 identified: True, 3432 materialname: 'organic', 3433 name: 'very large tomato', 3434 name_pl: 'very large tomatoes', 3435 nrof: 1, 3436 value: 14, 3437 weight: 1000, 3438 ) 3439 mandrake_root = _a.Food( 3440 client_type: 601, 3441 face: 269, 3442 food: 15, 3443 identified: True, 3444 materialname: 'organic', 3445 name: 'mandrake root', 3446 name_pl: 'mandrake roots', 3447 nrof: 1, 3448 value: 300, 3449 weight: 300, 3450 ) 3451 orcchop = _a.Food( 3452 client_type: 624, 3453 face: 270, 3454 food: 10, 3455 identified: True, 3456 materialname: 'organic', 3457 name: 'orc chop', 3458 name_pl: 'orc chops', 3459 need_an: True, 3460 nrof: 1, 3461 value: 1, 3462 weight: 650, 3463 ) 3464 pipeweed = _a.Food( 3465 client_type: 601, 3466 face: 271, 3467 food: 5, 3468 materialname: 'organic', 3469 name: 'pipeweed', 3470 name_pl: 'pipeweeds', 3471 nrof: 1, 3472 value: 300, 3473 weight: 32, 3474 ) 3475 mushroom_2 = _a.Food( 3476 client_type: 601, 3477 face: 272, 3478 food: 150, 3479 materialname: 'organic', 3480 name: 'mushroom', 3481 name_pl: 'mushrooms', 3482 nrof: 1, 3483 value: 6, 3484 weight: 100, 3485 ) 3486 leg_mutton = _a.Food( 3487 client_type: 601, 3488 face: 256, 3489 food: 150, 3490 identified: True, 3491 materialname: 'organic', 3492 name: 'leg of mutton', 3493 name_pl: 'leg of mutton', 3494 nrof: 1, 3495 value: 50, 3496 weight: 1500, 3497 ) 3498 pineapple = _a.Food( 3499 client_type: 601, 3500 face: 273, 3501 food: 100, 3502 identified: True, 3503 materialname: 'organic', 3504 name_pl: 'pineapples', 3505 nrof: 1, 3506 value: 2, 3507 weight: 100, 3508 ) 3509 w_glass = _a.Drink( 3510 client_type: 611, 3511 face: 274, 3512 food: 10, 3513 identified: True, 3514 materialname: 'glass', 3515 name: 'glass of wine', 3516 name_pl: 'glasses of wine', 3517 nrof: 1, 3518 on_use_yield: 'w_glass_empty', 3519 slaying: 'vial_poison:w_glass_poison', 3520 value: 2, 3521 weight: 1000, 3522 ) 3523 waybread = _a.Food( 3524 client_type: 601, 3525 face: 275, 3526 food: 500, 3527 identified: True, 3528 materialname: 'organic', 3529 name_pl: 'waybreads', 3530 nrof: 1, 3531 value: 30, 3532 weight: 1000, 3533 ) 3534 poison = _a.Poison( 3535 client_type: 611, 3536 cursed: True, 3537 face: 239, 3538 identified: False, 3539 known_cursed: False, 3540 materialname: 'organic', 3541 name: 'booze', 3542 name_pl: 'boozes', 3543 nrof: 1, 3544 on_use_yield: 'boozebottle_empty', 3545 title: 'of poison', 3546 weight: 6500, 3547 ) 3548 w_glass_poison = _a.Poison( 3549 client_type: 611, 3550 cursed: True, 3551 face: 274, 3552 food: 10, 3553 identified: False, 3554 known_cursed: False, 3555 materialname: 'glass', 3556 name: 'glass of wine', 3557 name_pl: 'glasses of wine', 3558 nrof: 1, 3559 title: 'of poison', 3560 value: 2, 3561 weight: 1000, 3562 ) 3563 water_poison = _a.Poison( 3564 client_type: 611, 3565 cursed: True, 3566 face: 258, 3567 food: 5, 3568 identified: False, 3569 known_cursed: False, 3570 materialname: 'organic', 3571 name: 'water', 3572 name_pl: 'waters', 3573 nrof: 1, 3574 on_use_yield: 'wbottle_empty', 3575 title: 'of poison', 3576 value: 5, 3577 weight: 1500, 3578 ) 3579 wine_poison = _a.Poison( 3580 client_type: 611, 3581 cursed: True, 3582 face: 252, 3583 food: 75, 3584 identified: False, 3585 known_cursed: False, 3586 materialname: 'glass', 3587 name: 'bottle of wine', 3588 name_pl: 'bottles of wine', 3589 nrof: 1, 3590 on_use_yield: 'winebottle_empty', 3591 title: 'of poison', 3592 value: 10, 3593 weight: 1000, 3594 ) 3595 strawberry = _a.Food( 3596 client_type: 601, 3597 face: 276, 3598 food: 20, 3599 identified: True, 3600 materialname: 'organic', 3601 name_pl: 'strawberries', 3602 nrof: 1, 3603 value: 2, 3604 weight: 100, 3605 ) 3606 3607 snowstorm_0 = _a.Firewall( 3608 ac: 3, 3609 activate_on_push: True, 3610 activate_on_release: True, 3611 blocksview: False, 3612 dam: 1, 3613 exp: 50, 3614 face: 278, 3615 invisible: True, 3616 level: 10, 3617 move_block: '-all', 3618 other_arch: 'spell_icestorm', 3619 resist_cold: 100, 3620 sp: 0, 3621 speed: -0.02, 3622 ) 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 wall_large_door1 = _a.Door( 3726 face: 381, 3727 materialname: 'iron', 3728 move_block: '-all', 3729 name: 'large door', 3730 no_pick: True, 3731 ) 3732 wall_large_door2 = _a.Door( 3733 face: 381, 3734 materialname: 'iron', 3735 move_block: '-all', 3736 name: 'large door', 3737 no_pick: True, 3738 x: 1, 3739 ) 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 magentaguard_house_1 = _a.Exit( 3801 blocksview: True, 3802 face: 422, 3803 move_on: 'walk fly_low', 3804 name: 'Guard House', 3805 no_pick: True, 3806 ) 3807 magentaguard_house_2 = _a.Exit( 3808 blocksview: True, 3809 face: 423, 3810 move_on: 'walk fly_low', 3811 name: 'Guard House', 3812 no_pick: True, 3813 ) 3814 magentaguard_house_3 = _a.Exit( 3815 blocksview: True, 3816 face: 424, 3817 move_on: 'walk fly_low', 3818 name: 'Guard House', 3819 no_pick: True, 3820 ) 3821 magentaguard_house_4 = _a.Exit( 3822 blocksview: True, 3823 face: 425, 3824 move_on: 'walk fly_low', 3825 name: 'Guard House', 3826 no_pick: True, 3827 ) 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 firewall = _a.Firewall( 3845 ac: 3, 3846 activate_on_push: True, 3847 activate_on_release: True, 3848 alive: True, 3849 blocksview: True, 3850 dam: 1, 3851 exp: 50, 3852 face: 442, 3853 hp: 250, 3854 level: 1, 3855 maxhp: 250, 3856 other_arch: 'spell_small_fireball', 3857 resist_fire: 100, 3858 speed: -0.02, 3859 ) 3860 firewall_1 = _a.Firewall( 3861 activate_on_push: True, 3862 activate_on_release: True, 3863 blocksview: True, 3864 dam: 1, 3865 face: 443, 3866 level: 1, 3867 move_block: 'all', 3868 name: 'firewall', 3869 other_arch: 'spell_small_fireball', 3870 sp: 1, 3871 speed: -0.02, 3872 ) 3873 firewall_2 = _a.Firewall( 3874 activate_on_push: True, 3875 activate_on_release: True, 3876 blocksview: True, 3877 dam: 1, 3878 face: 444, 3879 level: 1, 3880 move_block: 'all', 3881 name: 'firewall', 3882 other_arch: 'spell_small_fireball', 3883 sp: 2, 3884 speed: -0.02, 3885 ) 3886 firewall_3 = _a.Firewall( 3887 activate_on_push: True, 3888 activate_on_release: True, 3889 blocksview: True, 3890 dam: 1, 3891 face: 445, 3892 level: 1, 3893 move_block: 'all', 3894 name: 'firewall', 3895 other_arch: 'spell_small_fireball', 3896 sp: 3, 3897 speed: -0.02, 3898 ) 3899 firewall_4 = _a.Firewall( 3900 activate_on_push: True, 3901 activate_on_release: True, 3902 blocksview: True, 3903 dam: 1, 3904 face: 446, 3905 level: 1, 3906 move_block: 'all', 3907 name: 'firewall', 3908 other_arch: 'spell_small_fireball', 3909 sp: 4, 3910 speed: -0.02, 3911 ) 3912 firewall_5 = _a.Firewall( 3913 activate_on_push: True, 3914 activate_on_release: True, 3915 blocksview: True, 3916 dam: 1, 3917 face: 447, 3918 level: 1, 3919 move_block: 'all', 3920 name: 'firewall', 3921 other_arch: 'spell_small_fireball', 3922 sp: 5, 3923 speed: -0.02, 3924 ) 3925 firewall_6 = _a.Firewall( 3926 activate_on_push: True, 3927 activate_on_release: True, 3928 blocksview: True, 3929 dam: 1, 3930 face: 448, 3931 level: 1, 3932 move_block: 'all', 3933 name: 'firewall', 3934 other_arch: 'spell_small_fireball', 3935 sp: 6, 3936 speed: -0.02, 3937 ) 3938 firewall_7 = _a.Firewall( 3939 activate_on_push: True, 3940 activate_on_release: True, 3941 blocksview: True, 3942 dam: 1, 3943 face: 449, 3944 level: 1, 3945 move_block: 'all', 3946 name: 'firewall', 3947 other_arch: 'spell_small_fireball', 3948 sp: 7, 3949 speed: -0.02, 3950 ) 3951 firewall_8 = _a.Firewall( 3952 activate_on_push: True, 3953 activate_on_release: True, 3954 blocksview: True, 3955 dam: 1, 3956 face: 450, 3957 level: 1, 3958 move_block: 'all', 3959 name: 'firewall', 3960 other_arch: 'spell_small_fireball', 3961 sp: 8, 3962 speed: -0.02, 3963 ) 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 lbulletwall = _a.Firewall( 3989 activate_on_push: True, 3990 activate_on_release: True, 3991 blocksview: True, 3992 dam: 29, 3993 face: 475, 3994 is_animated: False, 3995 level: 1, 3996 move_block: 'all', 3997 name: 'large bulletwall', 3998 other_arch: 'spell_lg_magic_bullet', 3999 speed: -0.16, 4000 ) 4001 lbulletwall_1 = _a.Firewall( 4002 activate_on_push: True, 4003 activate_on_release: True, 4004 blocksview: True, 4005 dam: 29, 4006 face: 476, 4007 level: 1, 4008 move_block: 'all', 4009 name: 'large bulletwall', 4010 other_arch: 'spell_lg_magic_bullet', 4011 sp: 1, 4012 speed: -0.04, 4013 ) 4014 lbulletwall_2 = _a.Firewall( 4015 activate_on_push: True, 4016 activate_on_release: True, 4017 blocksview: True, 4018 dam: 29, 4019 face: 477, 4020 level: 1, 4021 move_block: 'all', 4022 name: 'large bulletwall', 4023 other_arch: 'spell_lg_magic_bullet', 4024 sp: 2, 4025 speed: -0.04, 4026 ) 4027 lbulletwall_3 = _a.Firewall( 4028 activate_on_push: True, 4029 activate_on_release: True, 4030 blocksview: True, 4031 dam: 29, 4032 face: 478, 4033 level: 1, 4034 move_block: 'all', 4035 name: 'large bulletwall', 4036 other_arch: 'spell_lg_magic_bullet', 4037 sp: 3, 4038 speed: -0.04, 4039 ) 4040 lbulletwall_4 = _a.Firewall( 4041 activate_on_push: True, 4042 activate_on_release: True, 4043 blocksview: True, 4044 dam: 29, 4045 face: 479, 4046 level: 1, 4047 move_block: 'all', 4048 name: 'large bulletwall', 4049 other_arch: 'spell_lg_magic_bullet', 4050 sp: 4, 4051 speed: -0.04, 4052 ) 4053 lbulletwall_5 = _a.Firewall( 4054 activate_on_push: True, 4055 activate_on_release: True, 4056 blocksview: True, 4057 dam: 29, 4058 face: 480, 4059 level: 1, 4060 move_block: 'all', 4061 name: 'large bulletwall', 4062 other_arch: 'spell_lg_magic_bullet', 4063 sp: 5, 4064 speed: -0.04, 4065 ) 4066 lbulletwall_6 = _a.Firewall( 4067 activate_on_push: True, 4068 activate_on_release: True, 4069 blocksview: True, 4070 dam: 29, 4071 face: 481, 4072 level: 1, 4073 move_block: 'all', 4074 name: 'large bulletwall', 4075 other_arch: 'spell_lg_magic_bullet', 4076 sp: 6, 4077 speed: -0.04, 4078 ) 4079 lbulletwall_7 = _a.Firewall( 4080 activate_on_push: True, 4081 activate_on_release: True, 4082 blocksview: True, 4083 dam: 29, 4084 face: 482, 4085 level: 1, 4086 move_block: 'all', 4087 name: 'large bulletwall', 4088 other_arch: 'spell_lg_magic_bullet', 4089 sp: 7, 4090 speed: -0.04, 4091 ) 4092 lbulletwall_8 = _a.Firewall( 4093 activate_on_push: True, 4094 activate_on_release: True, 4095 blocksview: True, 4096 dam: 29, 4097 face: 483, 4098 level: 1, 4099 move_block: 'all', 4100 name: 'large bulletwall', 4101 other_arch: 'spell_lg_magic_bullet', 4102 sp: 8, 4103 speed: -0.04, 4104 ) 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 bulletwall = _a.Firewall( 4142 activate_on_push: True, 4143 activate_on_release: True, 4144 blocksview: True, 4145 face: 504, 4146 level: 1, 4147 move_block: 'all', 4148 name: 'bulletwall', 4149 other_arch: 'spell_magic_bullet', 4150 speed: -0.4, 4151 ) 4152 bulletwall_1 = _a.Firewall( 4153 activate_on_push: True, 4154 activate_on_release: True, 4155 blocksview: True, 4156 face: 505, 4157 level: 1, 4158 move_block: 'all', 4159 name: 'bulletwall', 4160 other_arch: 'spell_magic_bullet', 4161 sp: 1, 4162 speed: -0.1, 4163 ) 4164 bulletwall_2 = _a.Firewall( 4165 activate_on_push: True, 4166 activate_on_release: True, 4167 blocksview: True, 4168 face: 506, 4169 level: 1, 4170 move_block: 'all', 4171 name: 'bulletwall', 4172 other_arch: 'spell_magic_bullet', 4173 sp: 2, 4174 speed: -0.1, 4175 ) 4176 bulletwall_3 = _a.Firewall( 4177 activate_on_push: True, 4178 activate_on_release: True, 4179 blocksview: True, 4180 face: 507, 4181 level: 1, 4182 move_block: 'all', 4183 name: 'bulletwall', 4184 other_arch: 'spell_magic_bullet', 4185 sp: 3, 4186 speed: -0.1, 4187 ) 4188 bulletwall_4 = _a.Firewall( 4189 activate_on_push: True, 4190 activate_on_release: True, 4191 blocksview: True, 4192 face: 508, 4193 level: 1, 4194 move_block: 'all', 4195 name: 'bulletwall', 4196 other_arch: 'spell_magic_bullet', 4197 sp: 4, 4198 speed: -0.1, 4199 ) 4200 bulletwall_5 = _a.Firewall( 4201 activate_on_push: True, 4202 activate_on_release: True, 4203 blocksview: True, 4204 face: 509, 4205 level: 1, 4206 move_block: 'all', 4207 name: 'bulletwall', 4208 other_arch: 'spell_magic_bullet', 4209 sp: 5, 4210 speed: -0.1, 4211 ) 4212 bulletwall_6 = _a.Firewall( 4213 activate_on_push: True, 4214 activate_on_release: True, 4215 blocksview: True, 4216 face: 510, 4217 level: 1, 4218 move_block: 'all', 4219 name: 'bulletwall', 4220 other_arch: 'spell_magic_bullet', 4221 sp: 6, 4222 speed: -0.1, 4223 ) 4224 bulletwall_7 = _a.Firewall( 4225 activate_on_push: True, 4226 activate_on_release: True, 4227 blocksview: True, 4228 face: 511, 4229 level: 1, 4230 move_block: 'all', 4231 name: 'bulletwall', 4232 other_arch: 'spell_magic_bullet', 4233 sp: 7, 4234 speed: -0.1, 4235 ) 4236 bulletwall_8 = _a.Firewall( 4237 activate_on_push: True, 4238 activate_on_release: True, 4239 blocksview: True, 4240 face: 512, 4241 level: 1, 4242 move_block: 'all', 4243 name: 'bulletwall', 4244 other_arch: 'spell_magic_bullet', 4245 sp: 8, 4246 speed: -0.1, 4247 ) 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 block_door_closed = _a.Gate( 4336 activate_on_push: True, 4337 activate_on_release: True, 4338 blocksview: True, 4339 dam: 5, 4340 face: 442, 4341 is_animated: False, 4342 maxsp: 0, 4343 move_block: 'all', 4344 name: 'stone block', 4345 no_pick: True, 4346 wc: 5, 4347 ) 4348 block_door_open = _a.Gate( 4349 activate_on_push: True, 4350 activate_on_release: True, 4351 dam: 5, 4352 face: 584, 4353 is_animated: False, 4354 maxsp: 1, 4355 name: 'stone block', 4356 no_pick: True, 4357 wc: 0, 4358 ) 4359 earthwall = _a.Earthwall( 4360 ac: 30, 4361 alive: True, 4362 blocksview: True, 4363 face: 442, 4364 hp: 24, 4365 is_animated: False, 4366 level: 1, 4367 maxhp: 24, 4368 no_pick: True, 4369 race: 'wall', 4370 resist_acid: 100, 4371 resist_cold: 100, 4372 resist_confusion: 100, 4373 resist_drain: 100, 4374 resist_electricity: 100, 4375 resist_fire: 100, 4376 resist_magic: 100, 4377 tear_down: True, 4378 ) 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 hedge = _a.Earthwall( 4397 ac: 20, 4398 alive: True, 4399 blocksview: True, 4400 face: 601, 4401 hp: 24, 4402 is_animated: False, 4403 level: 1, 4404 maxhp: 24, 4405 no_pick: True, 4406 resist_acid: 100, 4407 resist_cold: 100, 4408 resist_confusion: 100, 4409 resist_drain: 100, 4410 resist_electricity: 100, 4411 resist_fire: 30, 4412 resist_magic: 100, 4413 tear_down: True, 4414 ) 4415 redguard_house_1 = _a.Exit( 4416 blocksview: True, 4417 face: 602, 4418 move_on: 'walk fly_low', 4419 name: 'Guard House', 4420 no_pick: True, 4421 ) 4422 redguard_house_2 = _a.Exit( 4423 blocksview: True, 4424 face: 603, 4425 move_on: 'walk fly_low', 4426 name: 'Guard House', 4427 no_pick: True, 4428 ) 4429 redguard_house_3 = _a.Exit( 4430 blocksview: True, 4431 face: 604, 4432 move_on: 'walk fly_low', 4433 name: 'Guard House', 4434 no_pick: True, 4435 ) 4436 redguard_house_4 = _a.Exit( 4437 blocksview: True, 4438 face: 605, 4439 move_on: 'walk fly_low', 4440 name: 'Guard House', 4441 no_pick: True, 4442 ) 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 bwall-gray_earthwall = _a.Earthwall( 4498 ac: 30, 4499 alive: True, 4500 blocksview: True, 4501 face: 644, 4502 hp: 400, 4503 is_animated: False, 4504 level: 1, 4505 maxhp: 800, 4506 no_pick: True, 4507 race: 'wall', 4508 resist_acid: 100, 4509 resist_cold: 100, 4510 resist_confusion: 100, 4511 resist_drain: 100, 4512 resist_electricity: 100, 4513 resist_fire: 100, 4514 resist_magic: 100, 4515 tear_down: True, 4516 ) 4517 bwall-gray_stoneblock_door_closed = _a.Gate( 4518 activate_on_push: True, 4519 activate_on_release: True, 4520 blocksview: True, 4521 dam: 5, 4522 face: 644, 4523 is_animated: False, 4524 maxsp: 0, 4525 move_block: 'all', 4526 name: 'stone block', 4527 no_pick: True, 4528 wc: 5, 4529 ) 4530 bwall-gray_stoneblock_door_open = _a.Gate( 4531 activate_on_push: True, 4532 activate_on_release: True, 4533 dam: 5, 4534 face: 645, 4535 is_animated: False, 4536 maxsp: 1, 4537 name: 'stone block', 4538 no_pick: True, 4539 wc: 0, 4540 ) 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 mine_secret_1_1 = _a.TimedGate( 4593 activate_on_push: True, 4594 activate_on_release: True, 4595 blocksview: True, 4596 dam: 10, 4597 face: 673, 4598 hp: 50, 4599 is_animated: False, 4600 maxhp: 50, 4601 maxsp: 0, 4602 move_block: 'all', 4603 name: 'secret door', 4604 no_pick: True, 4605 speed: 0.35, 4606 value: 1, 4607 wc: 8, 4608 ) 4609 mine_secret_1_2 = _a.TimedGate( 4610 activate_on_push: True, 4611 activate_on_release: True, 4612 blocksview: True, 4613 dam: 10, 4614 face: 673, 4615 hp: 50, 4616 is_animated: False, 4617 maxhp: 50, 4618 maxsp: 0, 4619 move_block: 'all', 4620 name: 'secret door', 4621 no_pick: True, 4622 speed: 0.35, 4623 value: 1, 4624 wc: 8, 4625 x: 1, 4626 ) 4627 mine_secret_2_1 = _a.TimedGate( 4628 activate_on_push: True, 4629 activate_on_release: True, 4630 blocksview: True, 4631 dam: 10, 4632 face: 674, 4633 hp: 50, 4634 is_animated: False, 4635 maxhp: 50, 4636 maxsp: 0, 4637 move_block: 'all', 4638 name: 'secret door', 4639 no_pick: True, 4640 speed: 0.35, 4641 value: 1, 4642 wc: 8, 4643 ) 4644 mine_secret_2_2 = _a.TimedGate( 4645 activate_on_push: True, 4646 activate_on_release: True, 4647 blocksview: True, 4648 dam: 10, 4649 face: 674, 4650 hp: 50, 4651 is_animated: False, 4652 maxhp: 50, 4653 maxsp: 0, 4654 move_block: 'all', 4655 name: 'secret door', 4656 no_pick: True, 4657 speed: 0.35, 4658 value: 1, 4659 wc: 8, 4660 y: 1, 4661 ) 4662 speedballwall = _a.Firewall( 4663 activate_on_push: True, 4664 activate_on_release: True, 4665 blocksview: True, 4666 dam: 56, 4667 face: 675, 4668 level: 1, 4669 move_block: 'all', 4670 name: 'speedball wall', 4671 other_arch: 'spell_small_speedball', 4672 speed: -0.03, 4673 ) 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 westguard_house_1 = _a.Exit( 4804 blocksview: True, 4805 client_type: 25012, 4806 face: 757, 4807 move_on: 'walk fly_low', 4808 name: 'Guard House', 4809 no_pick: True, 4810 ) 4811 westguard_house_2 = _a.Exit( 4812 blocksview: True, 4813 client_type: 25012, 4814 face: 758, 4815 move_on: 'walk fly_low', 4816 name: 'Guard House', 4817 no_pick: True, 4818 ) 4819 westguard_house_3 = _a.Exit( 4820 blocksview: True, 4821 client_type: 25012, 4822 face: 759, 4823 move_on: 'walk fly_low', 4824 name: 'Guard House', 4825 no_pick: True, 4826 ) 4827 westguard_house_4 = _a.Exit( 4828 blocksview: True, 4829 client_type: 25012, 4830 face: 760, 4831 move_on: 'walk fly_low', 4832 name: 'Guard House', 4833 no_pick: True, 4834 ) 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 guard_house_1 = _a.Exit( 4902 blocksview: True, 4903 client_type: 25012, 4904 face: 827, 4905 move_on: 'walk fly_low', 4906 name: 'Guard House', 4907 no_pick: True, 4908 ) 4909 guard_house_2 = _a.Exit( 4910 blocksview: True, 4911 client_type: 25012, 4912 face: 828, 4913 move_on: 'walk fly_low', 4914 name: 'Guard House', 4915 no_pick: True, 4916 ) 4917 guard_house_3 = _a.Exit( 4918 blocksview: True, 4919 client_type: 25012, 4920 face: 829, 4921 move_on: 'walk fly_low', 4922 name: 'Guard House', 4923 no_pick: True, 4924 ) 4925 guard_house_4 = _a.Exit( 4926 blocksview: True, 4927 client_type: 25012, 4928 face: 830, 4929 move_on: 'walk fly_low', 4930 name: 'Guard House', 4931 no_pick: True, 4932 ) 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 lightningwall = _a.Firewall( 5068 activate_on_push: True, 5069 activate_on_release: True, 5070 blocksview: True, 5071 dam: 5, 5072 face: 958, 5073 level: 1, 5074 move_block: 'all', 5075 name: 'lightningwall', 5076 other_arch: 'spell_sm_lightning', 5077 speed: -0.1, 5078 ) 5079 lightningwall_1 = _a.Firewall( 5080 activate_on_push: True, 5081 activate_on_release: True, 5082 blocksview: True, 5083 dam: 5, 5084 face: 959, 5085 level: 1, 5086 move_block: 'all', 5087 name: 'lightningwall', 5088 other_arch: 'spell_sm_lightning', 5089 sp: 1, 5090 speed: -0.04, 5091 ) 5092 lightningwall_2 = _a.Firewall( 5093 activate_on_push: True, 5094 activate_on_release: True, 5095 blocksview: True, 5096 dam: 5, 5097 face: 960, 5098 level: 1, 5099 move_block: 'all', 5100 name: 'lightningwall', 5101 other_arch: 'spell_sm_lightning', 5102 sp: 2, 5103 speed: -0.04, 5104 ) 5105 lightningwall_3 = _a.Firewall( 5106 activate_on_push: True, 5107 activate_on_release: True, 5108 blocksview: True, 5109 dam: 5, 5110 face: 961, 5111 level: 1, 5112 move_block: 'all', 5113 name: 'lightningwall', 5114 other_arch: 'spell_sm_lightning', 5115 sp: 3, 5116 speed: -0.04, 5117 ) 5118 lightningwall_4 = _a.Firewall( 5119 activate_on_push: True, 5120 activate_on_release: True, 5121 blocksview: True, 5122 dam: 5, 5123 face: 962, 5124 level: 1, 5125 move_block: 'all', 5126 name: 'lightningwall', 5127 other_arch: 'spell_sm_lightning', 5128 sp: 4, 5129 speed: -0.04, 5130 ) 5131 lightningwall_5 = _a.Firewall( 5132 activate_on_push: True, 5133 activate_on_release: True, 5134 blocksview: True, 5135 dam: 5, 5136 face: 963, 5137 level: 1, 5138 move_block: 'all', 5139 name: 'lightningwall', 5140 other_arch: 'spell_sm_lightning', 5141 sp: 5, 5142 speed: -0.04, 5143 ) 5144 lightningwall_6 = _a.Firewall( 5145 activate_on_push: True, 5146 activate_on_release: True, 5147 blocksview: True, 5148 dam: 5, 5149 face: 964, 5150 level: 1, 5151 move_block: 'all', 5152 name: 'lightningwall', 5153 other_arch: 'spell_sm_lightning', 5154 sp: 6, 5155 speed: -0.04, 5156 ) 5157 lightningwall_7 = _a.Firewall( 5158 activate_on_push: True, 5159 activate_on_release: True, 5160 blocksview: True, 5161 dam: 5, 5162 face: 965, 5163 level: 1, 5164 move_block: 'all', 5165 name: 'lightningwall', 5166 other_arch: 'spell_sm_lightning', 5167 sp: 7, 5168 speed: -0.04, 5169 ) 5170 lightningwall_8 = _a.Firewall( 5171 activate_on_push: True, 5172 activate_on_release: True, 5173 blocksview: True, 5174 dam: 5, 5175 face: 966, 5176 level: 1, 5177 move_block: 'all', 5178 name: 'lightningwall', 5179 other_arch: 'spell_sm_lightning', 5180 sp: 8, 5181 speed: -0.04, 5182 ) 5183 lightningwall_t = _a.Firewall( 5184 activate_on_push: True, 5185 activate_on_release: True, 5186 blocksview: True, 5187 dam: 5, 5188 face: 959, 5189 is_animated: False, 5190 level: 1, 5191 maxsp: 1, 5192 move_block: 'all', 5193 name: 'lightningwall', 5194 other_arch: 'spell_sm_lightning', 5195 sp: 1, 5196 speed: -0.04, 5197 ) 5198 jcity_0 = _a.Exit( 5199 blocksview: True, 5200 client_type: 25012, 5201 face: 967, 5202 name: 'wall', 5203 no_pick: True, 5204 ) 5205 jcity_1_1 = _a.Exit( 5206 blocksview: True, 5207 client_type: 25012, 5208 face: 968, 5209 name: 'wall', 5210 no_pick: True, 5211 ) 5212 jcity_1_2 = _a.Exit( 5213 blocksview: True, 5214 client_type: 25012, 5215 face: 969, 5216 name: 'wall', 5217 no_pick: True, 5218 ) 5219 jcity_1_3 = _a.Exit( 5220 blocksview: True, 5221 client_type: 25012, 5222 face: 970, 5223 name: 'wall', 5224 no_pick: True, 5225 ) 5226 jcity_1_4 = _a.Exit( 5227 blocksview: True, 5228 client_type: 25012, 5229 face: 971, 5230 name: 'wall', 5231 no_pick: True, 5232 ) 5233 jcity_2_1_1 = _a.Exit( 5234 blocksview: True, 5235 client_type: 25012, 5236 face: 972, 5237 name: 'wall', 5238 no_pick: True, 5239 ) 5240 jcity_2_1_2 = _a.Exit( 5241 blocksview: True, 5242 client_type: 25012, 5243 face: 973, 5244 name: 'wall', 5245 no_pick: True, 5246 ) 5247 jcity_2_2_1 = _a.Exit( 5248 blocksview: True, 5249 client_type: 25012, 5250 face: 974, 5251 name: 'wall', 5252 no_pick: True, 5253 ) 5254 jcity_2_2_2 = _a.Exit( 5255 blocksview: True, 5256 client_type: 25012, 5257 face: 975, 5258 name: 'wall', 5259 no_pick: True, 5260 ) 5261 jcity_2_2_3 = _a.Exit( 5262 blocksview: True, 5263 client_type: 25012, 5264 face: 976, 5265 name: 'wall', 5266 no_pick: True, 5267 ) 5268 jcity_2_2_4 = _a.Exit( 5269 blocksview: True, 5270 client_type: 25012, 5271 face: 977, 5272 name: 'wall', 5273 no_pick: True, 5274 ) 5275 jcity_3_1 = _a.Exit( 5276 blocksview: True, 5277 client_type: 25012, 5278 face: 978, 5279 name: 'wall', 5280 no_pick: True, 5281 ) 5282 jcity_3_2 = _a.Exit( 5283 blocksview: True, 5284 client_type: 25012, 5285 face: 979, 5286 name: 'wall', 5287 no_pick: True, 5288 ) 5289 jcity_3_3 = _a.Exit( 5290 blocksview: True, 5291 client_type: 25012, 5292 face: 980, 5293 name: 'wall', 5294 no_pick: True, 5295 ) 5296 jcity_3_4 = _a.Exit( 5297 blocksview: True, 5298 client_type: 25012, 5299 face: 981, 5300 name: 'wall', 5301 no_pick: True, 5302 ) 5303 jcity_4 = _a.Exit( 5304 blocksview: True, 5305 client_type: 25012, 5306 face: 982, 5307 name: 'wall', 5308 no_pick: True, 5309 ) 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454 5455 5456 5457 5458 5459 5460 5461 5462 5463 5464 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 5501 5502 5503 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 5550 5551 5552 5553 5554 5555 5556 5557 5558 scroll_literacy = _a.Skillscroll( 5559 client_type: 1021, 5560 face: 1172, 5561 identified: True, 5562 materialname: 'paper', 5563 name: 'scroll of literacy', 5564 name_pl: 'scrolls of literacy', 5565 nrof: 1, 5566 race: 'scrolls', 5567 skill: 'literacy', 5568 sp: 8, 5569 value: 1500, 5570 weight: 200, 5571 ) 5572 scroll_bargaining = _a.Skillscroll( 5573 client_type: 1021, 5574 face: 1172, 5575 identified: True, 5576 materialname: 'paper', 5577 name: 'scroll of bargaining', 5578 name_pl: 'scrolls of bargaining', 5579 nrof: 1, 5580 race: 'scrolls', 5581 skill: 'bargaining', 5582 sp: 9, 5583 value: 19500, 5584 weight: 200, 5585 ) 5586 scroll_two_handed_weapons = _a.Skillscroll( 5587 client_type: 1021, 5588 face: 1172, 5589 identified: True, 5590 materialname: 'paper', 5591 name: 'scroll of two handed weapons', 5592 name_pl: 'scrolls of two handed weapons', 5593 nrof: 1, 5594 race: 'scrolls', 5595 skill: 'two handed weapons', 5596 sp: 23, 5597 value: 5500, 5598 weight: 200, 5599 ) 5600 scroll_oratory = _a.Skillscroll( 5601 client_type: 1021, 5602 face: 1172, 5603 identified: True, 5604 materialname: 'paper', 5605 name: 'scroll of oratory', 5606 name_pl: 'scrolls of oratory', 5607 nrof: 1, 5608 race: 'scrolls', 5609 skill: 'oratory', 5610 sp: 12, 5611 value: 3500, 5612 weight: 200, 5613 ) 5614 scroll_sense_mag = _a.Skillscroll( 5615 client_type: 1021, 5616 face: 1172, 5617 identified: True, 5618 materialname: 'paper', 5619 name: 'scroll of sense magic', 5620 name_pl: 'scrolls of sense magic', 5621 nrof: 1, 5622 race: 'scrolls', 5623 skill: 'sense magic', 5624 sp: 11, 5625 value: 6500, 5626 weight: 200, 5627 ) 5628 scroll_hiding = _a.Skillscroll( 5629 client_type: 1021, 5630 face: 1172, 5631 identified: True, 5632 materialname: 'paper', 5633 name: 'scroll of hiding', 5634 name_pl: 'scrolls of hiding', 5635 nrof: 1, 5636 race: 'scrolls', 5637 skill: 'hiding', 5638 sp: 2, 5639 value: 3500, 5640 weight: 200, 5641 ) 5642 scroll_find_traps = _a.Skillscroll( 5643 client_type: 1021, 5644 face: 1172, 5645 identified: True, 5646 materialname: 'paper', 5647 name: 'scroll of finding traps', 5648 name_pl: 'scrolls of finding traps', 5649 nrof: 1, 5650 race: 'scrolls', 5651 skill: 'find traps', 5652 sp: 15, 5653 value: 3500, 5654 weight: 200, 5655 ) 5656 scroll_alchemy = _a.Skillscroll( 5657 client_type: 1021, 5658 face: 1172, 5659 identified: True, 5660 materialname: 'paper', 5661 name: 'scroll of alchemistry', 5662 name_pl: 'scrolls of alchemistry', 5663 nrof: 1, 5664 race: 'scrolls', 5665 skill: 'alchemy', 5666 sp: 6, 5667 value: 3500, 5668 weight: 200, 5669 ) 5670 scroll_climbing = _a.Skillscroll( 5671 client_type: 1021, 5672 face: 1172, 5673 identified: True, 5674 materialname: 'paper', 5675 name: 'scroll of climbing', 5676 name_pl: 'scrolls of climbing', 5677 nrof: 1, 5678 race: 'scrolls', 5679 skill: 'climbing', 5680 sp: 20, 5681 value: 3500, 5682 weight: 200, 5683 ) 5684 scroll_one_handed_weapons = _a.Skillscroll( 5685 client_type: 1021, 5686 face: 1172, 5687 identified: True, 5688 materialname: 'paper', 5689 name: 'scroll of one handed weapons', 5690 name_pl: 'scrolls of one handed weapons', 5691 nrof: 1, 5692 race: 'scrolls', 5693 skill: 'one handed weapons', 5694 sp: 23, 5695 value: 5500, 5696 weight: 200, 5697 ) 5698 scroll_jewelry = _a.Skillscroll( 5699 client_type: 1021, 5700 face: 1172, 5701 identified: True, 5702 materialname: 'paper', 5703 name: 'scroll of jeweler', 5704 name_pl: 'scrolls of jeweler', 5705 nrof: 1, 5706 race: 'scrolls', 5707 skill: 'jeweler', 5708 sp: 5, 5709 value: 3500, 5710 weight: 200, 5711 ) 5712 scroll_lockpicking = _a.Skillscroll( 5713 client_type: 1021, 5714 face: 1172, 5715 identified: True, 5716 materialname: 'paper', 5717 name: 'scroll of lockpicking', 5718 name_pl: 'scrolls of lockpicking', 5719 nrof: 1, 5720 race: 'scrolls', 5721 skill: 'lockpicking', 5722 sp: 13, 5723 value: 3500, 5724 weight: 200, 5725 ) 5726 scroll_evocation = _a.Skillscroll( 5727 client_type: 1021, 5728 face: 1172, 5729 identified: True, 5730 materialname: 'paper', 5731 name: 'scroll of evocation', 5732 name_pl: 'scrolls of evocation', 5733 nrof: 1, 5734 race: 'scrolls', 5735 skill: 'evocation', 5736 sp: 26, 5737 value: 5500, 5738 weight: 200, 5739 ) 5740 scroll_summoning = _a.Skillscroll( 5741 client_type: 1021, 5742 face: 1172, 5743 identified: True, 5744 materialname: 'paper', 5745 name: 'scroll of summoning', 5746 name_pl: 'scrolls of summoning', 5747 nrof: 1, 5748 race: 'scrolls', 5749 skill: 'summoning', 5750 sp: 26, 5751 value: 5500, 5752 weight: 200, 5753 ) 5754 scroll_punching = _a.Skillscroll( 5755 client_type: 1021, 5756 face: 1172, 5757 identified: True, 5758 materialname: 'paper', 5759 name: 'scroll of punching', 5760 name_pl: 'scrolls of punching', 5761 nrof: 1, 5762 race: 'scrolls', 5763 skill: 'punching', 5764 sp: 17, 5765 value: 3500, 5766 weight: 200, 5767 ) 5768 scroll_bowyer = _a.Skillscroll( 5769 client_type: 1021, 5770 face: 1172, 5771 identified: True, 5772 materialname: 'paper', 5773 name: 'scroll of bowyery', 5774 name_pl: 'scrolls of bowyery', 5775 nrof: 1, 5776 race: 'scrolls', 5777 skill: 'bowyer', 5778 sp: 4, 5779 value: 3500, 5780 weight: 200, 5781 ) 5782 scroll_pyromancy = _a.Skillscroll( 5783 client_type: 1021, 5784 face: 1172, 5785 identified: True, 5786 materialname: 'paper', 5787 name: 'scroll of pyromancy', 5788 name_pl: 'scrolls of pyromancy', 5789 nrof: 1, 5790 race: 'scrolls', 5791 skill: 'pyromancy', 5792 sp: 26, 5793 value: 5500, 5794 weight: 200, 5795 ) 5796 scroll_disarm_traps = _a.Skillscroll( 5797 client_type: 1021, 5798 face: 1172, 5799 identified: True, 5800 materialname: 'paper', 5801 name: 'scroll of disarming traps', 5802 name_pl: 'scrolls of disarming traps', 5803 nrof: 1, 5804 race: 'scrolls', 5805 skill: 'disarm traps', 5806 sp: 15, 5807 value: 3500, 5808 weight: 200, 5809 ) 5810 scroll_missile_weap = _a.Skillscroll( 5811 client_type: 1021, 5812 face: 1172, 5813 identified: True, 5814 materialname: 'paper', 5815 name: 'scroll of missile weapons', 5816 name_pl: 'scrolls of missile weapons', 5817 nrof: 1, 5818 race: 'scrolls', 5819 skill: 'missile weapons', 5820 sp: 24, 5821 value: 5500, 5822 weight: 200, 5823 ) 5824 scroll_singing = _a.Skillscroll( 5825 client_type: 1021, 5826 face: 1172, 5827 identified: True, 5828 materialname: 'paper', 5829 name: 'scroll of singing', 5830 name_pl: 'scrolls of singing', 5831 nrof: 1, 5832 race: 'scrolls', 5833 skill: 'singing', 5834 sp: 13, 5835 value: 3500, 5836 weight: 200, 5837 ) 5838 scroll_mining = _a.Skillscroll( 5839 client_type: 1021, 5840 face: 1172, 5841 identified: True, 5842 materialname: 'paper', 5843 name: 'scroll of mining', 5844 name_pl: 'scrolls of mining', 5845 nrof: 1, 5846 race: 'scrolls', 5847 skill: 'mining', 5848 sp: 13, 5849 value: 3500, 5850 weight: 200, 5851 ) 5852 scroll_throwing = _a.Skillscroll( 5853 client_type: 1021, 5854 face: 1172, 5855 identified: True, 5856 materialname: 'paper', 5857 name: 'scroll of throwing', 5858 name_pl: 'scrolls of throwing', 5859 nrof: 1, 5860 race: 'scrolls', 5861 skill: 'throwing', 5862 sp: 26, 5863 value: 3500, 5864 weight: 200, 5865 ) 5866 scroll_inscription = _a.Skillscroll( 5867 client_type: 1021, 5868 face: 1172, 5869 identified: True, 5870 materialname: 'paper', 5871 name: 'scroll of inscription', 5872 name_pl: 'scrolls of inscription', 5873 nrof: 1, 5874 race: 'scrolls', 5875 skill: 'inscription', 5876 sp: 8, 5877 value: 1500, 5878 weight: 200, 5879 ) 5880 scroll_set_traps = _a.Skillscroll( 5881 client_type: 1021, 5882 face: 1172, 5883 identified: True, 5884 materialname: 'paper', 5885 name: 'scroll of snares', 5886 name_pl: 'scrolls of snares', 5887 nrof: 1, 5888 race: 'scrolls', 5889 skill: 'set traps', 5890 sp: 28, 5891 value: 5500, 5892 weight: 200, 5893 ) 5894 scroll_jumping = _a.Skillscroll( 5895 client_type: 1021, 5896 face: 1172, 5897 identified: True, 5898 materialname: 'paper', 5899 name: 'scroll of jumping', 5900 name_pl: 'scrolls of jumping', 5901 nrof: 1, 5902 race: 'scrolls', 5903 skill: 'jumping', 5904 sp: 10, 5905 value: 3500, 5906 weight: 200, 5907 ) 5908 scroll_sense_curse = _a.Skillscroll( 5909 client_type: 1021, 5910 face: 1172, 5911 identified: True, 5912 materialname: 'paper', 5913 name: 'scroll of sense curse', 5914 name_pl: 'scrolls of sense curse', 5915 nrof: 1, 5916 race: 'scrolls', 5917 skill: 'sense curse', 5918 sp: 14, 5919 value: 6500, 5920 weight: 200, 5921 ) 5922 scroll_woodsman = _a.Skillscroll( 5923 client_type: 1021, 5924 face: 1172, 5925 identified: True, 5926 materialname: 'paper', 5927 name: 'scroll of wood lore', 5928 name_pl: 'scrolls of wood lore', 5929 nrof: 1, 5930 race: 'scrolls', 5931 skill: 'woodsman', 5932 sp: 21, 5933 value: 3500, 5934 weight: 200, 5935 ) 5936 scroll_praying = _a.Skillscroll( 5937 client_type: 1021, 5938 face: 1172, 5939 identified: True, 5940 materialname: 'paper', 5941 name: 'scroll of praying', 5942 name_pl: 'scrolls of praying', 5943 nrof: 1, 5944 race: 'scrolls', 5945 skill: 'praying', 5946 sp: 30, 5947 value: 2500, 5948 weight: 200, 5949 ) 5950 scroll_stealing = _a.Skillscroll( 5951 client_type: 1021, 5952 face: 1172, 5953 identified: True, 5954 materialname: 'paper', 5955 name: 'scroll of stealing', 5956 name_pl: 'scrolls of stealing', 5957 nrof: 1, 5958 race: 'scrolls', 5959 skill: 'stealing', 5960 sp: 0, 5961 value: 5500, 5962 weight: 200, 5963 ) 5964 scroll_thaumaturgy = _a.Skillscroll( 5965 client_type: 1021, 5966 face: 1172, 5967 identified: True, 5968 materialname: 'paper', 5969 name: 'scroll of thaumaturgy', 5970 name_pl: 'scrolls of thaumaturgy', 5971 nrof: 1, 5972 race: 'scrolls', 5973 skill: 'thaumaturgy', 5974 sp: 7, 5975 value: 3500, 5976 weight: 200, 5977 ) 5978 scroll_smithing = _a.Skillscroll( 5979 client_type: 1021, 5980 face: 1172, 5981 identified: True, 5982 materialname: 'paper', 5983 name: 'scroll of smithing', 5984 name_pl: 'scrolls of smithing', 5985 nrof: 1, 5986 race: 'scrolls', 5987 skill: 'smithery', 5988 sp: 3, 5989 value: 19500, 5990 weight: 200, 5991 ) 5992 scroll_sorcery = _a.Skillscroll( 5993 client_type: 1021, 5994 face: 1172, 5995 identified: True, 5996 materialname: 'paper', 5997 name: 'scroll of sorcery', 5998 name_pl: 'scrolls of sorcery', 5999 nrof: 1, 6000 race: 'scrolls', 6001 skill: 'sorcery', 6002 sp: 26, 6003 value: 5500, 6004 weight: 200, 6005 ) 6006 scroll_karate = _a.Skillscroll( 6007 client_type: 1021, 6008 face: 1172, 6009 identified: True, 6010 materialname: 'paper', 6011 name: 'scroll of karate', 6012 name_pl: 'scrolls of karate', 6013 nrof: 1, 6014 race: 'scrolls', 6015 skill: 'karate', 6016 sp: 19, 6017 value: 3500, 6018 weight: 200, 6019 ) 6020 scroll_use_magic_item = _a.Skillscroll( 6021 client_type: 1021, 6022 face: 1172, 6023 identified: True, 6024 materialname: 'paper', 6025 name: 'scroll of use magic item', 6026 name_pl: 'scrolls of use magic item', 6027 nrof: 1, 6028 race: 'scrolls', 6029 skill: 'use magic item', 6030 sp: 26, 6031 value: 3500, 6032 weight: 200, 6033 ) 6034 6035 talisman = _a.Amulet( 6036 body_neck: -1, 6037 client_type: 451, 6038 face: 1174, 6039 materialname: 'runestone', 6040 name: 'talisman', 6041 name_pl: 'talismans', 6042 nrof: 1, 6043 value: 300, 6044 weight: 1000, 6045 ) 6046 6047 6048 6049 6050 6051 6052 rowboat = _a.Exit( 6053 client_type: 25012, 6054 face: 1177, 6055 move_allow: 'walk', 6056 move_block: 'boat', 6057 no_pick: True, 6058 ) 6059 rowboat_2 = _a.Exit( 6060 face: 1177, 6061 move_allow: 'walk', 6062 move_block: 'boat', 6063 name: 'rowboat', 6064 no_pick: True, 6065 x: 1, 6066 ) 6067 travelguide = _a.Sign( 6068 face: 1178, 6069 move_block: 'all', 6070 name: 'Travel Guide', 6071 no_pick: True, 6072 sound: 'fx/signature-31', 6073 subtype: 43, 6074 value: 2000, 6075 ) 6076 zeppelin1 = _a.Transport( 6077 client_type: 25012, 6078 face: 1179, 6079 move_allow: 'walk', 6080 move_block: 'flying', 6081 name: 'Luftschiff', 6082 no_pick: True, 6083 speed: 1.0, 6084 ) 6085 zeppelin1_2 = _a.Transport( 6086 face: 1179, 6087 move_allow: 'walk', 6088 move_block: 'boat', 6089 name: 'Luftschiff', 6090 no_pick: True, 6091 speed: 1.0, 6092 x: 1, 6093 ) 6094 zeppelin1_3 = _a.Transport( 6095 face: 1179, 6096 move_allow: 'walk', 6097 move_block: 'flying', 6098 name: 'Luftschiff', 6099 no_pick: True, 6100 speed: 1.0, 6101 y: 1, 6102 ) 6103 zeppelin1_4 = _a.Transport( 6104 face: 1179, 6105 move_allow: 'walk', 6106 move_block: 'flying', 6107 name: 'Luftschiff', 6108 no_pick: True, 6109 speed: 1.0, 6110 x: 1, 6111 y: 1, 6112 ) 6113 fishboat = _a.Exit( 6114 client_type: 25012, 6115 face: 1180, 6116 move_allow: 'walk', 6117 move_block: 'boat', 6118 name: 'fishing boat', 6119 no_pick: True, 6120 ) 6121 fishboat_2 = _a.Exit( 6122 face: 1180, 6123 move_allow: 'walk', 6124 move_block: 'boat', 6125 name: 'fishing boat', 6126 no_pick: True, 6127 x: 1, 6128 ) 6129 dragon_exit = _a.Exit( 6130 client_type: 25012, 6131 face: 1181, 6132 name: 'dragon', 6133 no_pick: True, 6134 speed: 0.4, 6135 ) 6136 dragon_exit_2 = _a.Exit( 6137 face: 1181, 6138 name: 'dragon', 6139 no_pick: True, 6140 weight: 4000000, 6141 x: 1, 6142 ) 6143 dragon_exit_3 = _a.Exit( 6144 face: 1181, 6145 name: 'dragon', 6146 no_pick: True, 6147 weight: 4000000, 6148 x: 2, 6149 ) 6150 dragon_exit_4 = _a.Exit( 6151 face: 1181, 6152 name: 'dragon', 6153 no_pick: True, 6154 weight: 4000000, 6155 y: 1, 6156 ) 6157 dragon_exit_5 = _a.Exit( 6158 face: 1181, 6159 name: 'dragon', 6160 no_pick: True, 6161 weight: 4000000, 6162 x: 1, 6163 y: 1, 6164 ) 6165 dragon_exit_6 = _a.Exit( 6166 face: 1181, 6167 name: 'dragon', 6168 no_pick: True, 6169 weight: 4000000, 6170 x: 2, 6171 y: 1, 6172 ) 6173 longship = _a.Exit( 6174 client_type: 25012, 6175 face: 1182, 6176 move_allow: 'walk', 6177 move_block: 'boat', 6178 name: 'longship', 6179 no_pick: True, 6180 ) 6181 longship_2 = _a.Exit( 6182 face: 1182, 6183 move_allow: 'walk', 6184 move_block: 'boat', 6185 name: 'longship', 6186 no_pick: True, 6187 x: 1, 6188 ) 6189 s_ship = _a.Exit( 6190 client_type: 25012, 6191 face: 1183, 6192 move_allow: 'walk', 6193 move_block: 'boat', 6194 name: 'Ship', 6195 no_pick: True, 6196 ) 6197 s_ship2 = _a.Exit( 6198 face: 1183, 6199 move_allow: 'walk', 6200 move_block: 'boat', 6201 name: 'big galleon', 6202 no_pick: True, 6203 x: 1, 6204 ) 6205 s_ship3 = _a.Exit( 6206 face: 1183, 6207 move_allow: 'walk', 6208 move_block: 'boat', 6209 name: 'big galleon', 6210 no_pick: True, 6211 y: 1, 6212 ) 6213 s_ship4 = _a.Exit( 6214 face: 1183, 6215 move_allow: 'walk', 6216 move_block: 'boat', 6217 name: 'big galleon', 6218 no_pick: True, 6219 x: 1, 6220 y: 1, 6221 ) 6222 galleon = _a.Exit( 6223 client_type: 25012, 6224 face: 1184, 6225 move_allow: 'walk', 6226 move_block: 'boat', 6227 no_pick: True, 6228 ) 6229 galleonfacings = _a.Exit( 6230 client_type: 25012, 6231 face: 1184, 6232 move_allow: 'walk', 6233 move_block: 'boat', 6234 no_pick: True, 6235 ) 6236 big_galleon = _a.Exit( 6237 client_type: 25012, 6238 face: 1185, 6239 move_allow: 'walk', 6240 move_block: 'boat', 6241 name: 'big galleon', 6242 no_pick: True, 6243 ) 6244 big_galleon_2 = _a.Exit( 6245 face: 1185, 6246 move_allow: 'walk', 6247 move_block: 'boat', 6248 name: 'big galleon', 6249 no_pick: True, 6250 x: 1, 6251 ) 6252 big_galleon_3 = _a.Exit( 6253 face: 1185, 6254 move_allow: 'walk', 6255 move_block: 'boat', 6256 name: 'big galleon', 6257 no_pick: True, 6258 y: 1, 6259 ) 6260 big_galleon_4 = _a.Exit( 6261 face: 1185, 6262 move_allow: 'walk', 6263 move_block: 'boat', 6264 name: 'big galleon', 6265 no_pick: True, 6266 x: 1, 6267 y: 1, 6268 ) 6269 wagon = _a.Exit( 6270 client_type: 25012, 6271 face: 1186, 6272 no_pick: True, 6273 ) 6274 uraniumoxide = _a.Inorganic( 6275 client_type: 641, 6276 face: 1187, 6277 materialname: 'uranium', 6278 name: 'pile', 6279 name_pl: 'piles', 6280 nrof: 1, 6281 title: 'of uraniumoxide', 6282 value: 2, 6283 weight: 5000, 6284 ) 6285 dust_effect = _a.Mapscript( 6286 attacktype: 4194304, 6287 client_type: 641, 6288 dam: 1, 6289 face: 1188, 6290 level: 1, 6291 move_type: 'fly_low', 6292 name: 'cloud of dust', 6293 name_pl: 'clouds of dust', 6294 no_pick: True, 6295 speed: 1.0, 6296 wc: -3, 6297 ) 6298 gravedirt = _a.Inorganic( 6299 client_type: 641, 6300 face: 1189, 6301 identified: True, 6302 materialname: 'stone', 6303 name: 'graveyard dirt', 6304 name_pl: 'graveyard dirts', 6305 nrof: 1, 6306 value: 1, 6307 weight: 100, 6308 ) 6309 vial_poison = _a.ItemTransformer( 6310 client_type: 649, 6311 face: 1190, 6312 food: 2, 6313 materialname: 'glass', 6314 name: 'vial', 6315 name_pl: 'vials', 6316 nrof: 1, 6317 slaying: 'taint', 6318 title: 'poison', 6319 value: 1000, 6320 weight: 100, 6321 ) 6322 depleteduraniumpile = _a.Inorganic( 6323 client_type: 641, 6324 face: 1191, 6325 materialname: 'depleted uranium', 6326 name: 'pile', 6327 name_pl: 'piles', 6328 nrof: 1, 6329 title: 'of depleted uranium', 6330 value: 10, 6331 weight: 5000, 6332 ) 6333 enricheduraniumpile = _a.Inorganic( 6334 client_type: 641, 6335 face: 1191, 6336 glow_radius: 1, 6337 materialname: 'enriched uranium', 6338 name: 'pile', 6339 name_pl: 'piles', 6340 nrof: 1, 6341 title: 'of enriched uranium', 6342 value: 4000, 6343 weight: 5000, 6344 ) 6345 uraniumpile = _a.Inorganic( 6346 client_type: 641, 6347 face: 1191, 6348 materialname: 'uranium', 6349 name: 'pile', 6350 name_pl: 'piles', 6351 nrof: 1, 6352 title: 'of uranium', 6353 value: 25, 6354 weight: 5000, 6355 ) 6356 rock2 = _a.Inorganic( 6357 client_type: 641, 6358 face: 1192, 6359 materialname: 'stone', 6360 name: 'rock', 6361 name_pl: 'rocks', 6362 nrof: 1, 6363 value: 100, 6364 weight: 220, 6365 ) 6366 field_stone = _a.Inorganic( 6367 client_type: 641, 6368 face: 1193, 6369 materialname: 'stone', 6370 name: 'stone', 6371 name_pl: 'stones', 6372 nrof: 1, 6373 resist_acid: 100, 6374 value: 1, 6375 weight: 800, 6376 ) 6377 mountain_stone = _a.Inorganic( 6378 client_type: 641, 6379 face: 1193, 6380 materialname: 'stone', 6381 name: 'mountain stone', 6382 name_pl: 'mountain stones', 6383 nrof: 1, 6384 resist_acid: 100, 6385 value: 1, 6386 weight: 800, 6387 ) 6388 river_stone = _a.Inorganic( 6389 client_type: 641, 6390 face: 1193, 6391 materialname: 'stone', 6392 name: 'river stone', 6393 name_pl: 'river stones', 6394 nrof: 1, 6395 resist_acid: 100, 6396 value: 1, 6397 weight: 800, 6398 ) 6399 lead = _a.Inorganic( 6400 client_type: 642, 6401 face: 1194, 6402 materialname: 'lead', 6403 name_pl: 'leads', 6404 nrof: 1, 6405 resist_acid: 100, 6406 resist_magic: 30, 6407 value: 100, 6408 weight: 5000, 6409 ) 6410 cinnabar = _a.Inorganic( 6411 client_type: 641, 6412 face: 1195, 6413 materialname: 'cinnabar', 6414 name: 'pile', 6415 name_pl: 'piles', 6416 nrof: 1, 6417 title: 'of cinnabar', 6418 value: 70, 6419 weight: 3000, 6420 ) 6421 graphite = _a.Inorganic( 6422 client_type: 641, 6423 face: 1196, 6424 materialname: 'graphite', 6425 name: 'pile', 6426 name_pl: 'piles', 6427 nrof: 1, 6428 resist_acid: 100, 6429 resist_electricity: -100, 6430 resist_fire: -100, 6431 title: 'of graphite', 6432 value: 1, 6433 weight: 500, 6434 ) 6435 gypsum = _a.Inorganic( 6436 client_type: 641, 6437 face: 1197, 6438 materialname: 'gypsum', 6439 name: 'pile', 6440 name_pl: 'piles', 6441 nrof: 1, 6442 resist_acid: 100, 6443 title: 'of gypsum', 6444 value: 9, 6445 weight: 1500, 6446 ) 6447 min_oil = _a.Inorganic( 6448 client_type: 641, 6449 face: 1198, 6450 materialname: 'glass', 6451 name: 'bottle', 6452 name_pl: 'bottles', 6453 nrof: 1, 6454 resist_fire: -100, 6455 title: 'of mineral oil', 6456 value: 40, 6457 weight: 2500, 6458 ) 6459 phosphorus = _a.Inorganic( 6460 client_type: 641, 6461 face: 1199, 6462 materialname: 'phosphorus', 6463 name: 'pile', 6464 name_pl: 'piles', 6465 nrof: 1, 6466 resist_acid: 100, 6467 resist_electricity: -100, 6468 resist_fire: -100, 6469 title: 'of phosphorus', 6470 value: 45, 6471 weight: 1000, 6472 ) 6473 pyrite = _a.Inorganic( 6474 client_type: 641, 6475 face: 1200, 6476 materialname: 'pyrite', 6477 name: 'pile', 6478 name_pl: 'piles', 6479 nrof: 1, 6480 title: 'of pyrite', 6481 value: 8, 6482 weight: 40, 6483 ) 6484 pyrite2 = _a.Inorganic( 6485 client_type: 641, 6486 face: 1201, 6487 materialname: 'pyrite', 6488 name: 'large clump', 6489 name_pl: 'large clumps', 6490 nrof: 1, 6491 title: 'of pyrite', 6492 value: 800, 6493 weight: 2500, 6494 ) 6495 pyrite3 = _a.Inorganic( 6496 client_type: 641, 6497 face: 1202, 6498 materialname: 'pyrite', 6499 name: 'enormous clump', 6500 name_pl: 'enormous clumps', 6501 nrof: 1, 6502 title: 'of pyrite', 6503 value: 8000, 6504 weight: 20000, 6505 ) 6506 salt = _a.Inorganic( 6507 client_type: 641, 6508 face: 1203, 6509 materialname: 'salt', 6510 name: 'pile', 6511 name_pl: 'piles', 6512 nrof: 1, 6513 title: 'of salt', 6514 value: 10, 6515 weight: 500, 6516 ) 6517 sulphur = _a.Inorganic( 6518 client_type: 641, 6519 face: 1187, 6520 materialname: 'sulphur', 6521 name: 'pile', 6522 name_pl: 'piles', 6523 nrof: 1, 6524 resist_acid: 100, 6525 resist_fire: -100, 6526 title: 'of sulphur', 6527 value: 15, 6528 weight: 500, 6529 ) 6530 phil_oil = _a.Inorganic( 6531 client_type: 642, 6532 face: 1198, 6533 materialname: 'glass', 6534 name: 'bottle', 6535 name_pl: 'bottles', 6536 nrof: 1, 6537 resist_fire: -100, 6538 title: 'of philosophical oil', 6539 value: 280, 6540 weight: 500, 6541 ) 6542 phil_phosphorus = _a.Inorganic( 6543 client_type: 642, 6544 face: 1204, 6545 materialname: 'stone', 6546 name: 'pile', 6547 name_pl: 'piles', 6548 nrof: 1, 6549 resist_acid: 100, 6550 resist_electricity: -100, 6551 resist_fire: -100, 6552 speed: -0.45, 6553 title: 'of philosophical phosphorus', 6554 value: 350, 6555 weight: 1000, 6556 ) 6557 phil_salt = _a.Inorganic( 6558 client_type: 642, 6559 face: 1205, 6560 materialname: 'stone', 6561 name: 'pile', 6562 name_pl: 'piles', 6563 nrof: 1, 6564 speed: -0.3, 6565 title: 'of philosophical salt', 6566 value: 80, 6567 weight: 500, 6568 ) 6569 phil_sulphur = _a.Inorganic( 6570 client_type: 642, 6571 face: 1206, 6572 materialname: 'stone', 6573 name: 'pile', 6574 name_pl: 'piles', 6575 nrof: 1, 6576 resist_acid: 100, 6577 resist_fire: -100, 6578 speed: -0.35, 6579 title: 'of philosophical sulphur', 6580 value: 110, 6581 weight: 500, 6582 ) 6583 true_lead = _a.Inorganic( 6584 client_type: 642, 6585 face: 1207, 6586 materialname: 'lead', 6587 name: 'block', 6588 name_pl: 'blocks', 6589 nrof: 1, 6590 resist_acid: 100, 6591 resist_fire: 100, 6592 title: 'of true lead', 6593 value: 530, 6594 weight: 5000, 6595 ) 6596 rockcoal1 = _a.Inorganic( 6597 client_type: 641, 6598 face: 1208, 6599 materialname: 'coal', 6600 name: 'anthracite', 6601 name_pl: 'anthracites', 6602 nrof: 1, 6603 value: 2, 6604 weight: 220, 6605 ) 6606 duf6pile = _a.Inorganic( 6607 client_type: 641, 6608 face: 1209, 6609 materialname: 'uranium', 6610 name: 'pile', 6611 name_pl: 'piles', 6612 nrof: 1, 6613 title: 'of depleted uranium hexafluoride', 6614 value: 5, 6615 weight: 5000, 6616 ) 6617 euf6pile = _a.Inorganic( 6618 client_type: 641, 6619 face: 1209, 6620 materialname: 'uranium', 6621 name: 'pile', 6622 name_pl: 'piles', 6623 nrof: 1, 6624 title: 'of enriched uranium hexafluoride', 6625 value: 200, 6626 weight: 5000, 6627 ) 6628 uf6pile = _a.Inorganic( 6629 client_type: 641, 6630 face: 1209, 6631 materialname: 'uranium', 6632 name: 'pile', 6633 name_pl: 'piles', 6634 nrof: 1, 6635 title: 'of uranium hexafluoride', 6636 value: 77, 6637 weight: 5000, 6638 ) 6639 fix_mercury = _a.Inorganic( 6640 client_type: 642, 6641 face: 1210, 6642 materialname: 'mercury', 6643 name: 'block', 6644 name_pl: 'blocks', 6645 nrof: 1, 6646 resist_acid: 100, 6647 resist_electricity: 100, 6648 speed: 0.5, 6649 title: 'of fixed mercury', 6650 value: 400, 6651 weight: 8000, 6652 ) 6653 mercury = _a.Inorganic( 6654 client_type: 642, 6655 face: 1211, 6656 identified: True, 6657 materialname: 'mercury', 6658 name_pl: 'mercuries', 6659 nrof: 1, 6660 resist_acid: 100, 6661 resist_electricity: 100, 6662 value: 210, 6663 weight: 3000, 6664 ) 6665 create_dragon_mail = _a.Converter( 6666 face: 1212, 6667 food: 5, 6668 move_on: 'walk', 6669 name: 'dragonmail: five dragon scales', 6670 no_pick: True, 6671 other_arch: 'dragon_mail', 6672 precious: True, 6673 slaying: 'dragon_scale', 6674 ) 6675 store_armour_east = _a.Exit( 6676 client_type: 25012, 6677 face: 1213, 6678 move_block: 'all', 6679 name: '\xe5\xba\x97', 6680 name_pl: 'mise', 6681 no_pick: True, 6682 ) 6683 store_armour_2_east = _a.Exit( 6684 face: 1213, 6685 move_block: 'all', 6686 name: '\xe5\xba\x97', 6687 name_pl: 'mise', 6688 no_pick: True, 6689 x: 1, 6690 ) 6691 store_armour_3_east = _a.Exit( 6692 face: 1213, 6693 name: '\xe5\xba\x97', 6694 name_pl: 'mise', 6695 no_pick: True, 6696 y: 1, 6697 ) 6698 store_armour_4_east = _a.Exit( 6699 face: 1213, 6700 name: '\xe5\xba\x97', 6701 name_pl: 'mise', 6702 no_pick: True, 6703 x: 1, 6704 y: 1, 6705 ) 6706 store_magic_goth = _a.Exit( 6707 client_type: 25012, 6708 face: 1214, 6709 move_block: 'all', 6710 name: 'Zauberladen', 6711 no_pick: True, 6712 ) 6713 store_magic_2_goth = _a.Exit( 6714 face: 1214, 6715 move_block: 'all', 6716 name: 'Zauberladen', 6717 no_pick: True, 6718 x: 1, 6719 ) 6720 store_magic_3_goth = _a.Exit( 6721 face: 1214, 6722 name: 'Zauberladen', 6723 no_pick: True, 6724 y: 1, 6725 ) 6726 store_magic_4_goth = _a.Exit( 6727 face: 1214, 6728 name: 'Zauberladen', 6729 no_pick: True, 6730 x: 1, 6731 y: 1, 6732 ) 6733 store_magic_east = _a.Exit( 6734 client_type: 25012, 6735 face: 1215, 6736 move_block: 'all', 6737 name: '\xe5\xba\x97', 6738 name_pl: 'mise', 6739 no_pick: True, 6740 ) 6741 store_magic_2_east = _a.Exit( 6742 face: 1215, 6743 move_block: 'all', 6744 name: '\xe5\xba\x97', 6745 name_pl: 'mise', 6746 no_pick: True, 6747 x: 1, 6748 ) 6749 store_magic_3_east = _a.Exit( 6750 face: 1215, 6751 name: '\xe5\xba\x97', 6752 name_pl: 'mise', 6753 no_pick: True, 6754 y: 1, 6755 ) 6756 store_magic_4_east = _a.Exit( 6757 face: 1215, 6758 name: '\xe5\xba\x97', 6759 name_pl: 'mise', 6760 no_pick: True, 6761 x: 1, 6762 y: 1, 6763 ) 6764 store_general_goth = _a.Exit( 6765 client_type: 25012, 6766 face: 1216, 6767 move_block: 'all', 6768 name: 'Laden', 6769 no_pick: True, 6770 ) 6771 store_general_2_goth = _a.Exit( 6772 face: 1216, 6773 move_block: 'all', 6774 name: 'Laden', 6775 no_pick: True, 6776 x: 1, 6777 ) 6778 store_general_3_goth = _a.Exit( 6779 face: 1216, 6780 name: 'Laden', 6781 no_pick: True, 6782 y: 1, 6783 ) 6784 store_general_4_goth = _a.Exit( 6785 face: 1216, 6786 name: 'Laden', 6787 no_pick: True, 6788 x: 1, 6789 y: 1, 6790 ) 6791 store_general = _a.Exit( 6792 client_type: 25012, 6793 face: 1217, 6794 move_block: 'all', 6795 name: 'shop', 6796 no_pick: True, 6797 ) 6798 store_general_2 = _a.Exit( 6799 face: 1217, 6800 move_block: 'all', 6801 name: 'shop', 6802 no_pick: True, 6803 x: 1, 6804 ) 6805 store_general_3 = _a.Exit( 6806 face: 1217, 6807 name: 'shop', 6808 no_pick: True, 6809 y: 1, 6810 ) 6811 store_general_4 = _a.Exit( 6812 face: 1217, 6813 name: 'shop', 6814 no_pick: True, 6815 x: 1, 6816 y: 1, 6817 ) 6818 store_armour_goth = _a.Exit( 6819 client_type: 25012, 6820 face: 1218, 6821 move_block: 'all', 6822 name: 'R\xc3\xbcstungen', 6823 no_pick: True, 6824 ) 6825 store_armour_2_goth = _a.Exit( 6826 face: 1218, 6827 move_block: 'all', 6828 name: 'R\xc3\xbcstungen', 6829 no_pick: True, 6830 x: 1, 6831 ) 6832 store_armour_3_goth = _a.Exit( 6833 face: 1218, 6834 name: 'R\xc3\xbcstungen', 6835 no_pick: True, 6836 y: 1, 6837 ) 6838 store_armour_4_goth = _a.Exit( 6839 face: 1218, 6840 name: 'R\xc3\xbcstungen', 6841 no_pick: True, 6842 x: 1, 6843 y: 1, 6844 ) 6845 store_general_northwest = _a.Exit( 6846 client_type: 25012, 6847 face: 1219, 6848 move_block: 'all', 6849 name: 'shop', 6850 no_pick: True, 6851 ) 6852 store_general_2_northwest = _a.Exit( 6853 face: 1219, 6854 move_block: 'all', 6855 name: 'shop', 6856 no_pick: True, 6857 x: 1, 6858 ) 6859 store_general_3_northwest = _a.Exit( 6860 face: 1219, 6861 name: 'shop', 6862 no_pick: True, 6863 y: 1, 6864 ) 6865 store_general_4_northwest = _a.Exit( 6866 face: 1219, 6867 name: 'shop', 6868 no_pick: True, 6869 x: 1, 6870 y: 1, 6871 ) 6872 store_magic_northwest = _a.Exit( 6873 face: 1220, 6874 move_block: 'all', 6875 name: 'shop', 6876 no_pick: True, 6877 ) 6878 store_magic_2_northwest = _a.Exit( 6879 face: 1220, 6880 move_block: 'all', 6881 name: 'shop', 6882 no_pick: True, 6883 x: 1, 6884 ) 6885 store_magic_3_northwest = _a.Exit( 6886 face: 1220, 6887 name: 'shop', 6888 no_pick: True, 6889 y: 1, 6890 ) 6891 store_magic_4_northwest = _a.Exit( 6892 face: 1220, 6893 name: 'shop', 6894 no_pick: True, 6895 x: 1, 6896 y: 1, 6897 ) 6898 bank = _a.Exit( 6899 face: 1221, 6900 move_block: 'all', 6901 no_pick: True, 6902 ) 6903 bank_2 = _a.Exit( 6904 face: 1221, 6905 move_block: 'all', 6906 name: 'bank', 6907 no_pick: True, 6908 x: 1, 6909 ) 6910 bank_3 = _a.Exit( 6911 face: 1221, 6912 name: 'bank', 6913 no_pick: True, 6914 y: 1, 6915 ) 6916 bank_4 = _a.Exit( 6917 face: 1221, 6918 name: 'bank', 6919 no_pick: True, 6920 x: 1, 6921 y: 1, 6922 ) 6923 create_mithril_ar_ele = _a.Converter( 6924 face: 1212, 6925 food: 500, 6926 move_on: 'walk', 6927 name: 'mithril chainmail: 500 mithril crystals', 6928 no_pick: True, 6929 other_arch: 'mithril_ar_ele', 6930 precious: True, 6931 slaying: 'mithril', 6932 ) 6933 store_weapons_fant = _a.Exit( 6934 client_type: 25012, 6935 face: 1222, 6936 move_block: 'all', 6937 name: 'shop', 6938 no_pick: True, 6939 ) 6940 store_weapons_2_fant = _a.Exit( 6941 face: 1222, 6942 move_block: 'all', 6943 name: 'shop', 6944 no_pick: True, 6945 x: 1, 6946 ) 6947 store_weapons_3_fant = _a.Exit( 6948 face: 1222, 6949 name: 'shop', 6950 no_pick: True, 6951 y: 1, 6952 ) 6953 store_weapons_4_fant = _a.Exit( 6954 face: 1222, 6955 name: 'shop', 6956 no_pick: True, 6957 x: 1, 6958 y: 1, 6959 ) 6960 create_eyeshield = _a.Converter( 6961 face: 1212, 6962 food: 1, 6963 move_on: 'walk', 6964 name: 'eyeshield: one beholdereye', 6965 no_pick: True, 6966 other_arch: 'eyeshield', 6967 precious: True, 6968 slaying: 'beholdereye', 6969 ) 6970 store_alchemy = _a.Exit( 6971 client_type: 25012, 6972 face: 1223, 6973 move_block: 'all', 6974 name: 'shop', 6975 no_pick: True, 6976 ) 6977 store_alchemy_2 = _a.Exit( 6978 face: 1223, 6979 move_block: 'all', 6980 name: 'shop', 6981 no_pick: True, 6982 x: 1, 6983 ) 6984 store_alchemy_3 = _a.Exit( 6985 face: 1223, 6986 name: 'shop', 6987 no_pick: True, 6988 y: 1, 6989 ) 6990 store_alchemy_4 = _a.Exit( 6991 face: 1223, 6992 name: 'shop', 6993 no_pick: True, 6994 x: 1, 6995 y: 1, 6996 ) 6997 coppersilver_converter = _a.Converter( 6998 face: 1224, 6999 food: 1, 7000 move_on: 'walk', 7001 name: 'convert silver into copper', 7002 no_pick: True, 7003 other_arch: 'coppercoin', 7004 slaying: 'silvercoin', 7005 sp: 10, 7006 ) 7007 silvercopper_converter = _a.Converter( 7008 face: 1224, 7009 food: 10, 7010 move_on: 'walk', 7011 name: 'convert copper into silver', 7012 no_pick: True, 7013 other_arch: 'silvercoin', 7014 slaying: 'coppercoin', 7015 sp: 1, 7016 ) 7017 7018 create_serpent_cloak = _a.Converter( 7019 face: 1226, 7020 food: 3, 7021 move_on: 'walk', 7022 name: 'Serpent cloak: three serpent skins', 7023 no_pick: True, 7024 other_arch: 'serp_cloak', 7025 precious: True, 7026 slaying: 'serp_skin', 7027 ) 7028 bank_west = _a.Exit( 7029 face: 1227, 7030 move_block: 'all', 7031 name: 'bank', 7032 no_pick: True, 7033 ) 7034 bank_west_2 = _a.Exit( 7035 face: 1227, 7036 move_block: 'all', 7037 name: 'bank', 7038 no_pick: True, 7039 x: 1, 7040 ) 7041 bank_west_3 = _a.Exit( 7042 face: 1227, 7043 name: 'bank', 7044 no_pick: True, 7045 y: 1, 7046 ) 7047 bank_west_4 = _a.Exit( 7048 face: 1227, 7049 name: 'bank', 7050 no_pick: True, 7051 x: 1, 7052 y: 1, 7053 ) 7054 store_magic = _a.Exit( 7055 client_type: 25012, 7056 face: 1228, 7057 move_block: 'all', 7058 name: 'shop', 7059 no_pick: True, 7060 ) 7061 store_magic_2 = _a.Exit( 7062 face: 1228, 7063 move_block: 'all', 7064 name: 'shop', 7065 no_pick: True, 7066 x: 1, 7067 ) 7068 store_magic_3 = _a.Exit( 7069 face: 1228, 7070 name: 'shop', 7071 no_pick: True, 7072 y: 1, 7073 ) 7074 store_magic_4 = _a.Exit( 7075 face: 1228, 7076 name: 'shop', 7077 no_pick: True, 7078 x: 1, 7079 y: 1, 7080 ) 7081 booze_table = _a.Converter( 7082 face: 1229, 7083 food: 3, 7084 move_on: 'walk', 7085 name: 'serving booze (3 g.c @)', 7086 no_pick: True, 7087 other_arch: 'booze', 7088 slaying: 'goldcoin', 7089 ) 7090 booze_table_rated = _a.Converter( 7091 face: 1229, 7092 food: 3, 7093 hp: 1, 7094 move_on: 'walk', 7095 name: 'serving booze (3 g.c @)', 7096 no_pick: True, 7097 other_arch: 'booze', 7098 slaying: 'goldcoin', 7099 subtype: 2, 7100 ) 7101 dragon_steak_table = _a.Converter( 7102 face: 1229, 7103 food: 15, 7104 move_on: 'walk', 7105 name: 'serving dragon steak (15 g.c. @)', 7106 no_pick: True, 7107 other_arch: 'dragon_steak', 7108 slaying: 'goldcoin', 7109 ) 7110 food_table = _a.Converter( 7111 face: 1229, 7112 food: 7, 7113 move_on: 'walk', 7114 name: 'serving food (7 g.c. @)', 7115 no_pick: True, 7116 other_arch: 'food', 7117 slaying: 'goldcoin', 7118 ) 7119 waybread_table = _a.Converter( 7120 face: 1229, 7121 food: 25, 7122 move_on: 'walk', 7123 name: 'serving waybread (25 g.c. @)', 7124 no_pick: True, 7125 other_arch: 'waybread', 7126 slaying: 'goldcoin', 7127 ) 7128 store_armour_west = _a.Exit( 7129 client_type: 25012, 7130 face: 1230, 7131 move_block: 'all', 7132 name: 'shop', 7133 no_pick: True, 7134 ) 7135 store_armour_2_west = _a.Exit( 7136 face: 1230, 7137 move_block: 'all', 7138 name: 'shop', 7139 no_pick: True, 7140 x: 1, 7141 ) 7142 store_armour_3_west = _a.Exit( 7143 face: 1230, 7144 name: 'shop', 7145 no_pick: True, 7146 y: 1, 7147 ) 7148 store_armour_4_west = _a.Exit( 7149 face: 1230, 7150 name: 'shop', 7151 no_pick: True, 7152 x: 1, 7153 y: 1, 7154 ) 7155 store_weapons = _a.Exit( 7156 client_type: 25012, 7157 face: 1231, 7158 move_block: 'all', 7159 name: 'shop', 7160 no_pick: True, 7161 ) 7162 store_weapons_2 = _a.Exit( 7163 face: 1231, 7164 move_block: 'all', 7165 name: 'shop', 7166 no_pick: True, 7167 x: 1, 7168 ) 7169 store_weapons_3 = _a.Exit( 7170 face: 1231, 7171 name: 'shop', 7172 no_pick: True, 7173 y: 1, 7174 ) 7175 store_weapons_4 = _a.Exit( 7176 face: 1231, 7177 name: 'shop', 7178 no_pick: True, 7179 x: 1, 7180 y: 1, 7181 ) 7182 alchemy_diamond_converter = _a.Converter( 7183 face: 1232, 7184 food: 40, 7185 move_on: 'walk', 7186 name: 'alchemy bath: create diamond', 7187 no_pick: True, 7188 other_arch: 'gem', 7189 slaying: 'goldcoin', 7190 speed: 0.4, 7191 ) 7192 alchemy_pearl_converter = _a.Converter( 7193 face: 1232, 7194 food: 5, 7195 move_on: 'walk', 7196 name: 'alchemy bath: create pearl', 7197 no_pick: True, 7198 other_arch: 'pearl', 7199 slaying: 'goldcoin', 7200 speed: 0.4, 7201 ) 7202 alchemy_ruby_converter = _a.Converter( 7203 face: 1232, 7204 food: 20, 7205 move_on: 'walk', 7206 name: 'alchemy bath: create ruby', 7207 no_pick: True, 7208 other_arch: 'ruby', 7209 slaying: 'goldcoin', 7210 speed: 0.4, 7211 ) 7212 create_Pdragon_mail = _a.Converter( 7213 face: 1212, 7214 food: 60, 7215 move_on: 'walk', 7216 name: 'Power Dragonmail: sixty dragon scales', 7217 no_pick: True, 7218 other_arch: 'Pdragon_mail', 7219 precious: True, 7220 slaying: 'dragon_scale', 7221 ) 7222 store_general_west = _a.Exit( 7223 client_type: 25012, 7224 face: 1233, 7225 move_block: 'all', 7226 name: 'shop', 7227 no_pick: True, 7228 ) 7229 store_general_2_west = _a.Exit( 7230 face: 1233, 7231 move_block: 'all', 7232 name: 'shop', 7233 no_pick: True, 7234 x: 1, 7235 ) 7236 store_general_3_west = _a.Exit( 7237 face: 1233, 7238 name: 'shop', 7239 no_pick: True, 7240 y: 1, 7241 ) 7242 store_general_4_west = _a.Exit( 7243 face: 1233, 7244 name: 'shop', 7245 no_pick: True, 7246 x: 1, 7247 y: 1, 7248 ) 7249 store_armour_fant = _a.Exit( 7250 client_type: 25012, 7251 face: 1234, 7252 move_block: 'all', 7253 name: 'shop', 7254 no_pick: True, 7255 ) 7256 store_armour_2_fant = _a.Exit( 7257 face: 1234, 7258 move_block: 'all', 7259 name: 'shop', 7260 no_pick: True, 7261 x: 1, 7262 ) 7263 store_armour_3_fant = _a.Exit( 7264 face: 1234, 7265 name: 'shop', 7266 no_pick: True, 7267 y: 1, 7268 ) 7269 store_armour_4_fant = _a.Exit( 7270 face: 1234, 7271 name: 'shop', 7272 no_pick: True, 7273 x: 1, 7274 y: 1, 7275 ) 7276 store_magic_fant = _a.Exit( 7277 client_type: 25012, 7278 face: 1235, 7279 move_block: 'all', 7280 name: 'shop', 7281 no_pick: True, 7282 ) 7283 store_magic_2_fant = _a.Exit( 7284 face: 1235, 7285 move_block: 'all', 7286 name: 'shop', 7287 no_pick: True, 7288 x: 1, 7289 ) 7290 store_magic_3_fant = _a.Exit( 7291 face: 1235, 7292 name: 'shop', 7293 no_pick: True, 7294 y: 1, 7295 ) 7296 store_magic_4_fant = _a.Exit( 7297 face: 1235, 7298 name: 'shop', 7299 no_pick: True, 7300 x: 1, 7301 y: 1, 7302 ) 7303 playershop = _a.Exit( 7304 client_type: 25012, 7305 face: 1236, 7306 move_block: 'all', 7307 name: 'shop', 7308 no_pick: True, 7309 ) 7310 playershop_2 = _a.Exit( 7311 face: 1236, 7312 move_block: 'all', 7313 name: 'shop', 7314 no_pick: True, 7315 x: 1, 7316 ) 7317 playershop_3 = _a.Exit( 7318 face: 1236, 7319 name: 'shop', 7320 no_pick: True, 7321 y: 1, 7322 ) 7323 playershop_4 = _a.Exit( 7324 face: 1236, 7325 name: 'shop', 7326 no_pick: True, 7327 x: 1, 7328 y: 1, 7329 ) 7330 store_magic_west = _a.Exit( 7331 client_type: 25012, 7332 face: 1237, 7333 move_block: 'all', 7334 name: 'shop', 7335 no_pick: True, 7336 ) 7337 store_magic_2_west = _a.Exit( 7338 face: 1237, 7339 move_block: 'all', 7340 name: 'shop', 7341 no_pick: True, 7342 x: 1, 7343 ) 7344 store_magic_3_west = _a.Exit( 7345 face: 1237, 7346 name: 'shop', 7347 no_pick: True, 7348 y: 1, 7349 ) 7350 store_magic_4_west = _a.Exit( 7351 face: 1237, 7352 name: 'shop', 7353 no_pick: True, 7354 x: 1, 7355 y: 1, 7356 ) 7357 store_armour = _a.Exit( 7358 client_type: 25012, 7359 face: 1238, 7360 move_block: 'all', 7361 name: 'shop', 7362 no_pick: True, 7363 ) 7364 store_armour_2 = _a.Exit( 7365 face: 1238, 7366 move_block: 'all', 7367 name: 'shop', 7368 no_pick: True, 7369 x: 1, 7370 ) 7371 store_armour_3 = _a.Exit( 7372 face: 1238, 7373 name: 'shop', 7374 no_pick: True, 7375 y: 1, 7376 ) 7377 store_armour_4 = _a.Exit( 7378 face: 1238, 7379 name: 'shop', 7380 no_pick: True, 7381 x: 1, 7382 y: 1, 7383 ) 7384 store_weapons_east = _a.Exit( 7385 client_type: 25012, 7386 face: 1239, 7387 move_block: 'all', 7388 name: '\xe5\xba\x97', 7389 name_pl: 'mise', 7390 no_pick: True, 7391 ) 7392 store_weapons_2_east = _a.Exit( 7393 face: 1239, 7394 move_block: 'all', 7395 name: '\xe5\xba\x97', 7396 name_pl: 'mise', 7397 no_pick: True, 7398 x: 1, 7399 ) 7400 store_weapons_3_east = _a.Exit( 7401 face: 1239, 7402 name: '\xe5\xba\x97', 7403 name_pl: 'mise', 7404 no_pick: True, 7405 y: 1, 7406 ) 7407 store_weapons_4_east = _a.Exit( 7408 face: 1239, 7409 name: '\xe5\xba\x97', 7410 name_pl: 'mise', 7411 no_pick: True, 7412 x: 1, 7413 y: 1, 7414 ) 7415 store_general_fant = _a.Exit( 7416 client_type: 25012, 7417 face: 1240, 7418 move_block: 'all', 7419 name: 'shop', 7420 no_pick: True, 7421 ) 7422 store_general_2_fant = _a.Exit( 7423 face: 1240, 7424 move_block: 'all', 7425 name: 'shop', 7426 no_pick: True, 7427 x: 1, 7428 ) 7429 store_general_3_fant = _a.Exit( 7430 face: 1240, 7431 name: 'shop', 7432 no_pick: True, 7433 y: 1, 7434 ) 7435 store_general_4_fant = _a.Exit( 7436 face: 1240, 7437 name: 'shop', 7438 no_pick: True, 7439 x: 1, 7440 y: 1, 7441 ) 7442 diamond_converter = _a.Converter( 7443 face: 1224, 7444 food: 40, 7445 move_on: 'walk', 7446 name: 'drop gold to buy diamonds', 7447 no_pick: True, 7448 other_arch: 'gem', 7449 slaying: 'goldcoin', 7450 ) 7451 gold_converter = _a.Converter( 7452 face: 1224, 7453 food: 100, 7454 move_on: 'walk', 7455 name: 'convert gold into platinum', 7456 no_pick: True, 7457 other_arch: 'platinacoin', 7458 slaying: 'goldcoin', 7459 ) 7460 jade_converter = _a.Converter( 7461 editor_folder: 'deprecated/shop', 7462 face: 1224, 7463 food: 100, 7464 move_on: 'walk', 7465 name: 'convert jade into amberium', 7466 no_pick: True, 7467 other_arch: 'ambercoin', 7468 slaying: 'jadecoin', 7469 ) 7470 pearl_converter = _a.Converter( 7471 face: 1224, 7472 food: 5, 7473 move_on: 'walk', 7474 name: 'drop gold to buy pearls', 7475 no_pick: True, 7476 other_arch: 'pearl', 7477 slaying: 'goldcoin', 7478 ) 7479 platinum_converter = _a.Converter( 7480 face: 1224, 7481 food: 1, 7482 move_on: 'walk', 7483 name: 'convert platinum into gold', 7484 no_pick: True, 7485 other_arch: 'goldcoin', 7486 slaying: 'platinacoin', 7487 ) 7488 platinum_converter2 = _a.Converter( 7489 editor_folder: 'deprecated/shop', 7490 face: 1224, 7491 food: 100, 7492 move_on: 'walk', 7493 name: 'convert platinum into jade', 7494 no_pick: True, 7495 other_arch: 'jadecoin', 7496 slaying: 'platinacoin', 7497 ) 7498 platinum_converter3 = _a.Converter( 7499 face: 1224, 7500 food: 100, 7501 move_on: 'walk', 7502 name: 'convert platinum into royalties', 7503 no_pick: True, 7504 other_arch: 'royalty', 7505 slaying: 'platinacoin', 7506 ) 7507 ruby_converter = _a.Converter( 7508 face: 1224, 7509 food: 20, 7510 move_on: 'walk', 7511 name: 'drop gold to buy rubies', 7512 no_pick: True, 7513 other_arch: 'ruby', 7514 slaying: 'goldcoin', 7515 ) 7516 silver_converter = _a.Converter( 7517 face: 1224, 7518 food: 100, 7519 move_on: 'walk', 7520 name: 'convert silver into gold', 7521 no_pick: True, 7522 other_arch: 'goldcoin', 7523 slaying: 'silvercoin', 7524 ) 7525 identify_table = _a.IdentifyAltar( 7526 face: 1224, 7527 food: 200, 7528 move_on: 'walk', 7529 name: 'item identify table', 7530 no_pick: True, 7531 slaying: 'money', 7532 ) 7533 create_dragon_shield = _a.Converter( 7534 face: 1212, 7535 food: 1, 7536 move_on: 'walk', 7537 name: 'dragon shields: one dragon scale', 7538 no_pick: True, 7539 other_arch: 'dragon_shield', 7540 precious: True, 7541 slaying: 'dragon_scale', 7542 ) 7543 shop_light = _a.ShopFloor( 7544 auto_apply: True, 7545 damned: True, 7546 face: 1241, 7547 is_floor: True, 7548 name: 'tiles', 7549 no_magic: True, 7550 no_pick: True, 7551 randomitems: 'shop_light', 7552 ) 7553 shop_general = _a.ShopFloor( 7554 auto_apply: True, 7555 damned: True, 7556 face: 1241, 7557 is_floor: True, 7558 name: 'tiles', 7559 no_magic: True, 7560 no_pick: True, 7561 randomitems: 'shop_general', 7562 ) 7563 shop_weapon = _a.ShopFloor( 7564 auto_apply: True, 7565 damned: True, 7566 face: 1242, 7567 is_floor: True, 7568 name: 'tiles', 7569 no_magic: True, 7570 no_pick: True, 7571 randomitems: 'random_weapon', 7572 ) 7573 shop_weapon_ancient = _a.ShopFloor( 7574 auto_apply: True, 7575 damned: True, 7576 face: 1242, 7577 is_floor: True, 7578 name: 'tiles', 7579 no_magic: True, 7580 no_pick: True, 7581 randomitems: 'shopweapoancient', 7582 ) 7583 shop_weapon_east = _a.ShopFloor( 7584 auto_apply: True, 7585 damned: True, 7586 face: 1242, 7587 is_floor: True, 7588 name: 'tiles', 7589 no_magic: True, 7590 no_pick: True, 7591 randomitems: 'shopweapoeast', 7592 ) 7593 shop_weapon_west = _a.ShopFloor( 7594 auto_apply: True, 7595 damned: True, 7596 face: 1242, 7597 is_floor: True, 7598 name: 'tiles', 7599 no_magic: True, 7600 no_pick: True, 7601 randomitems: 'shopweapowest', 7602 ) 7603 shop_scrolls = _a.ShopFloor( 7604 auto_apply: True, 7605 damned: True, 7606 face: 1243, 7607 is_floor: True, 7608 name: 'tiles', 7609 no_magic: True, 7610 no_pick: True, 7611 randomitems: 'random_scroll', 7612 ) 7613 shop_empty = _a.ShopFloor( 7614 damned: True, 7615 face: 1244, 7616 is_floor: True, 7617 name: 'tiles', 7618 no_magic: True, 7619 no_pick: True, 7620 ) 7621 shop_ring = _a.ShopFloor( 7622 auto_apply: True, 7623 damned: True, 7624 face: 1245, 7625 is_floor: True, 7626 name: 'tiles', 7627 no_magic: True, 7628 no_pick: True, 7629 randomitems: 'shop_rings', 7630 ) 7631 shop_ring_adornment = _a.ShopFloor( 7632 attach: [[u'ring_adornment_shop', None]], 7633 damned: True, 7634 face: 1245, 7635 is_floor: True, 7636 name: 'tiles', 7637 no_magic: True, 7638 no_pick: True, 7639 ) 7640 shop_food = _a.ShopFloor( 7641 auto_apply: True, 7642 damned: True, 7643 face: 1246, 7644 is_floor: True, 7645 name: 'tiles', 7646 no_magic: True, 7647 no_pick: True, 7648 randomitems: 'random_food', 7649 ) 7650 shop_wands = _a.ShopFloor( 7651 auto_apply: True, 7652 damned: True, 7653 face: 1247, 7654 is_floor: True, 7655 name: 'tiles', 7656 no_magic: True, 7657 no_pick: True, 7658 randomitems: 'random_wands', 7659 ) 7660 7661 shop_floor = _a.ShopFloor( 7662 name: 'tiles', 7663 ) 7664 shop_potions = _a.ShopFloor( 7665 auto_apply: True, 7666 damned: True, 7667 face: 1248, 7668 is_floor: True, 7669 name: 'tiles', 7670 no_magic: True, 7671 no_pick: True, 7672 randomitems: 'shop_potions', 7673 ) 7674 shop_special = _a.ShopFloor( 7675 auto_apply: True, 7676 damned: True, 7677 face: 1249, 7678 is_floor: True, 7679 name: 'tiles', 7680 no_magic: True, 7681 no_pick: True, 7682 randomitems: 'random_special', 7683 ) 7684 shop_books = _a.ShopFloor( 7685 auto_apply: True, 7686 damned: True, 7687 face: 1250, 7688 is_floor: True, 7689 name: 'tiles', 7690 no_magic: True, 7691 no_pick: True, 7692 randomitems: 'random_books', 7693 ) 7694 shop_mat = _a.ShopMat( 7695 damned: True, 7696 face: 1251, 7697 move_on: 'walk fly_low', 7698 name: 'doormat', 7699 no_pick: True, 7700 ) 7701 shop_gems = _a.ShopFloor( 7702 auto_apply: True, 7703 damned: True, 7704 exp: 100000, 7705 face: 1252, 7706 is_floor: True, 7707 name: 'tiles', 7708 no_magic: True, 7709 no_pick: True, 7710 randomitems: 'shop_gems', 7711 ) 7712 shop_throw = _a.ShopFloor( 7713 auto_apply: True, 7714 damned: True, 7715 face: 1253, 7716 is_floor: True, 7717 name: 'tiles', 7718 no_magic: True, 7719 no_pick: True, 7720 randomitems: 'shoparchery', 7721 ) 7722 shop_amulets = _a.ShopFloor( 7723 auto_apply: True, 7724 damned: True, 7725 face: 1254, 7726 is_floor: True, 7727 name: 'tiles', 7728 no_magic: True, 7729 no_pick: True, 7730 randomitems: 'random_amulet', 7731 ) 7732 shop_amulets_adornment = _a.ShopFloor( 7733 attach: [[u'amulet_adornment_shop', None]], 7734 damned: True, 7735 face: 1254, 7736 is_floor: True, 7737 name: 'tiles', 7738 no_magic: True, 7739 no_pick: True, 7740 ) 7741 shop_alchemy = _a.ShopFloor( 7742 auto_apply: True, 7743 damned: True, 7744 face: 1255, 7745 is_floor: True, 7746 name: 'tiles', 7747 no_magic: True, 7748 no_pick: True, 7749 randomitems: 'shop_alchemy', 7750 ) 7751 shop_minerals = _a.ShopFloor( 7752 auto_apply: True, 7753 damned: True, 7754 face: 1256, 7755 is_floor: True, 7756 name: 'tiles', 7757 no_magic: True, 7758 no_pick: True, 7759 randomitems: 'shop_minerals', 7760 ) 7761 shop_armour = _a.ShopFloor( 7762 auto_apply: True, 7763 damned: True, 7764 face: 1257, 7765 is_floor: True, 7766 name: 'tiles', 7767 no_magic: True, 7768 no_pick: True, 7769 randomitems: 'random_armour', 7770 ) 7771 s_bridge1 = _a.Encounter( 7772 face: 1258, 7773 move_on: 'walk', 7774 name: 'bridge', 7775 no_pick: True, 7776 ) 7777 s_bridge1a = _a.Encounter( 7778 face: 1259, 7779 move_on: 'walk', 7780 name: 'bridge', 7781 no_pick: True, 7782 ) 7783 s_bridge1b = _a.Encounter( 7784 face: 1260, 7785 move_on: 'walk', 7786 name: 'bridge', 7787 no_pick: True, 7788 ) 7789 bungalow = _a.Exit( 7790 client_type: 25012, 7791 face: 1261, 7792 no_pick: True, 7793 ) 7794 s_bridge2 = _a.Encounter( 7795 face: 1262, 7796 move_on: 'walk', 7797 name: 'bridge', 7798 no_pick: True, 7799 ) 7800 s_bridge2a = _a.Encounter( 7801 face: 1263, 7802 move_on: 'walk', 7803 name: 'bridge', 7804 no_pick: True, 7805 ) 7806 s_bridge2b = _a.Encounter( 7807 face: 1264, 7808 move_on: 'walk', 7809 name: 'bridge', 7810 no_pick: True, 7811 ) 7812 darkhold_sym = _a.Exit( 7813 client_type: 25012, 7814 face: 1265, 7815 name: 'darkhold', 7816 no_pick: True, 7817 ) 7818 stronghold = _a.Exit( 7819 client_type: 25012, 7820 face: 1266, 7821 move_block: 'all', 7822 no_pick: True, 7823 ) 7824 stronghold_2 = _a.Exit( 7825 face: 1266, 7826 move_block: 'all', 7827 name: 'stronghold', 7828 no_pick: True, 7829 x: 1, 7830 ) 7831 stronghold_3 = _a.Exit( 7832 face: 1266, 7833 move_block: 'all', 7834 name: 'stronghold', 7835 no_pick: True, 7836 x: 2, 7837 ) 7838 stronghold_4 = _a.Exit( 7839 face: 1266, 7840 move_block: 'all', 7841 name: 'stronghold', 7842 no_pick: True, 7843 y: 1, 7844 ) 7845 stronghold_5 = _a.Exit( 7846 face: 1266, 7847 move_block: 'all', 7848 name: 'stronghold', 7849 no_pick: True, 7850 x: 1, 7851 y: 1, 7852 ) 7853 stronghold_6 = _a.Exit( 7854 face: 1266, 7855 move_block: 'all', 7856 name: 'stronghold', 7857 no_pick: True, 7858 x: 2, 7859 y: 1, 7860 ) 7861 stronghold_7 = _a.Exit( 7862 face: 1266, 7863 move_block: 'all', 7864 name: 'stronghold', 7865 no_pick: True, 7866 y: 2, 7867 ) 7868 stronghold_8 = _a.Exit( 7869 face: 1266, 7870 name: 'stronghold', 7871 no_pick: True, 7872 x: 1, 7873 y: 2, 7874 ) 7875 stronghold_9 = _a.Exit( 7876 face: 1266, 7877 move_block: 'all', 7878 name: 'stronghold', 7879 no_pick: True, 7880 x: 2, 7881 y: 2, 7882 ) 7883 stronghold_fant_symmetrical = _a.Exit( 7884 client_type: 25012, 7885 face: 1267, 7886 move_block: 'all', 7887 no_pick: True, 7888 ) 7889 stronghold_2_fant_symmetrical = _a.Exit( 7890 face: 1267, 7891 move_block: 'all', 7892 name: 'stronghold', 7893 no_pick: True, 7894 x: 1, 7895 ) 7896 stronghold_3_fant_symmetrical = _a.Exit( 7897 face: 1267, 7898 move_block: 'all', 7899 name: 'stronghold', 7900 no_pick: True, 7901 x: 2, 7902 ) 7903 stronghold_4_fant_symmetrical = _a.Exit( 7904 face: 1267, 7905 move_block: 'all', 7906 name: 'stronghold', 7907 no_pick: True, 7908 y: 1, 7909 ) 7910 stronghold_5_fant_symmetrical = _a.Exit( 7911 face: 1267, 7912 move_block: 'all', 7913 name: 'stronghold', 7914 no_pick: True, 7915 x: 1, 7916 y: 1, 7917 ) 7918 stronghold_6_fant_symmetrical = _a.Exit( 7919 face: 1267, 7920 move_block: 'all', 7921 name: 'stronghold', 7922 no_pick: True, 7923 x: 2, 7924 y: 1, 7925 ) 7926 stronghold_7_fant_symmetrical = _a.Exit( 7927 face: 1267, 7928 move_block: 'all', 7929 name: 'stronghold', 7930 no_pick: True, 7931 y: 2, 7932 ) 7933 stronghold_8_fant_symmetrical = _a.Exit( 7934 face: 1267, 7935 name: 'stronghold', 7936 no_pick: True, 7937 x: 1, 7938 y: 2, 7939 ) 7940 stronghold_9_fant_symmetrical = _a.Exit( 7941 face: 1267, 7942 move_block: 'all', 7943 name: 'stronghold', 7944 no_pick: True, 7945 x: 2, 7946 y: 2, 7947 ) 7948 stronghold_east = _a.Exit( 7949 client_type: 25012, 7950 face: 1268, 7951 move_block: 'all', 7952 name: '\xe6\x9c\xac\xe5\xa1\x81', 7953 name_pl: 'honrui', 7954 no_pick: True, 7955 ) 7956 stronghold_2_east = _a.Exit( 7957 face: 1268, 7958 move_block: 'all', 7959 no_pick: True, 7960 x: 1, 7961 ) 7962 stronghold_3_east = _a.Exit( 7963 face: 1268, 7964 move_block: 'all', 7965 no_pick: True, 7966 x: 2, 7967 ) 7968 stronghold_4_east = _a.Exit( 7969 face: 1268, 7970 move_block: 'all', 7971 no_pick: True, 7972 y: 1, 7973 ) 7974 stronghold_5_east = _a.Exit( 7975 face: 1268, 7976 move_block: 'all', 7977 no_pick: True, 7978 x: 1, 7979 y: 1, 7980 ) 7981 stronghold_6_east = _a.Exit( 7982 face: 1268, 7983 move_block: 'all', 7984 no_pick: True, 7985 x: 2, 7986 y: 1, 7987 ) 7988 stronghold_7_east = _a.Exit( 7989 face: 1268, 7990 move_block: 'all', 7991 no_pick: True, 7992 y: 2, 7993 ) 7994 stronghold_8_east = _a.Exit( 7995 face: 1268, 7996 no_pick: True, 7997 x: 1, 7998 y: 2, 7999 ) 8000 stronghold_9_east = _a.Exit( 8001 face: 1268, 8002 move_block: 'all', 8003 no_pick: True, 8004 x: 2, 8005 y: 2, 8006 ) 8007 stronghold_greyshield = _a.Exit( 8008 face: 1269, 8009 move_block: 'all', 8010 no_pick: True, 8011 ) 8012 stronghold_2_greyshield = _a.Exit( 8013 face: 1269, 8014 move_block: 'all', 8015 name: 'stronghold', 8016 no_pick: True, 8017 x: 1, 8018 ) 8019 stronghold_3_greyshield = _a.Exit( 8020 face: 1269, 8021 move_block: 'all', 8022 name: 'stronghold', 8023 no_pick: True, 8024 x: 2, 8025 ) 8026 stronghold_4_greyshield = _a.Exit( 8027 face: 1269, 8028 move_block: 'all', 8029 name: 'stronghold', 8030 no_pick: True, 8031 y: 1, 8032 ) 8033 stronghold_5_greyshield = _a.Exit( 8034 face: 1269, 8035 move_block: 'all', 8036 name: 'stronghold', 8037 no_pick: True, 8038 x: 1, 8039 y: 1, 8040 ) 8041 stronghold_6_greyshield = _a.Exit( 8042 face: 1269, 8043 move_block: 'all', 8044 name: 'stronghold', 8045 no_pick: True, 8046 x: 2, 8047 y: 1, 8048 ) 8049 stronghold_7_greyshield = _a.Exit( 8050 face: 1269, 8051 move_block: 'all', 8052 name: 'stronghold', 8053 no_pick: True, 8054 y: 2, 8055 ) 8056 stronghold_8_greyshield = _a.Exit( 8057 face: 1269, 8058 name: 'stronghold', 8059 no_pick: True, 8060 x: 1, 8061 y: 2, 8062 ) 8063 stronghold_9_greyshield = _a.Exit( 8064 face: 1269, 8065 move_block: 'all', 8066 name: 'stronghold', 8067 no_pick: True, 8068 x: 2, 8069 y: 2, 8070 ) 8071 stronghold_fant = _a.Exit( 8072 face: 1270, 8073 move_block: 'all', 8074 no_pick: True, 8075 ) 8076 stronghold_2_fant = _a.Exit( 8077 face: 1270, 8078 move_block: 'all', 8079 name: 'stronghold', 8080 no_pick: True, 8081 x: 1, 8082 ) 8083 stronghold_3_fant = _a.Exit( 8084 face: 1270, 8085 move_block: 'all', 8086 name: 'stronghold', 8087 no_pick: True, 8088 x: 2, 8089 ) 8090 stronghold_4_fant = _a.Exit( 8091 face: 1270, 8092 move_block: 'all', 8093 name: 'stronghold', 8094 no_pick: True, 8095 y: 1, 8096 ) 8097 stronghold_5_fant = _a.Exit( 8098 face: 1270, 8099 move_block: 'all', 8100 name: 'stronghold', 8101 no_pick: True, 8102 x: 1, 8103 y: 1, 8104 ) 8105 stronghold_6_fant = _a.Exit( 8106 face: 1270, 8107 move_block: 'all', 8108 name: 'stronghold', 8109 no_pick: True, 8110 x: 2, 8111 y: 1, 8112 ) 8113 stronghold_7_fant = _a.Exit( 8114 face: 1270, 8115 move_block: 'all', 8116 name: 'stronghold', 8117 no_pick: True, 8118 y: 2, 8119 ) 8120 stronghold_8_fant = _a.Exit( 8121 face: 1270, 8122 name: 'stronghold', 8123 no_pick: True, 8124 x: 1, 8125 y: 2, 8126 ) 8127 stronghold_9_fant = _a.Exit( 8128 face: 1270, 8129 move_block: 'all', 8130 name: 'stronghold', 8131 no_pick: True, 8132 x: 2, 8133 y: 2, 8134 ) 8135 darkhold = _a.Exit( 8136 client_type: 25012, 8137 face: 1271, 8138 move_block: 'all', 8139 name: 'darkhold', 8140 no_pick: True, 8141 ) 8142 darkhold_2 = _a.Exit( 8143 face: 1271, 8144 move_block: 'all', 8145 name: 'darkhold', 8146 no_pick: True, 8147 x: 1, 8148 ) 8149 darkhold_3 = _a.Exit( 8150 face: 1271, 8151 move_block: 'all', 8152 name: 'darkhold', 8153 no_pick: True, 8154 x: 2, 8155 ) 8156 darkhold_4 = _a.Exit( 8157 face: 1271, 8158 move_block: 'all', 8159 name: 'darkhold', 8160 no_pick: True, 8161 y: 1, 8162 ) 8163 darkhold_5 = _a.Exit( 8164 face: 1271, 8165 move_block: 'all', 8166 name: 'darkhold', 8167 no_pick: True, 8168 x: 1, 8169 y: 1, 8170 ) 8171 darkhold_6 = _a.Exit( 8172 face: 1271, 8173 move_block: 'all', 8174 name: 'darkhold', 8175 no_pick: True, 8176 x: 2, 8177 y: 1, 8178 ) 8179 darkhold_7 = _a.Exit( 8180 face: 1271, 8181 move_block: 'all', 8182 name: 'darkhold', 8183 no_pick: True, 8184 y: 2, 8185 ) 8186 darkhold_8 = _a.Exit( 8187 face: 1271, 8188 move_block: 'all', 8189 name: 'darkhold', 8190 no_pick: True, 8191 x: 1, 8192 y: 2, 8193 ) 8194 darkhold_9 = _a.Exit( 8195 face: 1271, 8196 move_block: 'all', 8197 name: 'darkhold', 8198 no_pick: True, 8199 x: 2, 8200 y: 2, 8201 ) 8202 darkhold_10 = _a.Exit( 8203 face: 1271, 8204 move_block: 'all', 8205 name: 'darkhold', 8206 no_pick: True, 8207 y: 3, 8208 ) 8209 darkhold_11 = _a.Exit( 8210 face: 1271, 8211 move_block: 'all', 8212 name: 'darkhold', 8213 no_pick: True, 8214 x: 1, 8215 y: 3, 8216 ) 8217 darkhold_12 = _a.Exit( 8218 face: 1271, 8219 move_block: 'all', 8220 name: 'darkhold', 8221 no_pick: True, 8222 x: 2, 8223 y: 3, 8224 ) 8225 darkhold_13 = _a.Exit( 8226 face: 1271, 8227 move_block: 'all', 8228 name: 'darkhold', 8229 no_pick: True, 8230 y: 4, 8231 ) 8232 darkhold_14 = _a.Exit( 8233 face: 1271, 8234 name: 'darkhold', 8235 no_pick: True, 8236 x: 1, 8237 y: 4, 8238 ) 8239 darkhold_15 = _a.Exit( 8240 face: 1271, 8241 move_block: 'all', 8242 name: 'darkhold', 8243 no_pick: True, 8244 x: 2, 8245 y: 4, 8246 ) 8247 stronghold_sym = _a.Exit( 8248 client_type: 25012, 8249 face: 1272, 8250 name: 'stronghold', 8251 no_pick: True, 8252 ) 8253 stronghold_northwest = _a.Exit( 8254 face: 1273, 8255 move_block: 'all', 8256 no_pick: True, 8257 ) 8258 stronghold_2_northwest = _a.Exit( 8259 face: 1273, 8260 move_block: 'all', 8261 name: 'stronghold', 8262 no_pick: True, 8263 x: 1, 8264 ) 8265 stronghold_3_northwest = _a.Exit( 8266 face: 1273, 8267 move_block: 'all', 8268 name: 'stronghold', 8269 no_pick: True, 8270 x: 2, 8271 ) 8272 stronghold_4_northwest = _a.Exit( 8273 face: 1273, 8274 move_block: 'all', 8275 name: 'stronghold', 8276 no_pick: True, 8277 y: 1, 8278 ) 8279 stronghold_5_northwest = _a.Exit( 8280 face: 1273, 8281 move_block: 'all', 8282 name: 'stronghold', 8283 no_pick: True, 8284 x: 1, 8285 y: 1, 8286 ) 8287 stronghold_6_northwest = _a.Exit( 8288 face: 1273, 8289 move_block: 'all', 8290 name: 'stronghold', 8291 no_pick: True, 8292 x: 2, 8293 y: 1, 8294 ) 8295 stronghold_7_northwest = _a.Exit( 8296 face: 1273, 8297 move_block: 'all', 8298 name: 'stronghold', 8299 no_pick: True, 8300 y: 2, 8301 ) 8302 stronghold_8_northwest = _a.Exit( 8303 face: 1273, 8304 name: 'stronghold', 8305 no_pick: True, 8306 x: 1, 8307 y: 2, 8308 ) 8309 stronghold_9_northwest = _a.Exit( 8310 face: 1273, 8311 move_block: 'all', 8312 name: 'stronghold', 8313 no_pick: True, 8314 x: 2, 8315 y: 2, 8316 ) 8317 stronghold_west = _a.Exit( 8318 client_type: 25012, 8319 face: 1274, 8320 move_block: 'all', 8321 no_pick: True, 8322 ) 8323 stronghold_2_west = _a.Exit( 8324 face: 1274, 8325 move_block: 'all', 8326 name: 'stronghold', 8327 no_pick: True, 8328 x: 1, 8329 ) 8330 stronghold_3_west = _a.Exit( 8331 face: 1274, 8332 move_block: 'all', 8333 name: 'stronghold', 8334 no_pick: True, 8335 x: 2, 8336 ) 8337 stronghold_4_west = _a.Exit( 8338 face: 1274, 8339 move_block: 'all', 8340 name: 'stronghold', 8341 no_pick: True, 8342 y: 1, 8343 ) 8344 stronghold_5_west = _a.Exit( 8345 face: 1274, 8346 move_block: 'all', 8347 name: 'stronghold', 8348 no_pick: True, 8349 x: 1, 8350 y: 1, 8351 ) 8352 stronghold_6_west = _a.Exit( 8353 face: 1274, 8354 move_block: 'all', 8355 name: 'stronghold', 8356 no_pick: True, 8357 x: 2, 8358 y: 1, 8359 ) 8360 stronghold_7_west = _a.Exit( 8361 face: 1274, 8362 move_block: 'all', 8363 name: 'stronghold', 8364 no_pick: True, 8365 y: 2, 8366 ) 8367 stronghold_8_west = _a.Exit( 8368 face: 1274, 8369 name: 'stronghold', 8370 no_pick: True, 8371 x: 1, 8372 y: 2, 8373 ) 8374 stronghold_9_west = _a.Exit( 8375 face: 1274, 8376 move_block: 'all', 8377 name: 'stronghold', 8378 no_pick: True, 8379 x: 2, 8380 y: 2, 8381 ) 8382 castle_a = _a.Exit( 8383 client_type: 25012, 8384 face: 1275, 8385 name: 'castle', 8386 no_pick: True, 8387 speed: -0.3, 8388 ) 8389 castle_b = _a.Exit( 8390 face: 1275, 8391 name: 'castle', 8392 no_pick: True, 8393 x: 1, 8394 ) 8395 castle_c = _a.Exit( 8396 face: 1275, 8397 name: 'castle', 8398 no_pick: True, 8399 y: 1, 8400 ) 8401 castle_d = _a.Exit( 8402 face: 1275, 8403 name: 'castle', 8404 no_pick: True, 8405 x: 1, 8406 y: 1, 8407 ) 8408 oldcastle = _a.Exit( 8409 client_type: 25012, 8410 face: 1276, 8411 name: 'Old castle', 8412 no_pick: True, 8413 ) 8414 castle_west = _a.Exit( 8415 client_type: 25012, 8416 face: 1277, 8417 name: 'castle', 8418 no_pick: True, 8419 ) 8420 castle = _a.Exit( 8421 client_type: 25012, 8422 face: 1278, 8423 no_pick: True, 8424 ) 8425 castle_a_northwest = _a.Exit( 8426 client_type: 25012, 8427 face: 1279, 8428 name: 'castle', 8429 no_pick: True, 8430 speed: -0.3, 8431 ) 8432 castle_b_northwest = _a.Exit( 8433 face: 1279, 8434 name: 'castle', 8435 no_pick: True, 8436 x: 1, 8437 ) 8438 castle_c_northwest = _a.Exit( 8439 face: 1279, 8440 name: 'castle', 8441 no_pick: True, 8442 y: 1, 8443 ) 8444 castle_d_northwest = _a.Exit( 8445 face: 1279, 8446 name: 'castle', 8447 no_pick: True, 8448 x: 1, 8449 y: 1, 8450 ) 8451 castle_a_east = _a.Exit( 8452 client_type: 25012, 8453 face: 1280, 8454 name: '\xe3\x82\xad\xe3\x83\xa3\xe3\x83\x83\xe3\x82\xb9\xe3\x83\xab', 8455 name_pl: 'kyassuru', 8456 no_pick: True, 8457 ) 8458 castle_b_east = _a.Exit( 8459 face: 1280, 8460 name: '\xe3\x82\xad\xe3\x83\xa3\xe3\x83\x83\xe3\x82\xb9\xe3\x83\xab', 8461 name_pl: 'kyassuru', 8462 no_pick: True, 8463 x: 1, 8464 ) 8465 castle_c_east = _a.Exit( 8466 face: 1280, 8467 name: '\xe3\x82\xad\xe3\x83\xa3\xe3\x83\x83\xe3\x82\xb9\xe3\x83\xab', 8468 name_pl: 'kyassuru', 8469 no_pick: True, 8470 y: 1, 8471 ) 8472 castle_d_east = _a.Exit( 8473 face: 1280, 8474 name: '\xe3\x82\xad\xe3\x83\xa3\xe3\x83\x83\xe3\x82\xb9\xe3\x83\xab', 8475 name_pl: 'kyassuru', 8476 no_pick: True, 8477 x: 1, 8478 y: 1, 8479 ) 8480 castle_a_western = _a.Exit( 8481 client_type: 25012, 8482 face: 1281, 8483 name: 'castle', 8484 no_pick: True, 8485 speed: -0.3, 8486 ) 8487 castle_b_western = _a.Exit( 8488 face: 1281, 8489 name: 'castle', 8490 no_pick: True, 8491 x: 1, 8492 ) 8493 castle_c_western = _a.Exit( 8494 face: 1281, 8495 name: 'castle', 8496 no_pick: True, 8497 y: 1, 8498 ) 8499 castle_d_western = _a.Exit( 8500 face: 1281, 8501 name: 'castle', 8502 no_pick: True, 8503 x: 1, 8504 y: 1, 8505 ) 8506 barrack_small = _a.Exit( 8507 client_type: 25012, 8508 face: 1282, 8509 name: 'small barrack', 8510 no_pick: True, 8511 ) 8512 barrack_long = _a.Exit( 8513 client_type: 25012, 8514 face: 1283, 8515 name: 'barrack', 8516 no_pick: True, 8517 speed: -0.1, 8518 ) 8519 barrack_long_2 = _a.Exit( 8520 face: 1283, 8521 name: 'barrack', 8522 no_pick: True, 8523 speed: -0.1, 8524 x: 1, 8525 ) 8526 barrack_long_goth = _a.Exit( 8527 client_type: 25012, 8528 face: 1284, 8529 name: 'Kaserne', 8530 no_pick: True, 8531 speed: -0.1, 8532 ) 8533 barrack_long_2_goth = _a.Exit( 8534 face: 1284, 8535 name: 'Kaserne', 8536 no_pick: True, 8537 speed: -0.1, 8538 x: 1, 8539 ) 8540 barrack_up = _a.Exit( 8541 client_type: 25012, 8542 face: 1285, 8543 name: 'barrack', 8544 no_pick: True, 8545 speed: -0.1, 8546 ) 8547 barrack_up_2 = _a.Exit( 8548 face: 1285, 8549 name: 'barrack', 8550 no_pick: True, 8551 speed: -0.1, 8552 y: 1, 8553 ) 8554 barrack_small_goth = _a.Exit( 8555 client_type: 25012, 8556 face: 1286, 8557 name: 'kleine Kaserne', 8558 no_pick: True, 8559 ) 8560 8561 8562 8563 8564 8565 8566 8567 8568 8569 8570 8571 8572 8573 8574 8575 8576 8577 8578 8579 8580 8581 8582 8583 8584 8585 8586 8587 8588 8589 8590 8591 8592 hovels2 = _a.Exit( 8593 client_type: 25012, 8594 face: 1319, 8595 name: 'hovels', 8596 no_pick: True, 8597 ) 8598 hovels2_2 = _a.Exit( 8599 face: 1319, 8600 name: 'hovels', 8601 no_pick: True, 8602 x: 1, 8603 ) 8604 hovels2_3 = _a.Exit( 8605 face: 1319, 8606 name: 'hovels', 8607 no_pick: True, 8608 y: 1, 8609 ) 8610 hovels2_4 = _a.Exit( 8611 face: 1319, 8612 name: 'hovels', 8613 no_pick: True, 8614 x: 1, 8615 y: 1, 8616 ) 8617 hovels = _a.Exit( 8618 client_type: 25012, 8619 face: 1320, 8620 name: 'houses', 8621 no_pick: True, 8622 ) 8623 prison_goth = _a.Exit( 8624 client_type: 25012, 8625 face: 1321, 8626 move_block: 'all', 8627 name: 'Gef\xc3\xa4ngnis', 8628 no_pick: True, 8629 ) 8630 prison_2_goth = _a.Exit( 8631 face: 1321, 8632 move_block: 'all', 8633 name: 'Gef\xc3\xa4ngnis', 8634 no_pick: True, 8635 x: 1, 8636 ) 8637 prison_3_goth = _a.Exit( 8638 face: 1321, 8639 name: 'Gef\xc3\xa4ngnis', 8640 no_pick: True, 8641 y: 1, 8642 ) 8643 prison_4_goth = _a.Exit( 8644 face: 1321, 8645 name: 'Gef\xc3\xa4ngnis', 8646 no_pick: True, 8647 x: 1, 8648 y: 1, 8649 ) 8650 guild_goth = _a.Exit( 8651 client_type: 25012, 8652 face: 1322, 8653 move_block: 'all', 8654 name: 'Zunft', 8655 no_pick: True, 8656 ) 8657 guild_goth_2 = _a.Exit( 8658 face: 1322, 8659 move_block: 'all', 8660 name: 'Zunft', 8661 no_pick: True, 8662 x: 1, 8663 ) 8664 guild_goth_3 = _a.Exit( 8665 face: 1322, 8666 name: 'Zunft', 8667 no_pick: True, 8668 y: 1, 8669 ) 8670 guild_goth_4 = _a.Exit( 8671 face: 1322, 8672 name: 'Zunft', 8673 no_pick: True, 8674 x: 1, 8675 y: 1, 8676 ) 8677 t_house1 = _a.Exit( 8678 client_type: 25012, 8679 face: 1323, 8680 move_block: 'all', 8681 name: 'town house', 8682 no_pick: True, 8683 ) 8684 t_house1_2 = _a.Exit( 8685 face: 1323, 8686 move_block: 'all', 8687 name: 'town house', 8688 no_pick: True, 8689 x: 1, 8690 ) 8691 t_house1_3 = _a.Exit( 8692 face: 1323, 8693 name: 'town house', 8694 no_pick: True, 8695 y: 1, 8696 ) 8697 t_house1_4 = _a.Exit( 8698 face: 1323, 8699 name: 'town house', 8700 no_pick: True, 8701 x: 1, 8702 y: 1, 8703 ) 8704 market2 = _a.Exit( 8705 client_type: 25012, 8706 face: 1324, 8707 name: 'market', 8708 no_pick: True, 8709 ) 8710 guildtwo_west = _a.Exit( 8711 client_type: 25012, 8712 face: 1325, 8713 move_block: 'all', 8714 no_pick: True, 8715 ) 8716 guildtwo_2_west = _a.Exit( 8717 face: 1325, 8718 move_block: 'all', 8719 name: 'guild', 8720 no_pick: True, 8721 x: 1, 8722 ) 8723 guildtwo_3_west = _a.Exit( 8724 face: 1325, 8725 name: 'guild', 8726 no_pick: True, 8727 y: 1, 8728 ) 8729 guildtwo_4_west = _a.Exit( 8730 face: 1325, 8731 name: 'guild', 8732 no_pick: True, 8733 x: 1, 8734 y: 1, 8735 ) 8736 church = _a.Exit( 8737 client_type: 25012, 8738 face: 1326, 8739 no_pick: True, 8740 ) 8741 church_2 = _a.Exit( 8742 face: 1326, 8743 name: 'church', 8744 no_pick: True, 8745 x: 1, 8746 ) 8747 church_3 = _a.Exit( 8748 face: 1326, 8749 name: 'church', 8750 no_pick: True, 8751 y: 1, 8752 ) 8753 church_4 = _a.Exit( 8754 face: 1326, 8755 name: 'church', 8756 no_pick: True, 8757 x: 1, 8758 y: 1, 8759 ) 8760 a_bridge1 = _a.Encounter( 8761 face: 1327, 8762 move_on: 'walk', 8763 name: 'bridge', 8764 no_pick: True, 8765 ) 8766 rl_house2 = _a.Exit( 8767 client_type: 25012, 8768 face: 1328, 8769 name: 'appartments', 8770 no_pick: True, 8771 ) 8772 rl_house2_2 = _a.Exit( 8773 face: 1328, 8774 name: 'appartments', 8775 no_pick: True, 8776 x: 1, 8777 ) 8778 rl_house2_3 = _a.Exit( 8779 face: 1328, 8780 name: 'appartments', 8781 no_pick: True, 8782 y: 1, 8783 ) 8784 rl_house2_4 = _a.Exit( 8785 face: 1328, 8786 name: 'appartments', 8787 no_pick: True, 8788 x: 1, 8789 y: 1, 8790 ) 8791 barn_west = _a.Exit( 8792 client_type: 25012, 8793 face: 1329, 8794 name: 'barn', 8795 no_pick: True, 8796 ) 8797 barn_west_2 = _a.Exit( 8798 face: 1329, 8799 name: 'barn', 8800 no_pick: True, 8801 x: 1, 8802 ) 8803 barn_west_3 = _a.Exit( 8804 face: 1329, 8805 name: 'barn', 8806 no_pick: True, 8807 y: 1, 8808 ) 8809 barn_west_4 = _a.Exit( 8810 face: 1329, 8811 name: 'barn', 8812 no_pick: True, 8813 x: 1, 8814 y: 1, 8815 ) 8816 barn_goth = _a.Exit( 8817 client_type: 25012, 8818 face: 1330, 8819 name: 'Scheune', 8820 no_pick: True, 8821 ) 8822 barn_goth_2 = _a.Exit( 8823 face: 1330, 8824 name: 'Scheune', 8825 no_pick: True, 8826 x: 1, 8827 ) 8828 barn_goth_3 = _a.Exit( 8829 face: 1330, 8830 name: 'Scheune', 8831 no_pick: True, 8832 y: 1, 8833 ) 8834 barn_goth_4 = _a.Exit( 8835 face: 1330, 8836 name: 'Scheune', 8837 no_pick: True, 8838 x: 1, 8839 y: 1, 8840 ) 8841 market2_east = _a.Exit( 8842 client_type: 25012, 8843 face: 1331, 8844 name: '\xe5\xb8\x82\xe5\xa0\xb4', 8845 name_pl: 'market', 8846 no_pick: True, 8847 ) 8848 building7_east = _a.Exit( 8849 client_type: 25012, 8850 face: 1332, 8851 move_block: 'all', 8852 name: '\xe5\xbb\xba\xe7\x89\xa9', 8853 name_pl: 'tatemono', 8854 no_pick: True, 8855 ) 8856 building7_2_east = _a.Exit( 8857 face: 1332, 8858 move_block: 'all', 8859 name: '\xe5\xbb\xba\xe7\x89\xa9', 8860 name_pl: 'tatemono', 8861 no_pick: True, 8862 x: 1, 8863 ) 8864 building7_3_east = _a.Exit( 8865 face: 1332, 8866 name: '\xe5\xbb\xba\xe7\x89\xa9', 8867 name_pl: 'tatemono', 8868 no_pick: True, 8869 y: 1, 8870 ) 8871 building7_4_east = _a.Exit( 8872 face: 1332, 8873 name: '\xe5\xbb\xba\xe7\x89\xa9', 8874 name_pl: 'tatemono', 8875 no_pick: True, 8876 x: 1, 8877 y: 1, 8878 ) 8879 market3 = _a.Exit( 8880 client_type: 25012, 8881 face: 1333, 8882 name: 'market', 8883 no_pick: True, 8884 ) 8885 t_house2 = _a.Exit( 8886 client_type: 25012, 8887 face: 1334, 8888 move_block: 'all', 8889 name: 'town house', 8890 no_pick: True, 8891 ) 8892 t_house2_2 = _a.Exit( 8893 face: 1334, 8894 move_block: 'all', 8895 name: 'town house', 8896 no_pick: True, 8897 x: 1, 8898 ) 8899 t_house2_3 = _a.Exit( 8900 face: 1334, 8901 name: 'town house', 8902 no_pick: True, 8903 y: 1, 8904 ) 8905 t_house2_4 = _a.Exit( 8906 face: 1334, 8907 name: 'town house', 8908 no_pick: True, 8909 x: 1, 8910 y: 1, 8911 ) 8912 building2_east = _a.Exit( 8913 client_type: 25012, 8914 face: 1335, 8915 move_block: 'all', 8916 name: '\xe5\xbb\xba\xe7\x89\xa9', 8917 name_pl: 'tatemono', 8918 no_pick: True, 8919 ) 8920 building2_2_east = _a.Exit( 8921 face: 1335, 8922 move_block: 'all', 8923 name: '\xe5\xbb\xba\xe7\x89\xa9', 8924 name_pl: 'tatemono', 8925 no_pick: True, 8926 x: 1, 8927 ) 8928 building2_3_east = _a.Exit( 8929 face: 1335, 8930 name: '\xe5\xbb\xba\xe7\x89\xa9', 8931 name_pl: 'tatemono', 8932 no_pick: True, 8933 y: 1, 8934 ) 8935 building2_4_east = _a.Exit( 8936 face: 1335, 8937 name: '\xe5\xbb\xba\xe7\x89\xa9', 8938 name_pl: 'tatemono', 8939 no_pick: True, 8940 x: 1, 8941 y: 1, 8942 ) 8943 r_house1 = _a.Exit( 8944 client_type: 25012, 8945 face: 1336, 8946 name: 'appartments', 8947 no_pick: True, 8948 ) 8949 barn2_northwest = _a.Exit( 8950 client_type: 25012, 8951 face: 1337, 8952 name: 'barn', 8953 no_pick: True, 8954 ) 8955 barn2_northwest_2 = _a.Exit( 8956 face: 1337, 8957 name: 'barn', 8958 no_pick: True, 8959 x: 1, 8960 ) 8961 barn2_northwest_3 = _a.Exit( 8962 face: 1337, 8963 name: 'barn', 8964 no_pick: True, 8965 y: 1, 8966 ) 8967 barn2_northwest_4 = _a.Exit( 8968 face: 1337, 8969 name: 'barn', 8970 no_pick: True, 8971 x: 1, 8972 y: 1, 8973 ) 8974 guild = _a.Exit( 8975 client_type: 25012, 8976 face: 1338, 8977 move_block: 'all', 8978 no_pick: True, 8979 ) 8980 guild_2 = _a.Exit( 8981 face: 1338, 8982 move_block: 'all', 8983 name: 'guild', 8984 no_pick: True, 8985 x: 1, 8986 ) 8987 guild_3 = _a.Exit( 8988 face: 1338, 8989 name: 'guild', 8990 no_pick: True, 8991 y: 1, 8992 ) 8993 guild_4 = _a.Exit( 8994 face: 1338, 8995 name: 'guild', 8996 no_pick: True, 8997 x: 1, 8998 y: 1, 8999 ) 9000 t_house2_fant = _a.Exit( 9001 client_type: 25012, 9002 face: 1339, 9003 move_block: 'all', 9004 name: 'town house', 9005 no_pick: True, 9006 ) 9007 t_house2_2_fant = _a.Exit( 9008 face: 1339, 9009 move_block: 'all', 9010 name: 'town house', 9011 no_pick: True, 9012 x: 1, 9013 ) 9014 t_house2_3_fant = _a.Exit( 9015 face: 1339, 9016 name: 'town house', 9017 no_pick: True, 9018 y: 1, 9019 ) 9020 t_house2_4_fant = _a.Exit( 9021 face: 1339, 9022 name: 'town house', 9023 no_pick: True, 9024 x: 1, 9025 y: 1, 9026 ) 9027 rl_house3 = _a.Exit( 9028 client_type: 25012, 9029 face: 1340, 9030 name: 'apartments', 9031 no_pick: True, 9032 ) 9033 rl_house3_2 = _a.Exit( 9034 face: 1340, 9035 name: 'apartments', 9036 no_pick: True, 9037 x: 1, 9038 ) 9039 rl_house3_3 = _a.Exit( 9040 face: 1340, 9041 name: 'apartments', 9042 no_pick: True, 9043 y: 1, 9044 ) 9045 rl_house3_4 = _a.Exit( 9046 face: 1340, 9047 name: 'apartments', 9048 no_pick: True, 9049 x: 1, 9050 y: 1, 9051 ) 9052 collesium = _a.Exit( 9053 client_type: 25012, 9054 face: 1341, 9055 name: 'collesium', 9056 no_pick: True, 9057 ) 9058 collesium_2 = _a.Exit( 9059 face: 1341, 9060 name: 'collesium', 9061 no_pick: True, 9062 x: 1, 9063 ) 9064 collesium_3 = _a.Exit( 9065 face: 1341, 9066 name: 'collesium', 9067 no_pick: True, 9068 x: 2, 9069 ) 9070 collesium_4 = _a.Exit( 9071 face: 1341, 9072 name: 'collesium', 9073 no_pick: True, 9074 x: 3, 9075 ) 9076 collesium_5 = _a.Exit( 9077 face: 1341, 9078 name: 'collesium', 9079 no_pick: True, 9080 x: 4, 9081 ) 9082 collesium_6 = _a.Exit( 9083 face: 1341, 9084 name: 'collesium', 9085 no_pick: True, 9086 y: 1, 9087 ) 9088 collesium_7 = _a.Exit( 9089 face: 1341, 9090 name: 'collesium', 9091 no_pick: True, 9092 x: 1, 9093 y: 1, 9094 ) 9095 collesium_8 = _a.Exit( 9096 face: 1341, 9097 name: 'collesium', 9098 no_pick: True, 9099 x: 2, 9100 y: 1, 9101 ) 9102 collesium_9 = _a.Exit( 9103 face: 1341, 9104 name: 'collesium', 9105 no_pick: True, 9106 x: 3, 9107 y: 1, 9108 ) 9109 collesium_10 = _a.Exit( 9110 face: 1341, 9111 name: 'collesium', 9112 no_pick: True, 9113 x: 4, 9114 y: 1, 9115 ) 9116 collesium_11 = _a.Exit( 9117 face: 1341, 9118 name: 'collesium', 9119 no_pick: True, 9120 y: 2, 9121 ) 9122 collesium_12 = _a.Exit( 9123 face: 1341, 9124 name: 'collesium', 9125 no_pick: True, 9126 x: 1, 9127 y: 2, 9128 ) 9129 collesium_13 = _a.Exit( 9130 face: 1341, 9131 name: 'collesium', 9132 no_pick: True, 9133 x: 2, 9134 y: 2, 9135 ) 9136 collesium_14 = _a.Exit( 9137 face: 1341, 9138 name: 'collesium', 9139 no_pick: True, 9140 x: 3, 9141 y: 2, 9142 ) 9143 collesium_15 = _a.Exit( 9144 face: 1341, 9145 name: 'collesium', 9146 no_pick: True, 9147 x: 4, 9148 y: 2, 9149 ) 9150 building9_east = _a.Exit( 9151 client_type: 25012, 9152 face: 1342, 9153 move_block: 'all', 9154 name: '\xe5\xbb\xba\xe7\x89\xa9', 9155 name_pl: 'tatemono', 9156 no_pick: True, 9157 ) 9158 building9_2_east = _a.Exit( 9159 face: 1342, 9160 move_block: 'all', 9161 name: '\xe5\xbb\xba\xe7\x89\xa9', 9162 name_pl: 'tatemono', 9163 no_pick: True, 9164 x: 1, 9165 ) 9166 building9_3_east = _a.Exit( 9167 face: 1342, 9168 name: '\xe5\xbb\xba\xe7\x89\xa9', 9169 name_pl: 'tatemono', 9170 no_pick: True, 9171 y: 1, 9172 ) 9173 building9_4_east = _a.Exit( 9174 face: 1342, 9175 name: '\xe5\xbb\xba\xe7\x89\xa9', 9176 name_pl: 'tatemono', 9177 no_pick: True, 9178 x: 1, 9179 y: 1, 9180 ) 9181 slum3 = _a.Exit( 9182 client_type: 25012, 9183 face: 1343, 9184 move_block: 'all', 9185 name: 'slum', 9186 no_pick: True, 9187 ) 9188 slum3_2 = _a.Exit( 9189 face: 1343, 9190 name: 'slum', 9191 no_pick: True, 9192 y: 1, 9193 ) 9194 s_shop1 = _a.Exit( 9195 client_type: 25012, 9196 face: 1344, 9197 name: 'small shop', 9198 no_pick: True, 9199 ) 9200 r_house2 = _a.Exit( 9201 client_type: 25012, 9202 face: 1345, 9203 name: 'appartments', 9204 no_pick: True, 9205 ) 9206 s_house1 = _a.Exit( 9207 client_type: 25012, 9208 face: 1346, 9209 name: 'house', 9210 no_pick: True, 9211 ) 9212 barn = _a.Exit( 9213 client_type: 25012, 9214 face: 1347, 9215 no_pick: True, 9216 ) 9217 barn_2 = _a.Exit( 9218 face: 1347, 9219 name: 'barn', 9220 no_pick: True, 9221 x: 1, 9222 ) 9223 barn_3 = _a.Exit( 9224 face: 1347, 9225 name: 'barn', 9226 no_pick: True, 9227 y: 1, 9228 ) 9229 barn_4 = _a.Exit( 9230 face: 1347, 9231 name: 'barn', 9232 no_pick: True, 9233 x: 1, 9234 y: 1, 9235 ) 9236 barn2 = _a.Exit( 9237 client_type: 25012, 9238 face: 1348, 9239 no_pick: True, 9240 ) 9241 barn2_2 = _a.Exit( 9242 face: 1348, 9243 name: 'barn', 9244 no_pick: True, 9245 x: 1, 9246 ) 9247 barn2_3 = _a.Exit( 9248 face: 1348, 9249 name: 'barn', 9250 no_pick: True, 9251 y: 1, 9252 ) 9253 barn2_4 = _a.Exit( 9254 face: 1348, 9255 name: 'barn', 9256 no_pick: True, 9257 x: 1, 9258 y: 1, 9259 ) 9260 a_civic = _a.Exit( 9261 client_type: 25012, 9262 face: 1349, 9263 move_block: 'all', 9264 name: 'civic building', 9265 no_pick: True, 9266 ) 9267 a_civic_2 = _a.Exit( 9268 face: 1349, 9269 move_block: 'all', 9270 name: 'civic building', 9271 no_pick: True, 9272 x: 1, 9273 ) 9274 a_civic_3 = _a.Exit( 9275 face: 1349, 9276 name: 'civic building', 9277 no_pick: True, 9278 x: 2, 9279 ) 9280 a_civic_4 = _a.Exit( 9281 face: 1349, 9282 name: 'civic building', 9283 no_pick: True, 9284 y: 1, 9285 ) 9286 a_civic_5 = _a.Exit( 9287 face: 1349, 9288 name: 'civic building', 9289 no_pick: True, 9290 x: 1, 9291 y: 1, 9292 ) 9293 a_civic_6 = _a.Exit( 9294 face: 1349, 9295 name: 'civic building', 9296 no_pick: True, 9297 x: 2, 9298 y: 1, 9299 ) 9300 a_civic_7 = _a.Exit( 9301 face: 1349, 9302 name: 'civic building', 9303 no_pick: True, 9304 y: 2, 9305 ) 9306 a_civic_8 = _a.Exit( 9307 face: 1349, 9308 name: 'civic building', 9309 no_pick: True, 9310 x: 1, 9311 y: 2, 9312 ) 9313 a_civic_9 = _a.Exit( 9314 face: 1349, 9315 name: 'civic building', 9316 no_pick: True, 9317 x: 2, 9318 y: 2, 9319 ) 9320 l_shop1 = _a.Exit( 9321 client_type: 25012, 9322 face: 1350, 9323 move_block: 'all', 9324 name: 'shop', 9325 no_pick: True, 9326 ) 9327 l_shop1_2 = _a.Exit( 9328 face: 1350, 9329 move_block: 'all', 9330 name: 'shop', 9331 no_pick: True, 9332 x: 1, 9333 ) 9334 l_shop1_3 = _a.Exit( 9335 face: 1350, 9336 name: 'shop', 9337 no_pick: True, 9338 y: 1, 9339 ) 9340 l_shop1_4 = _a.Exit( 9341 face: 1350, 9342 name: 'shop', 9343 no_pick: True, 9344 x: 1, 9345 y: 1, 9346 ) 9347 university = _a.Exit( 9348 client_type: 25012, 9349 face: 1351, 9350 name: 'university', 9351 no_pick: True, 9352 ) 9353 university_2 = _a.Exit( 9354 face: 1351, 9355 name: 'university', 9356 no_pick: True, 9357 x: 1, 9358 ) 9359 university_3 = _a.Exit( 9360 face: 1351, 9361 name: 'university', 9362 no_pick: True, 9363 x: 2, 9364 ) 9365 university_4 = _a.Exit( 9366 face: 1351, 9367 name: 'university', 9368 no_pick: True, 9369 x: 3, 9370 ) 9371 university_5 = _a.Exit( 9372 face: 1351, 9373 name: 'university', 9374 no_pick: True, 9375 x: 4, 9376 ) 9377 university_6 = _a.Exit( 9378 face: 1351, 9379 name: 'university', 9380 no_pick: True, 9381 y: 1, 9382 ) 9383 university_7 = _a.Exit( 9384 face: 1351, 9385 name: 'university', 9386 no_pick: True, 9387 x: 1, 9388 y: 1, 9389 ) 9390 university_8 = _a.Exit( 9391 face: 1351, 9392 name: 'university', 9393 no_pick: True, 9394 x: 2, 9395 y: 1, 9396 ) 9397 university_9 = _a.Exit( 9398 face: 1351, 9399 name: 'university', 9400 no_pick: True, 9401 x: 3, 9402 y: 1, 9403 ) 9404 university_10 = _a.Exit( 9405 face: 1351, 9406 name: 'university', 9407 no_pick: True, 9408 x: 4, 9409 y: 1, 9410 ) 9411 university_11 = _a.Exit( 9412 face: 1351, 9413 name: 'university', 9414 no_pick: True, 9415 y: 2, 9416 ) 9417 university_12 = _a.Exit( 9418 face: 1351, 9419 name: 'university', 9420 no_pick: True, 9421 x: 1, 9422 y: 2, 9423 ) 9424 university_13 = _a.Exit( 9425 face: 1351, 9426 name: 'university', 9427 no_pick: True, 9428 x: 2, 9429 y: 2, 9430 ) 9431 university_14 = _a.Exit( 9432 face: 1351, 9433 name: 'university', 9434 no_pick: True, 9435 x: 3, 9436 y: 2, 9437 ) 9438 university_15 = _a.Exit( 9439 face: 1351, 9440 name: 'university', 9441 no_pick: True, 9442 x: 4, 9443 y: 2, 9444 ) 9445 university_16 = _a.Exit( 9446 face: 1351, 9447 name: 'university', 9448 no_pick: True, 9449 y: 3, 9450 ) 9451 university_17 = _a.Exit( 9452 face: 1351, 9453 name: 'university', 9454 no_pick: True, 9455 x: 1, 9456 y: 3, 9457 ) 9458 university_18 = _a.Exit( 9459 face: 1351, 9460 name: 'university', 9461 no_pick: True, 9462 x: 2, 9463 y: 3, 9464 ) 9465 university_19 = _a.Exit( 9466 face: 1351, 9467 name: 'university', 9468 no_pick: True, 9469 x: 3, 9470 y: 3, 9471 ) 9472 university_20 = _a.Exit( 9473 face: 1351, 9474 name: 'university', 9475 no_pick: True, 9476 x: 4, 9477 y: 3, 9478 ) 9479 courthouse = _a.Exit( 9480 client_type: 25012, 9481 face: 1352, 9482 move_block: 'all', 9483 no_pick: True, 9484 ) 9485 courthouse_2 = _a.Exit( 9486 face: 1352, 9487 move_block: 'all', 9488 name: 'courthouse', 9489 no_pick: True, 9490 x: 1, 9491 ) 9492 courthouse_3 = _a.Exit( 9493 face: 1352, 9494 name: 'courthouse', 9495 no_pick: True, 9496 y: 1, 9497 ) 9498 courthouse_4 = _a.Exit( 9499 face: 1352, 9500 name: 'courthouse', 9501 no_pick: True, 9502 x: 1, 9503 y: 1, 9504 ) 9505 guild2 = _a.Exit( 9506 client_type: 25012, 9507 face: 1353, 9508 move_block: 'all', 9509 name: 'guild', 9510 no_pick: True, 9511 ) 9512 guild2_2 = _a.Exit( 9513 face: 1353, 9514 move_block: 'all', 9515 name: 'guild', 9516 no_pick: True, 9517 x: 1, 9518 ) 9519 guild2_3 = _a.Exit( 9520 face: 1353, 9521 name: 'guild', 9522 no_pick: True, 9523 y: 1, 9524 ) 9525 guild2_4 = _a.Exit( 9526 face: 1353, 9527 name: 'guild', 9528 no_pick: True, 9529 x: 1, 9530 y: 1, 9531 ) 9532 building6_east = _a.Exit( 9533 client_type: 25012, 9534 face: 1354, 9535 move_block: 'all', 9536 name: '\xe5\xbb\xba\xe7\x89\xa9', 9537 name_pl: 'tatemono', 9538 no_pick: True, 9539 ) 9540 building6_2_east = _a.Exit( 9541 face: 1354, 9542 move_block: 'all', 9543 name: '\xe5\xbb\xba\xe7\x89\xa9', 9544 name_pl: 'tatemono', 9545 no_pick: True, 9546 x: 1, 9547 ) 9548 building6_3_east = _a.Exit( 9549 face: 1354, 9550 name: '\xe5\xbb\xba\xe7\x89\xa9', 9551 name_pl: 'tatemono', 9552 no_pick: True, 9553 y: 1, 9554 ) 9555 building6_4_east = _a.Exit( 9556 face: 1354, 9557 name: '\xe5\xbb\xba\xe7\x89\xa9', 9558 name_pl: 'tatemono', 9559 no_pick: True, 9560 x: 1, 9561 y: 1, 9562 ) 9563 zoo_1 = _a.Exit( 9564 client_type: 25012, 9565 face: 1355, 9566 name: 'zoo', 9567 no_pick: True, 9568 ) 9569 zoo_2 = _a.Exit( 9570 face: 1355, 9571 name: 'zoo', 9572 no_pick: True, 9573 x: 1, 9574 ) 9575 zoo_3 = _a.Exit( 9576 face: 1355, 9577 name: 'zoo', 9578 no_pick: True, 9579 y: 1, 9580 ) 9581 zoo_4 = _a.Exit( 9582 face: 1355, 9583 name: 'zoo', 9584 no_pick: True, 9585 x: 1, 9586 y: 1, 9587 ) 9588 slum1 = _a.Exit( 9589 client_type: 25012, 9590 face: 1356, 9591 move_block: 'all', 9592 name: 'slum', 9593 no_pick: True, 9594 ) 9595 slum1_2 = _a.Exit( 9596 face: 1356, 9597 name: 'slum', 9598 no_pick: True, 9599 y: 1, 9600 ) 9601 church_goth = _a.Exit( 9602 client_type: 25012, 9603 face: 1357, 9604 name: 'Kirche', 9605 no_pick: True, 9606 ) 9607 church_2_goth = _a.Exit( 9608 face: 1357, 9609 name: 'Kirche', 9610 no_pick: True, 9611 x: 1, 9612 ) 9613 church_3_goth = _a.Exit( 9614 face: 1357, 9615 name: 'Kirche', 9616 no_pick: True, 9617 y: 1, 9618 ) 9619 church_4_goth = _a.Exit( 9620 face: 1357, 9621 name: 'Kirche', 9622 no_pick: True, 9623 x: 1, 9624 y: 1, 9625 ) 9626 market3_east = _a.Exit( 9627 client_type: 25012, 9628 face: 1358, 9629 name: '\xe5\xb8\x82\xe5\xa0\xb4', 9630 name_pl: 'market', 9631 no_pick: True, 9632 ) 9633 market1 = _a.Exit( 9634 client_type: 25012, 9635 face: 1359, 9636 name: 'market', 9637 no_pick: True, 9638 ) 9639 prison_fant = _a.Exit( 9640 client_type: 25012, 9641 face: 1360, 9642 move_block: 'all', 9643 name: 'prison', 9644 no_pick: True, 9645 ) 9646 prison_2_fant = _a.Exit( 9647 face: 1360, 9648 move_block: 'all', 9649 name: 'prison', 9650 no_pick: True, 9651 x: 1, 9652 ) 9653 prison_3_fant = _a.Exit( 9654 face: 1360, 9655 name: 'prison', 9656 no_pick: True, 9657 y: 1, 9658 ) 9659 prison_4_fant = _a.Exit( 9660 face: 1360, 9661 name: 'prison', 9662 no_pick: True, 9663 x: 1, 9664 y: 1, 9665 ) 9666 building1_east = _a.Exit( 9667 client_type: 25012, 9668 face: 1361, 9669 move_block: 'all', 9670 name: '\xe5\xbb\xba\xe7\x89\xa9', 9671 name_pl: 'tatemono', 9672 no_pick: True, 9673 ) 9674 building1_2_east = _a.Exit( 9675 face: 1361, 9676 move_block: 'all', 9677 name: '\xe5\xbb\xba\xe7\x89\xa9', 9678 name_pl: 'tatemono', 9679 no_pick: True, 9680 x: 1, 9681 ) 9682 building1_3_east = _a.Exit( 9683 face: 1361, 9684 name: '\xe5\xbb\xba\xe7\x89\xa9', 9685 name_pl: 'tatemono', 9686 no_pick: True, 9687 y: 1, 9688 ) 9689 building1_4_east = _a.Exit( 9690 face: 1361, 9691 name: '\xe5\xbb\xba\xe7\x89\xa9', 9692 name_pl: 'tatemono', 9693 no_pick: True, 9694 x: 1, 9695 y: 1, 9696 ) 9697 guild_fant = _a.Exit( 9698 client_type: 25012, 9699 face: 1362, 9700 move_block: 'all', 9701 no_pick: True, 9702 ) 9703 guild_2_fant = _a.Exit( 9704 face: 1362, 9705 move_block: 'all', 9706 name: 'guild', 9707 no_pick: True, 9708 x: 1, 9709 ) 9710 guild_3_fant = _a.Exit( 9711 face: 1362, 9712 name: 'guild', 9713 no_pick: True, 9714 y: 1, 9715 ) 9716 guild_4_fant = _a.Exit( 9717 face: 1362, 9718 name: 'guild', 9719 no_pick: True, 9720 x: 1, 9721 y: 1, 9722 ) 9723 building4_east = _a.Exit( 9724 client_type: 25012, 9725 face: 1363, 9726 move_block: 'all', 9727 name: '\xe5\xbb\xba\xe7\x89\xa9', 9728 name_pl: 'tatemono', 9729 no_pick: True, 9730 ) 9731 building4_2_east = _a.Exit( 9732 face: 1363, 9733 move_block: 'all', 9734 name: '\xe5\xbb\xba\xe7\x89\xa9', 9735 name_pl: 'tatemono', 9736 no_pick: True, 9737 x: 1, 9738 ) 9739 building4_3_east = _a.Exit( 9740 face: 1363, 9741 name: '\xe5\xbb\xba\xe7\x89\xa9', 9742 name_pl: 'tatemono', 9743 no_pick: True, 9744 y: 1, 9745 ) 9746 building4_4_east = _a.Exit( 9747 face: 1363, 9748 name: '\xe5\xbb\xba\xe7\x89\xa9', 9749 name_pl: 'tatemono', 9750 no_pick: True, 9751 x: 1, 9752 y: 1, 9753 ) 9754 market1_east = _a.Exit( 9755 client_type: 25012, 9756 face: 1364, 9757 name: '\xe5\xb8\x82\xe5\xa0\xb4', 9758 name_pl: 'market', 9759 no_pick: True, 9760 ) 9761 building8_east = _a.Exit( 9762 client_type: 25012, 9763 face: 1365, 9764 move_block: 'all', 9765 name: '\xe5\xbb\xba\xe7\x89\xa9', 9766 name_pl: 'tatemono', 9767 no_pick: True, 9768 ) 9769 building8_2_east = _a.Exit( 9770 face: 1365, 9771 move_block: 'all', 9772 name: '\xe5\xbb\xba\xe7\x89\xa9', 9773 name_pl: 'tatemono', 9774 no_pick: True, 9775 x: 1, 9776 ) 9777 building8_3_east = _a.Exit( 9778 face: 1365, 9779 name: '\xe5\xbb\xba\xe7\x89\xa9', 9780 name_pl: 'tatemono', 9781 no_pick: True, 9782 y: 1, 9783 ) 9784 building8_4_east = _a.Exit( 9785 face: 1365, 9786 name: '\xe5\xbb\xba\xe7\x89\xa9', 9787 name_pl: 'tatemono', 9788 no_pick: True, 9789 x: 1, 9790 y: 1, 9791 ) 9792 guild_west = _a.Exit( 9793 client_type: 25012, 9794 face: 1366, 9795 move_block: 'all', 9796 no_pick: True, 9797 ) 9798 guild_2_west = _a.Exit( 9799 face: 1366, 9800 move_block: 'all', 9801 name: 'guild', 9802 no_pick: True, 9803 x: 1, 9804 ) 9805 guild_3_west = _a.Exit( 9806 face: 1366, 9807 name: 'guild', 9808 no_pick: True, 9809 y: 1, 9810 ) 9811 guild_4_west = _a.Exit( 9812 face: 1366, 9813 name: 'guild', 9814 no_pick: True, 9815 x: 1, 9816 y: 1, 9817 ) 9818 a_bridge2 = _a.Encounter( 9819 face: 1367, 9820 move_on: 'walk', 9821 name: 'bridge', 9822 no_pick: True, 9823 ) 9824 guild_northwest = _a.Exit( 9825 face: 1368, 9826 move_block: 'all', 9827 no_pick: True, 9828 ) 9829 guild_2_northwest = _a.Exit( 9830 face: 1368, 9831 move_block: 'all', 9832 name: 'guild', 9833 no_pick: True, 9834 x: 1, 9835 ) 9836 guild_3_northwest = _a.Exit( 9837 face: 1368, 9838 name: 'guild', 9839 no_pick: True, 9840 y: 1, 9841 ) 9842 guild_4_northwest = _a.Exit( 9843 face: 1368, 9844 name: 'guild', 9845 no_pick: True, 9846 x: 1, 9847 y: 1, 9848 ) 9849 building3_east = _a.Exit( 9850 client_type: 25012, 9851 face: 1369, 9852 move_block: 'all', 9853 name: '\xe5\xbb\xba\xe7\x89\xa9', 9854 name_pl: 'tatemono', 9855 no_pick: True, 9856 ) 9857 building3_2_east = _a.Exit( 9858 face: 1369, 9859 move_block: 'all', 9860 name: '\xe5\xbb\xba\xe7\x89\xa9', 9861 name_pl: 'tatemono', 9862 no_pick: True, 9863 x: 1, 9864 ) 9865 building3_3_east = _a.Exit( 9866 face: 1369, 9867 name: '\xe5\xbb\xba\xe7\x89\xa9', 9868 name_pl: 'tatemono', 9869 no_pick: True, 9870 y: 1, 9871 ) 9872 building3_4_east = _a.Exit( 9873 face: 1369, 9874 name: '\xe5\xbb\xba\xe7\x89\xa9', 9875 name_pl: 'tatemono', 9876 no_pick: True, 9877 x: 1, 9878 y: 1, 9879 ) 9880 church_fant = _a.Exit( 9881 client_type: 25012, 9882 face: 1370, 9883 name: 'church', 9884 no_pick: True, 9885 ) 9886 church_2_fant = _a.Exit( 9887 face: 1370, 9888 name: 'church', 9889 no_pick: True, 9890 x: 1, 9891 ) 9892 church_3_fant = _a.Exit( 9893 face: 1370, 9894 name: 'church', 9895 no_pick: True, 9896 y: 1, 9897 ) 9898 church_4_fant = _a.Exit( 9899 face: 1370, 9900 name: 'church', 9901 no_pick: True, 9902 x: 1, 9903 y: 1, 9904 ) 9905 s_shop2 = _a.Exit( 9906 client_type: 25012, 9907 face: 1371, 9908 name: 'small shop', 9909 no_pick: True, 9910 ) 9911 prison = _a.Exit( 9912 client_type: 25012, 9913 face: 1372, 9914 move_block: 'all', 9915 no_pick: True, 9916 ) 9917 prison_2 = _a.Exit( 9918 face: 1372, 9919 move_block: 'all', 9920 name: 'prison', 9921 no_pick: True, 9922 x: 1, 9923 ) 9924 prison_3 = _a.Exit( 9925 face: 1372, 9926 name: 'prison', 9927 no_pick: True, 9928 y: 1, 9929 ) 9930 prison_4 = _a.Exit( 9931 face: 1372, 9932 name: 'prison', 9933 no_pick: True, 9934 x: 1, 9935 y: 1, 9936 ) 9937 rl_house1 = _a.Exit( 9938 client_type: 25012, 9939 face: 1373, 9940 name: 'appartments', 9941 no_pick: True, 9942 ) 9943 rl_house1_2 = _a.Exit( 9944 face: 1373, 9945 name: 'appartments', 9946 no_pick: True, 9947 x: 1, 9948 ) 9949 rl_house1_3 = _a.Exit( 9950 face: 1373, 9951 name: 'appartments', 9952 no_pick: True, 9953 y: 1, 9954 ) 9955 rl_house1_4 = _a.Exit( 9956 face: 1373, 9957 name: 'appartments', 9958 no_pick: True, 9959 x: 1, 9960 y: 1, 9961 ) 9962 slum2 = _a.Exit( 9963 client_type: 25012, 9964 face: 1374, 9965 move_block: 'all', 9966 name: 'slum', 9967 no_pick: True, 9968 ) 9969 slum2_2 = _a.Exit( 9970 face: 1374, 9971 name: 'slum', 9972 no_pick: True, 9973 y: 1, 9974 ) 9975 building10_east = _a.Exit( 9976 client_type: 25012, 9977 face: 1375, 9978 move_block: 'all', 9979 name: '\xe5\xbb\xba\xe7\x89\xa9', 9980 name_pl: 'tatemono', 9981 no_pick: True, 9982 ) 9983 building10_2_east = _a.Exit( 9984 face: 1375, 9985 move_block: 'all', 9986 name: '\xe5\xbb\xba\xe7\x89\xa9', 9987 name_pl: 'tatemono', 9988 no_pick: True, 9989 x: 1, 9990 ) 9991 building10_3_east = _a.Exit( 9992 face: 1375, 9993 name: '\xe5\xbb\xba\xe7\x89\xa9', 9994 name_pl: 'tatemono', 9995 no_pick: True, 9996 y: 1, 9997 ) 9998 building10_4_east = _a.Exit( 9999 face: 1375, 10000 name: '\xe5\xbb\xba\xe7\x89\xa9', 10001 name_pl: 'tatemono', 10002 no_pick: True, 10003 x: 1, 10004 y: 1, 10005 ) 10006 rl_house_west = _a.Exit( 10007 client_type: 25012, 10008 face: 1376, 10009 name: 'apartments', 10010 no_pick: True, 10011 ) 10012 rl_house_west_2 = _a.Exit( 10013 face: 1376, 10014 name: 'apartments', 10015 no_pick: True, 10016 x: 1, 10017 ) 10018 rl_house_west_3 = _a.Exit( 10019 face: 1376, 10020 name: 'apartments', 10021 no_pick: True, 10022 y: 1, 10023 ) 10024 rl_house_west_4 = _a.Exit( 10025 face: 1376, 10026 name: 'apartments', 10027 no_pick: True, 10028 x: 1, 10029 y: 1, 10030 ) 10031 building5_east = _a.Exit( 10032 client_type: 25012, 10033 face: 1377, 10034 move_block: 'all', 10035 name: '\xe5\xbb\xba\xe7\x89\xa9', 10036 name_pl: 'tatemono', 10037 no_pick: True, 10038 ) 10039 building5_2_east = _a.Exit( 10040 face: 1377, 10041 move_block: 'all', 10042 name: '\xe5\xbb\xba\xe7\x89\xa9', 10043 name_pl: 'tatemono', 10044 no_pick: True, 10045 x: 1, 10046 ) 10047 building5_3_east = _a.Exit( 10048 face: 1377, 10049 name: '\xe5\xbb\xba\xe7\x89\xa9', 10050 name_pl: 'tatemono', 10051 no_pick: True, 10052 y: 1, 10053 ) 10054 building5_4_east = _a.Exit( 10055 face: 1377, 10056 name: '\xe5\xbb\xba\xe7\x89\xa9', 10057 name_pl: 'tatemono', 10058 no_pick: True, 10059 x: 1, 10060 y: 1, 10061 ) 10062 house_1 = _a.Exit( 10063 client_type: 25012, 10064 face: 1378, 10065 name: 'house', 10066 no_pick: True, 10067 ) 10068 chess_club = _a.Exit( 10069 client_type: 25012, 10070 face: 1379, 10071 name: 'chess club', 10072 no_pick: True, 10073 ) 10074 house2_east = _a.Exit( 10075 client_type: 25012, 10076 face: 1380, 10077 name: '\xe4\xbd\x8f\xe5\xb1\x85', 10078 name_pl: 'jyuukyo', 10079 no_pick: True, 10080 ) 10081 farmhouse = _a.Exit( 10082 client_type: 25012, 10083 face: 1381, 10084 name: 'farmhouse', 10085 no_pick: True, 10086 ) 10087 farmhouse_2 = _a.Exit( 10088 face: 1381, 10089 name: 'farmhouse', 10090 no_pick: True, 10091 x: 1, 10092 ) 10093 inn_northwest = _a.Exit( 10094 client_type: 25012, 10095 face: 1382, 10096 name: 'inn', 10097 no_pick: True, 10098 ) 10099 inn_northwest_2 = _a.Exit( 10100 face: 1382, 10101 name: 'inn', 10102 no_pick: True, 10103 x: 1, 10104 ) 10105 woodhouse = _a.Exit( 10106 client_type: 25012, 10107 face: 1383, 10108 no_pick: True, 10109 ) 10110 small_temple2 = _a.Exit( 10111 client_type: 25012, 10112 face: 1384, 10113 name: 'small temple', 10114 no_pick: True, 10115 ) 10116 minihouse = _a.Exit( 10117 client_type: 25012, 10118 face: 1385, 10119 name: 'small house', 10120 no_pick: True, 10121 ) 10122 small_temple = _a.Exit( 10123 client_type: 25012, 10124 face: 1386, 10125 name: 'small temple', 10126 no_pick: True, 10127 ) 10128 tavern = _a.Exit( 10129 client_type: 25012, 10130 face: 1387, 10131 name: 'tavern', 10132 no_pick: True, 10133 ) 10134 inn = _a.Exit( 10135 client_type: 25012, 10136 face: 1388, 10137 name: 'inn', 10138 no_pick: True, 10139 ) 10140 inn_2 = _a.Exit( 10141 face: 1388, 10142 name: 'inn', 10143 no_pick: True, 10144 x: 1, 10145 ) 10146 house_small = _a.Exit( 10147 client_type: 25012, 10148 face: 1389, 10149 name: 'small house', 10150 no_pick: True, 10151 ) 10152 house1_east = _a.Exit( 10153 client_type: 25012, 10154 face: 1390, 10155 name: '\xe4\xbd\x8f\xe5\xb1\x85', 10156 name_pl: 'jyuukyo', 10157 no_pick: True, 10158 ) 10159 hut_vert = _a.Exit( 10160 face: 1391, 10161 name: 'hut', 10162 no_pick: True, 10163 ) 10164 hut_vert_2 = _a.Exit( 10165 face: 1391, 10166 name: 'hut', 10167 no_pick: True, 10168 y: 1, 10169 ) 10170 inn_west = _a.Exit( 10171 client_type: 25012, 10172 face: 1392, 10173 name: 'inn', 10174 no_pick: True, 10175 ) 10176 inn_west_2 = _a.Exit( 10177 face: 1392, 10178 name: 'inn', 10179 no_pick: True, 10180 x: 1, 10181 ) 10182 house_up = _a.Exit( 10183 client_type: 25012, 10184 face: 1393, 10185 name: 'house', 10186 no_pick: True, 10187 ) 10188 house_up_2 = _a.Exit( 10189 face: 1393, 10190 name: 'house', 10191 no_pick: True, 10192 y: 1, 10193 ) 10194 inn_goth = _a.Exit( 10195 client_type: 25012, 10196 face: 1394, 10197 name: 'Gasthaus', 10198 no_pick: True, 10199 ) 10200 inn_goth_2 = _a.Exit( 10201 face: 1394, 10202 name: 'Gasthaus', 10203 no_pick: True, 10204 x: 1, 10205 ) 10206 inn_fant = _a.Exit( 10207 client_type: 25012, 10208 face: 1395, 10209 name: 'inn', 10210 no_pick: True, 10211 ) 10212 inn_fant_2 = _a.Exit( 10213 face: 1395, 10214 name: 'inn', 10215 no_pick: True, 10216 x: 1, 10217 ) 10218 hut_hori = _a.Exit( 10219 face: 1396, 10220 name: 'hut', 10221 no_pick: True, 10222 ) 10223 hut_hori_2 = _a.Exit( 10224 face: 1396, 10225 name: 'hut', 10226 no_pick: True, 10227 x: 1, 10228 ) 10229 house_largish = _a.Exit( 10230 client_type: 25012, 10231 face: 1397, 10232 name: 'house', 10233 no_pick: True, 10234 ) 10235 house_largish_2 = _a.Exit( 10236 face: 1397, 10237 name: 'house', 10238 no_pick: True, 10239 x: 1, 10240 ) 10241 house_larg_west = _a.Exit( 10242 client_type: 25012, 10243 face: 1398, 10244 name: 'house', 10245 no_pick: True, 10246 ) 10247 house_larg_west_2 = _a.Exit( 10248 face: 1398, 10249 name: 'house', 10250 no_pick: True, 10251 x: 1, 10252 ) 10253 hut = _a.Exit( 10254 client_type: 25012, 10255 face: 1399, 10256 no_pick: True, 10257 ) 10258 house_2 = _a.Exit( 10259 client_type: 25012, 10260 face: 1400, 10261 name: 'house', 10262 no_pick: True, 10263 ) 10264 house_long = _a.Exit( 10265 client_type: 25012, 10266 face: 1401, 10267 name: 'house', 10268 no_pick: True, 10269 ) 10270 house_long_2 = _a.Exit( 10271 face: 1401, 10272 name: 'house', 10273 no_pick: True, 10274 x: 1, 10275 ) 10276 fort = _a.Exit( 10277 client_type: 25012, 10278 face: 1402, 10279 name: 'fortress', 10280 no_pick: True, 10281 ) 10282 fort_2 = _a.Exit( 10283 face: 1402, 10284 name: 'fortress', 10285 no_pick: True, 10286 x: 1, 10287 ) 10288 fort_3 = _a.Exit( 10289 face: 1402, 10290 name: 'fortress', 10291 no_pick: True, 10292 y: 1, 10293 ) 10294 fort_4 = _a.Exit( 10295 face: 1402, 10296 name: 'fortress', 10297 no_pick: True, 10298 x: 1, 10299 y: 1, 10300 ) 10301 fort_sym = _a.Exit( 10302 client_type: 25012, 10303 face: 1403, 10304 name: 'fortress', 10305 no_pick: True, 10306 ) 10307 city_tower_east = _a.Exit( 10308 client_type: 25012, 10309 face: 1404, 10310 name: '\xe5\xa1\x94', 10311 name_pl: 'tou', 10312 no_pick: True, 10313 ) 10314 city_tower_east_2 = _a.Exit( 10315 face: 1404, 10316 name: '\xe5\xa1\x94', 10317 name_pl: 'tou', 10318 no_pick: True, 10319 y: 1, 10320 ) 10321 observatory_tower = _a.Exit( 10322 client_type: 25012, 10323 face: 1405, 10324 name: 'observatory tower', 10325 no_pick: True, 10326 ) 10327 observatory_tower_2 = _a.Exit( 10328 face: 1405, 10329 name: 'observatory tower', 10330 no_pick: True, 10331 x: 1, 10332 ) 10333 observatory_tower_3 = _a.Exit( 10334 face: 1405, 10335 name: 'observatory tower', 10336 no_pick: True, 10337 y: 1, 10338 ) 10339 observatory_tower_4 = _a.Exit( 10340 face: 1405, 10341 name: 'observatory tower', 10342 no_pick: True, 10343 x: 1, 10344 y: 1, 10345 ) 10346 city_tower_northwest = _a.Exit( 10347 face: 1406, 10348 name: 'tower', 10349 no_pick: True, 10350 ) 10351 city_tower_northwest_2 = _a.Exit( 10352 face: 1406, 10353 name: 'tower', 10354 no_pick: True, 10355 y: 1, 10356 ) 10357 city_tower_fant = _a.Exit( 10358 client_type: 25012, 10359 face: 1407, 10360 name: 'tower', 10361 no_pick: True, 10362 ) 10363 city_tower_fant_2 = _a.Exit( 10364 face: 1407, 10365 name: 'tower', 10366 no_pick: True, 10367 y: 1, 10368 ) 10369 city_tower = _a.Exit( 10370 client_type: 25012, 10371 face: 1408, 10372 name: 'tower', 10373 no_pick: True, 10374 ) 10375 city_tower_2 = _a.Exit( 10376 face: 1408, 10377 name: 'tower', 10378 no_pick: True, 10379 y: 1, 10380 ) 10381 outpost_tower_goth = _a.Exit( 10382 client_type: 25012, 10383 face: 1409, 10384 name: 'Au\xc3\x9fenpostenwachturm', 10385 no_pick: True, 10386 ) 10387 outpost_tower_goth_2 = _a.Exit( 10388 face: 1409, 10389 name: 'Au\xc3\x9fenpostenwachturm', 10390 no_pick: True, 10391 x: 1, 10392 ) 10393 outpost_tower_goth_3 = _a.Exit( 10394 face: 1409, 10395 name: 'Au\xc3\x9fenpostenwachturm', 10396 no_pick: True, 10397 y: 1, 10398 ) 10399 outpost_tower_goth_4 = _a.Exit( 10400 face: 1409, 10401 name: 'Au\xc3\x9fenpostenwachturm', 10402 no_pick: True, 10403 x: 1, 10404 y: 1, 10405 ) 10406 tower_tob_goth = _a.Exit( 10407 client_type: 25012, 10408 face: 1410, 10409 name: 'Turm', 10410 no_pick: True, 10411 ) 10412 tower_tob_fant = _a.Exit( 10413 client_type: 25012, 10414 face: 1411, 10415 name: 'tower', 10416 no_pick: True, 10417 ) 10418 ruined_tower = _a.Exit( 10419 client_type: 25012, 10420 face: 1412, 10421 name: 'ruined tower', 10422 no_pick: True, 10423 ) 10424 ruined_tower_2 = _a.Exit( 10425 face: 1412, 10426 name: 'ruined_tower', 10427 no_pick: True, 10428 y: 1, 10429 ) 10430 tower_tob_northwest = _a.Exit( 10431 face: 1413, 10432 name: 'tower', 10433 no_pick: True, 10434 ) 10435 city_tower_west = _a.Exit( 10436 client_type: 25012, 10437 face: 1414, 10438 name: 'tower', 10439 no_pick: True, 10440 ) 10441 city_tower_west_2 = _a.Exit( 10442 face: 1414, 10443 name: 'tower', 10444 no_pick: True, 10445 y: 1, 10446 ) 10447 tower_a = _a.Exit( 10448 client_type: 25012, 10449 face: 1415, 10450 name: 'tower', 10451 no_pick: True, 10452 ) 10453 tower_b = _a.Exit( 10454 face: 1415, 10455 name: 'tower', 10456 no_pick: True, 10457 y: 1, 10458 ) 10459 outpost_tower = _a.Exit( 10460 client_type: 25012, 10461 face: 1416, 10462 name: 'outpost tower', 10463 no_pick: True, 10464 ) 10465 outpost_tower_2 = _a.Exit( 10466 face: 1416, 10467 name: 'outpost tower', 10468 no_pick: True, 10469 x: 1, 10470 ) 10471 outpost_tower_3 = _a.Exit( 10472 face: 1416, 10473 name: 'outpost tower', 10474 no_pick: True, 10475 y: 1, 10476 ) 10477 outpost_tower_4 = _a.Exit( 10478 face: 1416, 10479 name: 'outpost tower', 10480 no_pick: True, 10481 x: 1, 10482 y: 1, 10483 ) 10484 s_tower2 = _a.Exit( 10485 client_type: 25012, 10486 face: 1417, 10487 move_block: 'all', 10488 name: 'spiral tower', 10489 no_pick: True, 10490 ) 10491 s_tower2_2 = _a.Exit( 10492 face: 1417, 10493 name: 'spiral tower', 10494 no_pick: True, 10495 y: 1, 10496 ) 10497 s_tower1 = _a.Exit( 10498 client_type: 25012, 10499 face: 1418, 10500 move_block: 'all', 10501 name: 'spiral tower', 10502 no_pick: True, 10503 ) 10504 s_tower1_2 = _a.Exit( 10505 face: 1418, 10506 name: 'spiral tower', 10507 no_pick: True, 10508 y: 1, 10509 ) 10510 tower_tob = _a.Exit( 10511 client_type: 25012, 10512 face: 1419, 10513 name: 'tower', 10514 no_pick: True, 10515 ) 10516 city_tower_goth = _a.Exit( 10517 client_type: 25012, 10518 face: 1420, 10519 name: 'Wachturm', 10520 no_pick: True, 10521 ) 10522 city_tower_goth_2 = _a.Exit( 10523 face: 1420, 10524 name: 'Wachturm', 10525 no_pick: True, 10526 y: 1, 10527 ) 10528 pagoda_tower_east = _a.Exit( 10529 client_type: 25012, 10530 face: 1421, 10531 name: '\xe5\xa1\x94', 10532 name_pl: 'tou', 10533 no_pick: True, 10534 ) 10535 pagoda_tower_2_east = _a.Exit( 10536 face: 1421, 10537 name: '\xe5\xa1\x94', 10538 name_pl: 'tou', 10539 no_pick: True, 10540 x: 1, 10541 ) 10542 pagoda_tower_3_east = _a.Exit( 10543 face: 1421, 10544 name: '\xe5\xa1\x94', 10545 name_pl: 'tou', 10546 no_pick: True, 10547 y: 1, 10548 ) 10549 pagoda_tower_4_east = _a.Exit( 10550 face: 1421, 10551 name: '\xe5\xa1\x94', 10552 name_pl: 'tou', 10553 no_pick: True, 10554 x: 1, 10555 y: 1, 10556 ) 10557 pagoda_tower_5_east = _a.Exit( 10558 face: 1421, 10559 name: '\xe5\xa1\x94', 10560 name_pl: 'tou', 10561 no_pick: True, 10562 y: 2, 10563 ) 10564 pagoda_tower_6_east = _a.Exit( 10565 face: 1421, 10566 name: '\xe5\xa1\x94', 10567 name_pl: 'tou', 10568 no_pick: True, 10569 x: 1, 10570 y: 2, 10571 ) 10572 wizard_tower = _a.Exit( 10573 client_type: 25012, 10574 face: 1422, 10575 name: 'tower', 10576 no_pick: True, 10577 speed: -0.3, 10578 ) 10579 wizard_tower2 = _a.Exit( 10580 face: 1422, 10581 name: 'tower', 10582 no_pick: True, 10583 y: 1, 10584 ) 10585 fountain = _a.Encounter( 10586 face: 1423, 10587 move_on: 'walk', 10588 name: 'fountain', 10589 no_pick: True, 10590 speed: 0.5, 10591 ) 10592 s_bungalow = _a.Exit( 10593 face: 1424, 10594 no_pick: True, 10595 ) 10596 s_inn = _a.Exit( 10597 face: 1425, 10598 name: 'snowed inn', 10599 no_pick: True, 10600 ) 10601 s_inn_2 = _a.Exit( 10602 face: 1425, 10603 name: 'snowed inn', 10604 no_pick: True, 10605 x: 1, 10606 ) 10607 s_castle = _a.Exit( 10608 face: 1426, 10609 name: 'castle', 10610 no_pick: True, 10611 ) 10612 s_castle_b = _a.Exit( 10613 face: 1426, 10614 name: 'castle', 10615 no_pick: True, 10616 x: 1, 10617 ) 10618 s_castle_c = _a.Exit( 10619 face: 1426, 10620 name: 'castle', 10621 no_pick: True, 10622 y: 1, 10623 ) 10624 s_castle_d = _a.Exit( 10625 face: 1426, 10626 name: 'castle', 10627 no_pick: True, 10628 x: 1, 10629 y: 1, 10630 ) 10631 s_church = _a.Exit( 10632 face: 1427, 10633 no_pick: True, 10634 ) 10635 s_church_2 = _a.Exit( 10636 face: 1427, 10637 name: 'church', 10638 no_pick: True, 10639 x: 1, 10640 ) 10641 s_church_3 = _a.Exit( 10642 face: 1427, 10643 name: 'church', 10644 no_pick: True, 10645 y: 1, 10646 ) 10647 s_church_4 = _a.Exit( 10648 face: 1427, 10649 name: 'church', 10650 no_pick: True, 10651 x: 1, 10652 y: 1, 10653 ) 10654 s_barn = _a.Exit( 10655 face: 1428, 10656 no_pick: True, 10657 speed: -0.1, 10658 ) 10659 s_barn_2 = _a.Exit( 10660 face: 1428, 10661 no_pick: True, 10662 speed: -0.1, 10663 x: 1, 10664 ) 10665 s_barn_3 = _a.Exit( 10666 face: 1428, 10667 no_pick: True, 10668 speed: -0.1, 10669 y: 1, 10670 ) 10671 s_barn_4 = _a.Exit( 10672 face: 1428, 10673 no_pick: True, 10674 speed: -0.1, 10675 x: 1, 10676 y: 1, 10677 ) 10678 s_citytower = _a.Exit( 10679 face: 1429, 10680 name: 'tower', 10681 no_pick: True, 10682 speed: -0.1, 10683 ) 10684 s_citytower_2 = _a.Exit( 10685 face: 1429, 10686 name: 's_citytower', 10687 no_pick: True, 10688 speed: -0.1, 10689 y: 1, 10690 ) 10691 s_guild = _a.Exit( 10692 face: 1430, 10693 move_block: 'all', 10694 no_pick: True, 10695 ) 10696 s_guild_2 = _a.Exit( 10697 face: 1430, 10698 move_block: 'all', 10699 name: 'guild', 10700 no_pick: True, 10701 x: 1, 10702 ) 10703 s_guild_3 = _a.Exit( 10704 face: 1430, 10705 name: 'guild', 10706 no_pick: True, 10707 y: 1, 10708 ) 10709 s_guild_4 = _a.Exit( 10710 face: 1430, 10711 name: 'guild', 10712 no_pick: True, 10713 x: 1, 10714 y: 1, 10715 ) 10716 s_barrack_up = _a.Exit( 10717 face: 1431, 10718 name: 's_barrack', 10719 no_pick: True, 10720 speed: -0.1, 10721 ) 10722 s_barrack_up_2 = _a.Exit( 10723 face: 1431, 10724 name: 's_barrack', 10725 no_pick: True, 10726 speed: -0.1, 10727 y: 1, 10728 ) 10729 palace = _a.Exit( 10730 client_type: 25012, 10731 face: 1432, 10732 no_pick: True, 10733 ) 10734 palace_2 = _a.Exit( 10735 face: 1432, 10736 no_pick: True, 10737 x: 1, 10738 ) 10739 palace_3 = _a.Exit( 10740 face: 1432, 10741 no_pick: True, 10742 x: 2, 10743 ) 10744 palace_4 = _a.Exit( 10745 face: 1432, 10746 no_pick: True, 10747 x: 3, 10748 ) 10749 palace_5 = _a.Exit( 10750 face: 1432, 10751 no_pick: True, 10752 y: 1, 10753 ) 10754 palace_6 = _a.Exit( 10755 face: 1432, 10756 no_pick: True, 10757 x: 1, 10758 y: 1, 10759 ) 10760 palace_7 = _a.Exit( 10761 face: 1432, 10762 no_pick: True, 10763 x: 2, 10764 y: 1, 10765 ) 10766 palace_8 = _a.Exit( 10767 face: 1432, 10768 no_pick: True, 10769 x: 3, 10770 y: 1, 10771 ) 10772 palace_9 = _a.Exit( 10773 face: 1432, 10774 no_pick: True, 10775 y: 2, 10776 ) 10777 palace_10 = _a.Exit( 10778 face: 1432, 10779 no_pick: True, 10780 x: 1, 10781 y: 2, 10782 ) 10783 palace_11 = _a.Exit( 10784 face: 1432, 10785 no_pick: True, 10786 x: 2, 10787 y: 2, 10788 ) 10789 palace_12 = _a.Exit( 10790 face: 1432, 10791 no_pick: True, 10792 x: 3, 10793 y: 2, 10794 ) 10795 dark_palace = _a.Exit( 10796 client_type: 25012, 10797 face: 1433, 10798 no_pick: True, 10799 ) 10800 dark_palace_2 = _a.Exit( 10801 face: 1433, 10802 no_pick: True, 10803 x: 1, 10804 ) 10805 dark_palace_3 = _a.Exit( 10806 face: 1433, 10807 no_pick: True, 10808 x: 2, 10809 ) 10810 dark_palace_4 = _a.Exit( 10811 face: 1433, 10812 no_pick: True, 10813 x: 3, 10814 ) 10815 dark_palace_5 = _a.Exit( 10816 face: 1433, 10817 no_pick: True, 10818 y: 1, 10819 ) 10820 dark_palace_6 = _a.Exit( 10821 face: 1433, 10822 no_pick: True, 10823 x: 1, 10824 y: 1, 10825 ) 10826 dark_palace_7 = _a.Exit( 10827 face: 1433, 10828 no_pick: True, 10829 x: 2, 10830 y: 1, 10831 ) 10832 dark_palace_8 = _a.Exit( 10833 face: 1433, 10834 no_pick: True, 10835 x: 3, 10836 y: 1, 10837 ) 10838 dark_palace_9 = _a.Exit( 10839 face: 1433, 10840 no_pick: True, 10841 y: 2, 10842 ) 10843 dark_palace_10 = _a.Exit( 10844 face: 1433, 10845 no_pick: True, 10846 x: 1, 10847 y: 2, 10848 ) 10849 dark_palace_11 = _a.Exit( 10850 face: 1433, 10851 no_pick: True, 10852 x: 2, 10853 y: 2, 10854 ) 10855 dark_palace_12 = _a.Exit( 10856 face: 1433, 10857 no_pick: True, 10858 x: 3, 10859 y: 2, 10860 ) 10861 treefort3 = _a.Exit( 10862 client_type: 25012, 10863 face: 1434, 10864 name: 'treefort', 10865 no_pick: True, 10866 ) 10867 treefort3_1 = _a.Exit( 10868 face: 1434, 10869 name: 'treefort', 10870 no_pick: True, 10871 x: 1, 10872 ) 10873 treefort3_2 = _a.Exit( 10874 face: 1434, 10875 name: 'treefort', 10876 no_pick: True, 10877 y: 1, 10878 ) 10879 treefort = _a.Exit( 10880 client_type: 25012, 10881 face: 1435, 10882 name: 'treefort', 10883 no_pick: True, 10884 ) 10885 treefort_1 = _a.Exit( 10886 face: 1435, 10887 name: 'treefort', 10888 no_pick: True, 10889 x: 1, 10890 ) 10891 treehouse = _a.Exit( 10892 client_type: 25012, 10893 face: 1436, 10894 name: 'treehouse', 10895 no_pick: True, 10896 ) 10897 treefort2 = _a.Exit( 10898 client_type: 25012, 10899 face: 1437, 10900 name: 'treefort', 10901 no_pick: True, 10902 ) 10903 treefort2_1 = _a.Exit( 10904 face: 1437, 10905 name: 'treefort', 10906 no_pick: True, 10907 y: 1, 10908 ) 10909 shrine_northwest = _a.Exit( 10910 client_type: 25012, 10911 face: 1438, 10912 name: 'shrine', 10913 no_pick: True, 10914 ) 10915 lyth_temple = _a.Exit( 10916 face: 1439, 10917 name: 'Temple of Lythander', 10918 no_pick: True, 10919 ) 10920 mos_temple = _a.Exit( 10921 face: 1440, 10922 name: 'Temple of Mostrai', 10923 no_pick: True, 10924 ) 10925 shrine = _a.Exit( 10926 client_type: 25012, 10927 face: 1441, 10928 name: 'shrine', 10929 no_pick: True, 10930 ) 10931 shrine_east = _a.Exit( 10932 client_type: 25012, 10933 face: 1442, 10934 name: '\xe4\xb8\x80\xe5\xa0\x82', 10935 name_pl: 'ichidou', 10936 no_pick: True, 10937 ) 10938 shrine_east_2 = _a.Exit( 10939 face: 1442, 10940 name: '\xe4\xb8\x80\xe5\xa0\x82', 10941 name_pl: 'ichidou', 10942 no_pick: True, 10943 y: 1, 10944 ) 10945 shrine_east_r = _a.Exit( 10946 client_type: 25012, 10947 face: 1443, 10948 name: '\xe4\xb8\x80\xe5\xa0\x82', 10949 name_pl: 'ichidou', 10950 no_pick: True, 10951 ) 10952 shrine_east_r_2 = _a.Exit( 10953 face: 1443, 10954 name: '\xe4\xb8\x80\xe5\xa0\x82', 10955 name_pl: 'ichidou', 10956 no_pick: True, 10957 y: 1, 10958 ) 10959 cathedral = _a.Exit( 10960 client_type: 25012, 10961 face: 1444, 10962 move_block: 'all', 10963 name: 'cathedral', 10964 no_pick: True, 10965 ) 10966 cathedral_2 = _a.Exit( 10967 face: 1444, 10968 move_block: 'all', 10969 name: 'cathedral', 10970 no_pick: True, 10971 x: 1, 10972 ) 10973 cathedral_3 = _a.Exit( 10974 face: 1444, 10975 move_block: 'all', 10976 name: 'cathedral', 10977 no_pick: True, 10978 x: 2, 10979 ) 10980 cathedral_4 = _a.Exit( 10981 face: 1444, 10982 move_block: 'all', 10983 name: 'cathedral', 10984 no_pick: True, 10985 y: 1, 10986 ) 10987 cathedral_5 = _a.Exit( 10988 face: 1444, 10989 move_block: 'all', 10990 name: 'cathedral', 10991 no_pick: True, 10992 x: 1, 10993 y: 1, 10994 ) 10995 cathedral_6 = _a.Exit( 10996 face: 1444, 10997 move_block: 'all', 10998 name: 'cathedral', 10999 no_pick: True, 11000 x: 2, 11001 y: 1, 11002 ) 11003 cathedral_7 = _a.Exit( 11004 face: 1444, 11005 move_block: 'all', 11006 name: 'cathedral', 11007 no_pick: True, 11008 y: 2, 11009 ) 11010 cathedral_8 = _a.Exit( 11011 face: 1444, 11012 move_block: 'all', 11013 name: 'cathedral', 11014 no_pick: True, 11015 x: 1, 11016 y: 2, 11017 ) 11018 cathedral_9 = _a.Exit( 11019 face: 1444, 11020 move_block: 'all', 11021 name: 'cathedral', 11022 no_pick: True, 11023 x: 2, 11024 y: 2, 11025 ) 11026 cathedral_10 = _a.Exit( 11027 face: 1444, 11028 move_block: 'all', 11029 name: 'cathedral', 11030 no_pick: True, 11031 y: 3, 11032 ) 11033 cathedral_11 = _a.Exit( 11034 face: 1444, 11035 move_block: '-all', 11036 name: 'cathedral', 11037 no_pick: True, 11038 x: 1, 11039 y: 3, 11040 ) 11041 cathedral_12 = _a.Exit( 11042 face: 1444, 11043 move_block: 'all', 11044 name: 'cathedral', 11045 no_pick: True, 11046 x: 2, 11047 y: 3, 11048 ) 11049 temple1 = _a.Exit( 11050 client_type: 25012, 11051 face: 1445, 11052 move_block: 'all', 11053 name: 'temple', 11054 no_pick: True, 11055 ) 11056 temple1_2 = _a.Exit( 11057 face: 1445, 11058 move_block: 'all', 11059 name: 'temple', 11060 no_pick: True, 11061 x: 1, 11062 ) 11063 temple1_3 = _a.Exit( 11064 face: 1445, 11065 name: 'temple', 11066 no_pick: True, 11067 y: 1, 11068 ) 11069 temple1_4 = _a.Exit( 11070 face: 1445, 11071 name: 'temple', 11072 no_pick: True, 11073 x: 1, 11074 y: 1, 11075 ) 11076 temple_ruin = _a.Exit( 11077 client_type: 25012, 11078 face: 1446, 11079 move_block: 'all', 11080 name: 'ruined temple', 11081 no_pick: True, 11082 ) 11083 temple_ruin2 = _a.Exit( 11084 face: 1446, 11085 move_block: 'all', 11086 name: 'ruined temple', 11087 no_pick: True, 11088 x: 1, 11089 ) 11090 temple_ruin3 = _a.Exit( 11091 face: 1446, 11092 name: 'ruined temple', 11093 no_pick: True, 11094 y: 1, 11095 ) 11096 temple_ruin4 = _a.Exit( 11097 face: 1446, 11098 name: 'ruined temple', 11099 no_pick: True, 11100 x: 1, 11101 y: 1, 11102 ) 11103 capitalhold_east = _a.Exit( 11104 client_type: 25012, 11105 face: 1447, 11106 move_block: 'all', 11107 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11108 name_pl: 'keiraku honrui', 11109 no_pick: True, 11110 ) 11111 capitalhold_2_east = _a.Exit( 11112 face: 1447, 11113 move_block: 'all', 11114 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11115 name_pl: 'keiraku honrui', 11116 no_pick: True, 11117 x: 1, 11118 ) 11119 capitalhold_3_east = _a.Exit( 11120 face: 1447, 11121 move_block: 'all', 11122 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11123 name_pl: 'keiraku honrui', 11124 no_pick: True, 11125 x: 2, 11126 ) 11127 capitalhold_4_east = _a.Exit( 11128 face: 1447, 11129 move_block: 'all', 11130 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11131 name_pl: 'keiraku honrui', 11132 no_pick: True, 11133 y: 1, 11134 ) 11135 capitalhold_5_east = _a.Exit( 11136 face: 1447, 11137 move_block: 'all', 11138 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11139 name_pl: 'keiraku honrui', 11140 no_pick: True, 11141 x: 1, 11142 y: 1, 11143 ) 11144 capitalhold_6_east = _a.Exit( 11145 face: 1447, 11146 move_block: 'all', 11147 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11148 name_pl: 'keiraku honrui', 11149 no_pick: True, 11150 x: 2, 11151 y: 1, 11152 ) 11153 capitalhold_7_east = _a.Exit( 11154 face: 1447, 11155 move_block: 'all', 11156 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11157 name_pl: 'keiraku honrui', 11158 no_pick: True, 11159 y: 2, 11160 ) 11161 capitalhold_8_east = _a.Exit( 11162 face: 1447, 11163 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11164 name_pl: 'keiraku honrui', 11165 no_pick: True, 11166 x: 1, 11167 y: 2, 11168 ) 11169 capitalhold_9_east = _a.Exit( 11170 face: 1447, 11171 move_block: 'all', 11172 name: '\xe4\xba\xac\xe6\xb4\x9b \xe6\x9c\xac\xe5\xa1\x81', 11173 name_pl: 'keiraku honrui', 11174 no_pick: True, 11175 x: 2, 11176 y: 2, 11177 ) 11178 capitalhold_west = _a.Exit( 11179 client_type: 25012, 11180 face: 1448, 11181 move_block: 'all', 11182 name: 'capitalhold', 11183 no_pick: True, 11184 ) 11185 capitalhold_2_west = _a.Exit( 11186 face: 1448, 11187 move_block: 'all', 11188 name: 'capitalhold', 11189 no_pick: True, 11190 x: 1, 11191 ) 11192 capitalhold_3_west = _a.Exit( 11193 face: 1448, 11194 move_block: 'all', 11195 name: 'capitalhold', 11196 no_pick: True, 11197 x: 2, 11198 ) 11199 capitalhold_4_west = _a.Exit( 11200 face: 1448, 11201 move_block: 'all', 11202 name: 'capitalhold', 11203 no_pick: True, 11204 y: 1, 11205 ) 11206 capitalhold_5_west = _a.Exit( 11207 face: 1448, 11208 move_block: 'all', 11209 name: 'capitalhold', 11210 no_pick: True, 11211 x: 1, 11212 y: 1, 11213 ) 11214 capitalhold_6_west = _a.Exit( 11215 face: 1448, 11216 move_block: 'all', 11217 name: 'capitalhold', 11218 no_pick: True, 11219 x: 2, 11220 y: 1, 11221 ) 11222 capitalhold_7_west = _a.Exit( 11223 face: 1448, 11224 move_block: 'all', 11225 name: 'capitalhold', 11226 no_pick: True, 11227 y: 2, 11228 ) 11229 capitalhold_8_west = _a.Exit( 11230 face: 1448, 11231 name: 'capitalhold', 11232 no_pick: True, 11233 x: 1, 11234 y: 2, 11235 ) 11236 capitalhold_9_west = _a.Exit( 11237 face: 1448, 11238 move_block: '-all', 11239 name: 'capitalhold', 11240 no_pick: True, 11241 x: 2, 11242 y: 2, 11243 ) 11244 capitalhold_10_west = _a.Exit( 11245 face: 1448, 11246 move_block: 'all', 11247 name: 'capitalhold', 11248 no_pick: True, 11249 x: 3, 11250 ) 11251 capitalhold_11_west = _a.Exit( 11252 face: 1448, 11253 move_block: 'all', 11254 name: 'capitalhold', 11255 no_pick: True, 11256 x: 3, 11257 y: 1, 11258 ) 11259 capitalhold_12_west = _a.Exit( 11260 face: 1448, 11261 move_block: '-all', 11262 name: 'capitalhold', 11263 no_pick: True, 11264 x: 3, 11265 y: 2, 11266 ) 11267 capitalhold_13_west = _a.Exit( 11268 face: 1448, 11269 move_block: 'all', 11270 name: 'capitalhold', 11271 no_pick: True, 11272 x: 4, 11273 ) 11274 capitalhold_14_west = _a.Exit( 11275 face: 1448, 11276 move_block: 'all', 11277 name: 'capitalhold', 11278 no_pick: True, 11279 x: 4, 11280 y: 1, 11281 ) 11282 capitalhold_15_west = _a.Exit( 11283 face: 1448, 11284 move_block: 'all', 11285 name: 'capitalhold', 11286 no_pick: True, 11287 x: 4, 11288 y: 2, 11289 ) 11290 keep_sym = _a.Exit( 11291 client_type: 25012, 11292 face: 1449, 11293 name: 'keep', 11294 no_pick: True, 11295 ) 11296 keep_goth = _a.Exit( 11297 client_type: 25012, 11298 face: 1450, 11299 name: 'Bergfried', 11300 no_pick: True, 11301 ) 11302 keep_goth_2 = _a.Exit( 11303 face: 1450, 11304 name: 'Bergfried', 11305 no_pick: True, 11306 x: 1, 11307 ) 11308 keep_goth_3 = _a.Exit( 11309 face: 1450, 11310 name: 'Bergfried', 11311 no_pick: True, 11312 y: 1, 11313 ) 11314 keep_goth_4 = _a.Exit( 11315 face: 1450, 11316 name: 'Bergfried', 11317 no_pick: True, 11318 x: 1, 11319 y: 1, 11320 ) 11321 keep = _a.Exit( 11322 client_type: 25012, 11323 face: 1451, 11324 no_pick: True, 11325 speed: -0.1, 11326 ) 11327 keep_2 = _a.Exit( 11328 face: 1451, 11329 no_pick: True, 11330 speed: -0.1, 11331 x: 1, 11332 ) 11333 keep_3 = _a.Exit( 11334 face: 1451, 11335 no_pick: True, 11336 speed: -0.1, 11337 y: 1, 11338 ) 11339 keep_4 = _a.Exit( 11340 face: 1451, 11341 no_pick: True, 11342 speed: -0.1, 11343 x: 1, 11344 y: 1, 11345 ) 11346 atheletes_foot = _a.Disease( 11347 ac: 0, 11348 attacktype: 1, 11349 dex: -1, 11350 exp: 100, 11351 invisible: True, 11352 last_eat: 0, 11353 last_sp: 0, 11354 level: 5, 11355 magic: 1, 11356 maxgrace: 10, 11357 maxhp: 1, 11358 maxsp: 0, 11359 name: "athelete's foot", 11360 race: '*', 11361 speed: -0.005, 11362 wc: 1, 11363 ) 11364 immunity = _a.Sign( 11365 face: 1452, 11366 invisible: True, 11367 title: 'immunity', 11368 ) 11369 typhoid = _a.Disease( 11370 ac: 0, 11371 attacktype: 1048576, 11372 con: -4.0, 11373 dam: -7, 11374 dex: -3, 11375 exp: 1000, 11376 food: -1, 11377 hp: 1, 11378 invisible: True, 11379 last_eat: 0, 11380 last_grace: 1, 11381 last_sp: 30, 11382 level: 12, 11383 magic: -1, 11384 maxgrace: 16, 11385 maxhp: 5, 11386 maxsp: 0, 11387 name: 'typhoid', 11388 race: 'human,goblin,giant,troll', 11389 sp: 1, 11390 speed: -0.05, 11391 str: -3, 11392 wc: 25, 11393 ) 11394 diarrhea = _a.Disease( 11395 attacktype: 1, 11396 dam: 0, 11397 exp: 100, 11398 invisible: True, 11399 last_eat: 0, 11400 last_sp: 0, 11401 level: 5, 11402 magic: 0, 11403 maxgrace: 10, 11404 maxhp: 1, 11405 maxsp: 0, 11406 name: 'the runs', 11407 other_arch: 'disgusting_puddle', 11408 race: '*', 11409 speed: -0.001, 11410 wc: 0, 11411 ) 11412 disgusting_puddle = _a.Flesh( 11413 face: 1453, 11414 food: 1, 11415 name: 'stinking puddle of diarrhea', 11416 weight: 20, 11417 ) 11418 creeping_frost = _a.Disease( 11419 ac: 0, 11420 attacktype: 16, 11421 dam: -10, 11422 exp: 10000, 11423 face: 1454, 11424 food: -1, 11425 hp: 1, 11426 last_eat: 0, 11427 last_heal: 1, 11428 last_sp: 50, 11429 level: 10, 11430 magic: 0, 11431 maxgrace: 10, 11432 maxhp: 0, 11433 maxsp: 0, 11434 name: 'creeping frost', 11435 no_drop: True, 11436 no_pick: True, 11437 race: '*', 11438 sp: 1, 11439 speed: -0.1, 11440 title: 'You freeze', 11441 wc: 3, 11442 ) 11443 creeping_frost_immunity = _a.Sign( 11444 invisible: True, 11445 level: 127, 11446 name: 'creeping frost', 11447 no_drop: True, 11448 no_pick: True, 11449 ) 11450 incontinence = _a.Disease( 11451 attacktype: 1, 11452 dam: 0, 11453 exp: 100, 11454 invisible: True, 11455 last_eat: 0, 11456 last_sp: 0, 11457 level: 5, 11458 magic: 0, 11459 maxgrace: 20, 11460 maxhp: 1, 11461 maxsp: 0, 11462 name: 'lack of bladder control', 11463 other_arch: 'reeking_urine', 11464 race: '*', 11465 speed: -0.001, 11466 wc: 0, 11467 ) 11468 reeking_urine = _a.Flesh( 11469 face: 1455, 11470 food: 1, 11471 name: 'reeking puddle of urine', 11472 weight: 20, 11473 ) 11474 scurvy = _a.Disease( 11475 attacktype: 1, 11476 con: -1.0, 11477 dam: 0, 11478 exp: 100, 11479 invisible: True, 11480 last_eat: 0, 11481 last_sp: 0, 11482 level: 5, 11483 magic: 0, 11484 maxgrace: 15, 11485 maxhp: 1, 11486 maxsp: 0, 11487 name: 'scurvy', 11488 other_arch: 'tooth', 11489 race: '*', 11490 speed: -0.001, 11491 wc: 0, 11492 ) 11493 flu = _a.Disease( 11494 ac: 0, 11495 attacktype: 1048576, 11496 cha: -1, 11497 con: -1.0, 11498 dam: 2, 11499 dex: -1, 11500 exp: 100, 11501 food: -1, 11502 hp: 1, 11503 int: -1, 11504 invisible: True, 11505 last_eat: 0, 11506 last_grace: 1, 11507 last_sp: 50, 11508 level: 2, 11509 magic: 3, 11510 maxgrace: 6, 11511 maxhp: 10, 11512 maxsp: 0, 11513 name: 'flu', 11514 race: '*', 11515 sp: 1, 11516 speed: -0.05, 11517 str: -1, 11518 wc: 20, 11519 wis: -1, 11520 ) 11521 tooth_decay = _a.Disease( 11522 ac: 0, 11523 attacktype: 1, 11524 cha: -1, 11525 exp: 100, 11526 invisible: True, 11527 last_eat: 0, 11528 last_sp: 0, 11529 level: 5, 11530 magic: 1, 11531 maxgrace: 24, 11532 maxhp: 1, 11533 maxsp: 0, 11534 name: 'tooth decay', 11535 other_arch: 'tooth', 11536 race: '*', 11537 speed: -0.005, 11538 wc: 1, 11539 ) 11540 arthritis = _a.Disease( 11541 ac: 1, 11542 attacktype: 1048576, 11543 dex: -2, 11544 exp: 10000, 11545 food: -1, 11546 invisible: True, 11547 last_eat: 0, 11548 last_sp: 0, 11549 level: 7, 11550 magic: 0, 11551 maxgrace: -1, 11552 maxhp: 1, 11553 maxsp: 0, 11554 name: 'arthritis', 11555 race: '*', 11556 speed: -0.001, 11557 str: -1, 11558 wc: 5, 11559 ) 11560 anthrax = _a.Disease( 11561 ac: 0, 11562 attacktype: 1048576, 11563 con: -4.0, 11564 dam: -5, 11565 dex: -3, 11566 exp: 1000, 11567 food: -1, 11568 hp: 1, 11569 invisible: True, 11570 last_eat: 0, 11571 last_sp: 50, 11572 level: 12, 11573 magic: 1, 11574 maxgrace: 23, 11575 maxhp: 100, 11576 maxsp: 0, 11577 name: 'anthrax', 11578 race: 'animal', 11579 sp: 1, 11580 speed: -0.05, 11581 str: -3, 11582 wc: 5, 11583 ) 11584 pneumonic_plague = _a.Disease( 11585 ac: 0, 11586 attacktype: 1048576, 11587 cha: -4, 11588 con: -4.0, 11589 dam: -11, 11590 dex: -3, 11591 exp: 10000, 11592 food: -1, 11593 hp: 1, 11594 invisible: True, 11595 last_eat: 0, 11596 last_grace: 1, 11597 last_sp: 50, 11598 level: 15, 11599 magic: 4, 11600 maxgrace: 15, 11601 maxhp: 7, 11602 maxsp: 0, 11603 name: 'pneumonic plague', 11604 race: '*', 11605 sp: 1, 11606 speed: -0.05, 11607 str: -3, 11608 wc: 20, 11609 ) 11610 flaming_fart = _a.Disease( 11611 attacktype: 1, 11612 dam: 0, 11613 exp: 100, 11614 invisible: True, 11615 last_eat: 0, 11616 last_sp: 0, 11617 level: 5, 11618 magic: 0, 11619 maxgrace: 10, 11620 maxhp: 1, 11621 maxsp: 0, 11622 name: 'flaming farts', 11623 other_arch: 'burnout', 11624 race: '*', 11625 sound: 'ss/fart', 11626 speed: -0.001, 11627 wc: 0, 11628 ) 11629 immolation = _a.Disease( 11630 ac: 0, 11631 attacktype: 4, 11632 dam: -10, 11633 exp: 10000, 11634 face: 1454, 11635 food: -1, 11636 hp: 1, 11637 invisible: True, 11638 last_eat: 0, 11639 last_grace: 10, 11640 last_heal: 1, 11641 last_sp: 50, 11642 level: 10, 11643 magic: 0, 11644 maxgrace: 11, 11645 maxhp: 0, 11646 maxsp: 0, 11647 name: 'immolation', 11648 no_drop: True, 11649 no_pick: True, 11650 other_arch: 'burnout', 11651 race: '*,undead', 11652 sp: 1, 11653 speed: -0.1, 11654 startequip: True, 11655 title: 'You set fire to', 11656 wc: 3, 11657 ) 11658 immolation_immunity = _a.Sign( 11659 invisible: True, 11660 level: 127, 11661 name: 'immolation', 11662 no_drop: True, 11663 no_pick: True, 11664 startequip: True, 11665 ) 11666 insanity = _a.Disease( 11667 ac: 3, 11668 attacktype: 32, 11669 dam: 1, 11670 exp: 10000, 11671 food: -1, 11672 int: -1, 11673 invisible: True, 11674 last_eat: 0, 11675 last_sp: 0, 11676 level: 15, 11677 magic: 0, 11678 maxgrace: -1, 11679 maxhp: 1, 11680 maxsp: 0, 11681 name: 'insanity', 11682 race: '*', 11683 speed: -0.001, 11684 wc: 10, 11685 wis: -1, 11686 ) 11687 puddle_of_saliva = _a.Flesh( 11688 face: 1455, 11689 food: 2, 11690 name: 'puddle of froth and saliva', 11691 weight: 2, 11692 ) 11693 rabies = _a.Disease( 11694 ac: 2, 11695 attacktype: 1048608, 11696 cha: -10, 11697 dam: 2, 11698 dex: -2, 11699 exp: 5000, 11700 food: -1, 11701 hp: 1, 11702 invisible: True, 11703 last_eat: 0, 11704 last_sp: 50, 11705 level: 12, 11706 magic: 1, 11707 maxgrace: -1, 11708 maxhp: 3, 11709 maxsp: 2, 11710 name: 'rabies', 11711 other_arch: 'puddle_of_saliva', 11712 race: '*', 11713 sp: 1, 11714 speed: -0.01, 11715 str: -2, 11716 wc: 10, 11717 ) 11718 trap_diseased_needle = _a.Rune( 11719 attacktype: 1, 11720 cha: 20, 11721 dam: 10, 11722 face: 222, 11723 hp: 1, 11724 invisible: True, 11725 is_animated: False, 11726 level: 1, 11727 move_on: 'walk', 11728 name: 'diseased needle', 11729 no_pick: True, 11730 randomitems: 'diseased_needle', 11731 speed: 1.0, 11732 ) 11733 warts = _a.Disease( 11734 ac: 0, 11735 attacktype: 1, 11736 cha: -1, 11737 exp: 100, 11738 invisible: True, 11739 last_eat: 0, 11740 last_sp: 0, 11741 level: 5, 11742 magic: 1, 11743 maxgrace: 50, 11744 maxhp: 1, 11745 maxsp: 0, 11746 name: 'warts', 11747 race: '*', 11748 speed: -0.001, 11749 wc: 1, 11750 ) 11751 disease_cold = _a.Disease( 11752 ac: 0, 11753 attacktype: 1048576, 11754 cha: -1, 11755 con: -1.0, 11756 dam: 1, 11757 exp: 100, 11758 food: -1, 11759 hp: 1, 11760 invisible: True, 11761 last_eat: 0, 11762 last_grace: 1, 11763 last_sp: 50, 11764 level: 2, 11765 magic: 3, 11766 maxgrace: 6, 11767 maxhp: 10, 11768 maxsp: 0, 11769 name: 'cold', 11770 race: '*', 11771 sp: 1, 11772 speed: -0.05, 11773 wc: 20, 11774 ) 11775 symptom = _a.Symptom( 11776 face: 1452, 11777 invisible: True, 11778 speed: 0.001, 11779 ) 11780 tapeworms = _a.Disease( 11781 ac: 0, 11782 attacktype: 1, 11783 exp: 100, 11784 food: -1, 11785 invisible: True, 11786 last_eat: 1, 11787 last_sp: 0, 11788 level: 5, 11789 magic: 1, 11790 maxgrace: -1, 11791 maxhp: 1, 11792 maxsp: 0, 11793 name: 'tapeworms', 11794 race: '*', 11795 speed: -0.001, 11796 wc: 1, 11797 ) 11798 bubonic_plague = _a.Disease( 11799 ac: 0, 11800 attacktype: 1048576, 11801 cha: -4, 11802 con: -4.0, 11803 dam: -11, 11804 dex: -3, 11805 exp: 10000, 11806 food: -1, 11807 hp: 1, 11808 invisible: True, 11809 last_eat: 0, 11810 last_grace: 1, 11811 last_sp: 50, 11812 level: 15, 11813 magic: -1, 11814 maxgrace: 10, 11815 maxhp: 7, 11816 maxsp: 0, 11817 name: 'Black Death', 11818 race: 'human,goblin,giant,troll,animal,insect', 11819 sp: 1, 11820 speed: -0.05, 11821 str: -3, 11822 wc: 10, 11823 ) 11824 chicken_egg = _a.Flesh( 11825 face: 1456, 11826 food: 10, 11827 name: 'egg', 11828 weight: 20, 11829 ) 11830 egg_disease = _a.Disease( 11831 attacktype: 1, 11832 dam: 0, 11833 exp: 100, 11834 invisible: True, 11835 last_eat: 0, 11836 last_sp: 0, 11837 level: 5, 11838 magic: 0, 11839 maxgrace: 5, 11840 maxhp: 1, 11841 maxsp: 0, 11842 name: 'egg disease', 11843 other_arch: 'chicken_egg', 11844 race: '*', 11845 speed: -0.001, 11846 wc: 0, 11847 ) 11848 ebola = _a.Disease( 11849 ac: 0, 11850 attacktype: 1048576, 11851 cha: -7, 11852 con: -4.0, 11853 dam: -10, 11854 dex: -2, 11855 exp: 10000, 11856 food: -1, 11857 hp: 1, 11858 int: -4, 11859 invisible: True, 11860 last_eat: 0, 11861 last_grace: 5, 11862 last_sp: 50, 11863 level: 10, 11864 magic: -1, 11865 maxgrace: 15, 11866 maxhp: 5, 11867 maxsp: 0, 11868 name: 'Red Death', 11869 race: '*', 11870 sp: 1, 11871 speed: -0.05, 11872 str: -3, 11873 wc: 30, 11874 wis: -2, 11875 ) 11876 leprosy = _a.Disease( 11877 ac: 5, 11878 attacktype: 1048576, 11879 cha: -2, 11880 con: -1.0, 11881 dam: 1, 11882 dex: -1, 11883 exp: 1000, 11884 food: -1, 11885 hp: 1, 11886 invisible: True, 11887 last_eat: 0, 11888 last_sp: 0, 11889 level: 5, 11890 magic: 0, 11891 maxgrace: -1, 11892 maxhp: 1, 11893 maxsp: 0, 11894 name: 'leprosy', 11895 other_arch: 'leprous_skin', 11896 race: '*', 11897 sp: 1, 11898 speed: -0.005, 11899 str: -1, 11900 wc: 10, 11901 ) 11902 leprous_skin = _a.Flesh( 11903 face: 1457, 11904 food: 5, 11905 materialname: 'organic', 11906 name: 'leprous flake of skin', 11907 weight: 7, 11908 ) 11909 smallpox = _a.Disease( 11910 ac: 0, 11911 attacktype: 1048576, 11912 con: -4.0, 11913 dam: -10, 11914 dex: -1, 11915 exp: 10000, 11916 food: -1, 11917 hp: 1, 11918 invisible: True, 11919 last_eat: 0, 11920 last_grace: 1, 11921 last_sp: 0, 11922 level: 20, 11923 magic: -3, 11924 maxgrace: 12, 11925 maxhp: 5, 11926 maxsp: 0, 11927 name: 'smallpox', 11928 race: 'goblin,human,troll,giant,dwarf', 11929 sp: 1, 11930 speed: -0.08, 11931 str: -1, 11932 wc: 20, 11933 ) 11934 11935 11936 t_lboulder = _a.MiscObject( 11937 client_type: 8012, 11938 face: 1460, 11939 is_thrown: True, 11940 materialname: 'stone', 11941 name: 'large boulder', 11942 name_pl: 'large boulders', 11943 nrof: 1, 11944 race: 'rock', 11945 value: 11, 11946 weight: 600000, 11947 ) 11948 11949 11950 platter1_bro = _a.Gem( 11951 client_type: 2030, 11952 face: 1463, 11953 materialname: 'bronze', 11954 name: 'platter', 11955 name_pl: 'platters', 11956 nrof: 1, 11957 value: 5400, 11958 weight: 40000, 11959 ) 11960 platter1_cop = _a.Gem( 11961 client_type: 2030, 11962 face: 1464, 11963 materialname: 'copper', 11964 name: 'platter', 11965 name_pl: 'platters', 11966 nrof: 1, 11967 value: 4000, 11968 weight: 40000, 11969 ) 11970 platter1_gol = _a.Gem( 11971 client_type: 2030, 11972 face: 1465, 11973 materialname: 'gold', 11974 name: 'platter', 11975 name_pl: 'platters', 11976 nrof: 1, 11977 value: 80000, 11978 weight: 40000, 11979 ) 11980 platter1_iro = _a.Gem( 11981 client_type: 2030, 11982 face: 1466, 11983 materialname: 'iron', 11984 name: 'platter', 11985 name_pl: 'platters', 11986 nrof: 1, 11987 value: 800, 11988 weight: 40000, 11989 ) 11990 platter1_plat = _a.Gem( 11991 client_type: 2030, 11992 face: 1467, 11993 materialname: 'platinum', 11994 name: 'platter', 11995 name_pl: 'platters', 11996 nrof: 1, 11997 value: 400000, 11998 weight: 40000, 11999 ) 12000 platter1_sil = _a.Gem( 12001 client_type: 2030, 12002 face: 1468, 12003 materialname: 'silver', 12004 name: 'platter', 12005 name_pl: 'platters', 12006 nrof: 1, 12007 value: 8000, 12008 weight: 40000, 12009 ) 12010 platter1_tin = _a.Gem( 12011 client_type: 2030, 12012 face: 1469, 12013 materialname: 'tin', 12014 name: 'platter', 12015 name_pl: 'platters', 12016 nrof: 1, 12017 value: 400, 12018 weight: 40000, 12019 ) 12020 bones2_fire = _a.Weapon( 12021 body_arm: -1, 12022 body_combat: -1, 12023 client_type: 8002, 12024 dam: 2, 12025 face: 1470, 12026 last_sp: 19, 12027 materialname: 'wood', 12028 name: 'bones', 12029 name_pl: 'bones', 12030 nrof: 1, 12031 skill: 'one handed weapons', 12032 value: 0, 12033 weight: 2000, 12034 ) 12035 bones3_fire = _a.Weapon( 12036 body_arm: -1, 12037 body_combat: -1, 12038 client_type: 8002, 12039 dam: 2, 12040 face: 1471, 12041 last_sp: 19, 12042 materialname: 'wood', 12043 name: 'bones', 12044 name_pl: 'bones', 12045 nrof: 1, 12046 skill: 'one handed weapons', 12047 value: 0, 12048 weight: 1000, 12049 ) 12050 bones5_fire = _a.Weapon( 12051 body_arm: -1, 12052 body_combat: -1, 12053 client_type: 8002, 12054 dam: 2, 12055 face: 1472, 12056 last_sp: 19, 12057 materialname: 'wood', 12058 name: 'bones', 12059 name_pl: 'bones', 12060 nrof: 1, 12061 skill: 'one handed weapons', 12062 value: 0, 12063 weight: 11000, 12064 ) 12065 chalice = _a.Gem( 12066 client_type: 2030, 12067 face: 1473, 12068 is_animated: True, 12069 materialname: 'iron', 12070 name_pl: 'chalices', 12071 nrof: 1, 12072 speed: 0.2, 12073 value: 2500, 12074 weight: 23700, 12075 ) 12076 statue_ruined = _a.Sign( 12077 face: 1474, 12078 move_block: 'all', 12079 no_pick: True, 12080 subtype: 45, 12081 ) 12082 statue_ruined2 = _a.Sign( 12083 face: 1474, 12084 move_block: 'all', 12085 no_pick: True, 12086 subtype: 45, 12087 x: 1, 12088 ) 12089 statue_ruined_3 = _a.Sign( 12090 face: 1474, 12091 move_block: 'all', 12092 no_pick: True, 12093 subtype: 45, 12094 y: 1, 12095 ) 12096 statue_ruined_4 = _a.Sign( 12097 face: 1474, 12098 move_block: 'all', 12099 no_pick: True, 12100 subtype: 45, 12101 x: 1, 12102 y: 1, 12103 ) 12104 12105 12106 gravestone = _a.Sign( 12107 client_type: 8011, 12108 face: 1476, 12109 materialname: 'stone', 12110 name_pl: 'gravestones', 12111 nrof: 1, 12112 subtype: 48, 12113 value: 40, 12114 weight: 200000, 12115 ) 12116 gravestone2 = _a.Sign( 12117 client_type: 8011, 12118 face: 1477, 12119 materialname: 'stone', 12120 name: 'gravestone', 12121 name_pl: 'gravestones', 12122 nrof: 1, 12123 subtype: 49, 12124 value: 40, 12125 weight: 200000, 12126 ) 12127 12128 chalice_bro = _a.Gem( 12129 client_type: 2030, 12130 face: 1479, 12131 is_animated: True, 12132 materialname: 'bronze', 12133 name: 'chalice', 12134 name_pl: 'chalices', 12135 nrof: 1, 12136 speed: 0.2, 12137 value: 700, 12138 weight: 23700, 12139 ) 12140 chalice_cop = _a.Gem( 12141 client_type: 2030, 12142 face: 1480, 12143 is_animated: True, 12144 materialname: 'copper', 12145 name: 'chalice', 12146 name_pl: 'chalices', 12147 nrof: 1, 12148 speed: 0.2, 12149 value: 500, 12150 weight: 23700, 12151 ) 12152 chalice_iro = _a.Gem( 12153 client_type: 2030, 12154 face: 1481, 12155 is_animated: True, 12156 materialname: 'iron', 12157 name: 'chalice', 12158 name_pl: 'chalices', 12159 nrof: 1, 12160 speed: 0.2, 12161 value: 200, 12162 weight: 23700, 12163 ) 12164 chalice_plat = _a.Gem( 12165 client_type: 2030, 12166 face: 1482, 12167 is_animated: True, 12168 materialname: 'platinum', 12169 name: 'chalice', 12170 name_pl: 'chalices', 12171 nrof: 1, 12172 speed: 0.2, 12173 value: 5000, 12174 weight: 23700, 12175 ) 12176 chalice_sil = _a.Gem( 12177 client_type: 2030, 12178 face: 1483, 12179 is_animated: True, 12180 materialname: 'silver', 12181 name: 'chalice', 12182 name_pl: 'chalices', 12183 nrof: 1, 12184 speed: 0.2, 12185 value: 1200, 12186 weight: 23700, 12187 ) 12188 chalice_tin = _a.Gem( 12189 client_type: 2030, 12190 face: 1484, 12191 is_animated: True, 12192 materialname: 'tin', 12193 name: 'chalice', 12194 name_pl: 'chalices', 12195 nrof: 1, 12196 speed: 0.2, 12197 value: 50, 12198 weight: 23700, 12199 ) 12200 grand_piano_black = _a.TriggerAltar( 12201 exp: 30, 12202 face: 1485, 12203 food: 1, 12204 move_on: 'walk', 12205 name: 'grand piano', 12206 no_pick: True, 12207 slaying: 'goldcoin', 12208 ) 12209 grand_piano_2_black = _a.TriggerAltar( 12210 exp: 30, 12211 face: 1485, 12212 food: 1, 12213 move_on: 'walk', 12214 name: 'grand piano', 12215 no_pick: True, 12216 slaying: 'goldcoin', 12217 x: 1, 12218 ) 12219 grand_piano_3_black = _a.TriggerAltar( 12220 exp: 30, 12221 face: 1485, 12222 food: 1, 12223 move_on: 'walk', 12224 name: 'grand piano', 12225 no_pick: True, 12226 slaying: 'goldcoin', 12227 y: 1, 12228 ) 12229 grand_piano_4_black = _a.TriggerAltar( 12230 exp: 30, 12231 face: 1485, 12232 food: 1, 12233 move_on: 'walk', 12234 name: 'grand piano', 12235 no_pick: True, 12236 slaying: 'goldcoin', 12237 x: 1, 12238 y: 1, 12239 ) 12240 smallicecube = _a.MiscObject( 12241 client_type: 8020, 12242 face: 1486, 12243 materialname: 'ice', 12244 move_slow: 'walk', 12245 move_slow_penalty: '1', 12246 name: 'small icecube', 12247 name_pl: 'small icecubes', 12248 resist_cold: 100, 12249 weight: 1500, 12250 ) 12251 12252 12253 acid_spit = _a.Arrow( 12254 attacktype: 65, 12255 dam: 5, 12256 face: 1489, 12257 food: 100, 12258 is_animated: False, 12259 is_turnable: True, 12260 name: 'acid spit', 12261 no_drop: True, 12262 nrof: 1, 12263 race: 'spit_acid', 12264 wc: -10, 12265 ) 12266 12267 12268 12269 12270 12271 12272 12273 12274 12275 12276 12277 12278 12279 12280 12281 12282 naz_report = _a.Book( 12283 client_type: 1042, 12284 face: 1491, 12285 materialname: 'paper', 12286 name: 'Nazgul Report', 12287 name_pl: 'Nazgul Reports', 12288 nrof: 1, 12289 skill: 'literacy', 12290 subtype: 34, 12291 value: 20000, 12292 weight: 300, 12293 ) 12294 12295 12296 12297 12298 12299 12300 12301 12302 12303 12304 12305 12306 12307 12308 12309 12310 12311 12312 12313 12314 12315 12316 12317 12318 12319 12320 12321 worldmap = _a.MiscObject( 12322 attach: [[u'item_worldmap']], 12323 client_type: 1041, 12324 face: 1495, 12325 materialname: 'paper', 12326 name_pl: 'worldmaps', 12327 nrof: 0, 12328 value: 3750, 12329 weight: 600, 12330 ) 12331 d_statue = _a.Sign( 12332 face: 1496, 12333 move_block: 'all', 12334 no_pick: True, 12335 subtype: 45, 12336 ) 12337 12338 12339 grand_piano_white = _a.TriggerAltar( 12340 exp: 30, 12341 face: 1499, 12342 food: 1, 12343 move_on: 'walk', 12344 name: 'grand piano', 12345 no_pick: True, 12346 slaying: 'goldcoin', 12347 ) 12348 grand_piano_2_white = _a.TriggerAltar( 12349 exp: 30, 12350 face: 1499, 12351 food: 1, 12352 move_on: 'walk', 12353 name: 'grand piano', 12354 no_pick: True, 12355 slaying: 'goldcoin', 12356 x: 1, 12357 ) 12358 grand_piano_3_white = _a.TriggerAltar( 12359 exp: 30, 12360 face: 1499, 12361 food: 1, 12362 move_on: 'walk', 12363 name: 'grand piano', 12364 no_pick: True, 12365 slaying: 'goldcoin', 12366 y: 1, 12367 ) 12368 grand_piano_4_white = _a.TriggerAltar( 12369 exp: 30, 12370 face: 1499, 12371 food: 1, 12372 move_on: 'walk', 12373 name: 'grand piano', 12374 no_pick: True, 12375 slaying: 'goldcoin', 12376 x: 1, 12377 y: 1, 12378 ) 12379 12380 12381 12382 12383 12384 12385 12386 12387 12388 12389 12390 12391 12392 12393 12394 12395 12396 12397 12398 12399 12400 12401 12402 12403 12404 12405 statue2 = _a.Sign( 12406 face: 1515, 12407 move_block: 'all', 12408 no_pick: True, 12409 subtype: 46, 12410 ) 12411 12412 12413 12414 12415 12416 12417 12418 12419 12420 12421 12422 12423 12424 12425 12426 12427 12428 12429 12430 12431 12432 12433 12434 12435 12436 12437 12438 12439 12440 12441 12442 12443 12444 12445 12446 12447 12448 12449 blood = _a.MiscObject( 12450 client_type: 627, 12451 face: 1518, 12452 materialname: 'organic', 12453 name: 'puddle of blood', 12454 name_pl: 'puddles of blood', 12455 nrof: 1, 12456 value: 0, 12457 weight: 1, 12458 ) 12459 statue = _a.Sign( 12460 face: 1519, 12461 move_block: 'all', 12462 no_pick: True, 12463 subtype: 45, 12464 ) 12465 12466 12467 12468 b_slicingknife = _a.ItemTransformer( 12469 client_type: 8021, 12470 face: 1523, 12471 materialname: 'bronze', 12472 name: 'slicing knife', 12473 name_pl: 'slicing knives', 12474 nrof: 1, 12475 slaying: 'cut', 12476 value: 7, 12477 weight: 1000, 12478 ) 12479 slicingknife = _a.ItemTransformer( 12480 client_type: 8021, 12481 face: 1524, 12482 materialname: 'iron', 12483 name: 'slicing knife', 12484 name_pl: 'slicing knives', 12485 nrof: 1, 12486 slaying: 'cut', 12487 value: 14, 12488 weight: 1000, 12489 ) 12490 cannon = _a.Firewall( 12491 activate_on_push: True, 12492 activate_on_release: True, 12493 blocksview: True, 12494 face: 1525, 12495 level: 1, 12496 move_block: 'all', 12497 name: 'cannon', 12498 other_arch: 'spell_shell', 12499 speed: -0.4, 12500 ) 12501 cannon_1 = _a.Firewall( 12502 activate_on_push: True, 12503 activate_on_release: True, 12504 blocksview: True, 12505 face: 1525, 12506 level: 1, 12507 move_block: 'all', 12508 name: 'cannon', 12509 other_arch: 'spell_shell', 12510 sp: 1, 12511 speed: -0.1, 12512 ) 12513 cannon_2 = _a.Firewall( 12514 activate_on_push: True, 12515 activate_on_release: True, 12516 blocksview: True, 12517 face: 1525, 12518 level: 1, 12519 move_block: 'all', 12520 name: 'cannon', 12521 other_arch: 'spell_shell', 12522 sp: 2, 12523 speed: -0.1, 12524 ) 12525 cannon_3 = _a.Firewall( 12526 activate_on_push: True, 12527 activate_on_release: True, 12528 blocksview: True, 12529 face: 1525, 12530 level: 1, 12531 move_block: 'all', 12532 name: 'cannon', 12533 other_arch: 'spell_shell', 12534 sp: 3, 12535 speed: -0.1, 12536 ) 12537 cannon_4 = _a.Firewall( 12538 activate_on_push: True, 12539 activate_on_release: True, 12540 blocksview: True, 12541 face: 1525, 12542 level: 1, 12543 move_block: 'all', 12544 name: 'cannon', 12545 other_arch: 'spell_shell', 12546 sp: 4, 12547 speed: -0.1, 12548 ) 12549 cannon_5 = _a.Firewall( 12550 activate_on_push: True, 12551 activate_on_release: True, 12552 blocksview: True, 12553 face: 1525, 12554 level: 1, 12555 move_block: 'all', 12556 name: 'cannon', 12557 other_arch: 'spell_shell', 12558 sp: 5, 12559 speed: -0.1, 12560 ) 12561 cannon_6 = _a.Firewall( 12562 activate_on_push: True, 12563 activate_on_release: True, 12564 blocksview: True, 12565 face: 1525, 12566 level: 1, 12567 move_block: 'all', 12568 name: 'cannon', 12569 other_arch: 'spell_shell', 12570 sp: 6, 12571 speed: -0.1, 12572 ) 12573 cannon_7 = _a.Firewall( 12574 activate_on_push: True, 12575 activate_on_release: True, 12576 blocksview: True, 12577 face: 1526, 12578 level: 1, 12579 move_block: 'all', 12580 name: 'cannon', 12581 other_arch: 'spell_shell', 12582 sp: 7, 12583 speed: -0.1, 12584 ) 12585 cannon_8 = _a.Firewall( 12586 activate_on_push: True, 12587 activate_on_release: True, 12588 blocksview: True, 12589 face: 1525, 12590 level: 1, 12591 move_block: 'all', 12592 name: 'cannon', 12593 other_arch: 'spell_shell', 12594 sp: 8, 12595 speed: -0.1, 12596 ) 12597 12598 gps = _a.Clock( 12599 face: 1528, 12600 identified: True, 12601 name: 'ground positioning system', 12602 randomitems: 'gps', 12603 weight: 6500, 12604 ) 12605 gps_event = _a.EventConnector( 12606 slaying: '/python/items/positioning_system.py', 12607 subtype: 1, 12608 title: 'Python', 12609 ) 12610 boulder = _a.MiscObject( 12611 can_roll: True, 12612 face: 1460, 12613 move_block: 'all', 12614 move_type: 'walk', 12615 no_pick: True, 12616 weight: 1000000, 12617 ) 12618 boulder_lava = _a.MiscObject( 12619 can_roll: True, 12620 face: 1529, 12621 move_block: 'all', 12622 move_type: 'walk', 12623 no_pick: True, 12624 weight: 1000000, 12625 ) 12626 boulder_steel = _a.MiscObject( 12627 can_roll: True, 12628 face: 1530, 12629 move_block: 'all', 12630 move_type: 'walk', 12631 no_pick: True, 12632 weight: 1000000, 12633 ) 12634 t_boulder = _a.MiscObject( 12635 client_type: 8012, 12636 face: 1460, 12637 is_thrown: True, 12638 materialname: 'stone', 12639 name: 'boulder', 12640 name_pl: 'boulders', 12641 nrof: 1, 12642 race: 'rock', 12643 value: 1, 12644 weight: 300000, 12645 ) 12646 12647 12648 12649 12650 12651 icecube = _a.MiscObject( 12652 client_type: 8020, 12653 face: 1536, 12654 materialname: 'ice', 12655 move_slow: 'walk', 12656 move_slow_penalty: '1', 12657 name_pl: 'icecubes', 12658 resist_cold: 100, 12659 weight: 15000, 12660 ) 12661 12662 12663 12664 12665 12666 12667 12668 12669 12670 12671 12672 12673 12674 12675 12676 12677 12678 12679 12680 12681 12682 12683 12684 12685 12686 12687 12688 12689 12690 12691 12692 12693 12694 12695 12696 12697 12698 12699 12700 12701 12702 12703 pirate_hat = _a.Helmet( 12704 ac: 1, 12705 body_head: -1, 12706 cha: -5, 12707 client_type: 271, 12708 face: 1564, 12709 gen_sp_armour: 1, 12710 materialname: 'cloth', 12711 name: 'pirate hat', 12712 name_pl: 'pirate hats', 12713 nrof: 1, 12714 resist_fear: 50, 12715 resist_poison: 15, 12716 value: 140, 12717 weight: 1000, 12718 ) 12719 minesweeper-0 = _a.Sign( 12720 face: 1565, 12721 no_pick: True, 12722 ) 12723 minesweeper-1 = _a.Sign( 12724 face: 1566, 12725 no_pick: True, 12726 ) 12727 minesweeper-2 = _a.Sign( 12728 face: 1567, 12729 no_pick: True, 12730 ) 12731 minesweeper-3 = _a.Sign( 12732 face: 1568, 12733 no_pick: True, 12734 ) 12735 minesweeper-4 = _a.Sign( 12736 face: 1569, 12737 no_pick: True, 12738 ) 12739 minesweeper-5 = _a.Sign( 12740 face: 1570, 12741 no_pick: True, 12742 ) 12743 minesweeper-6 = _a.Sign( 12744 face: 1571, 12745 no_pick: True, 12746 ) 12747 minesweeper-7 = _a.Sign( 12748 face: 1572, 12749 no_pick: True, 12750 ) 12751 minesweeper-8 = _a.Sign( 12752 face: 1573, 12753 no_pick: True, 12754 ) 12755 minesweeper-unknown = _a.Sign( 12756 face: 1574, 12757 no_pick: True, 12758 ) 12759 12760 12761 12762 12763 12764 12765 12766 12767 12768 12769 12770 12771 12772 12773 12774 12775 12776 12777 12778 12779 12780 12781 12782 12783 12784 12785 12786 12787 12788 telescope1 = _a.Exit( 12789 client_type: 25012, 12790 face: 1600, 12791 name: 'telescope', 12792 no_pick: True, 12793 ) 12794 telescope1_2 = _a.Exit( 12795 face: 1600, 12796 name: 'telescope', 12797 no_pick: True, 12798 x: 1, 12799 ) 12800 telescope1_3 = _a.Exit( 12801 face: 1600, 12802 name: 'telescope', 12803 no_pick: True, 12804 y: 1, 12805 ) 12806 telescope1_4 = _a.Exit( 12807 face: 1600, 12808 name: 'telescope', 12809 no_pick: True, 12810 x: 1, 12811 y: 1, 12812 ) 12813 attache = _a.Container( 12814 container: 14000, 12815 face: 1601, 12816 identified: True, 12817 materialname: 'cloth', 12818 name: 'attache case', 12819 other_arch: 'close_attache', 12820 race: 'scrolls', 12821 str: 10, 12822 value: 150, 12823 weight: 900, 12824 ) 12825 close_attache = _a.CloseCon( 12826 face: 1602, 12827 identified: True, 12828 name: 'close the attache case', 12829 no_drop: True, 12830 no_pick: True, 12831 ) 12832 close_present_box_1 = _a.CloseCon( 12833 face: 1603, 12834 identified: True, 12835 name: 'close the box', 12836 no_drop: True, 12837 no_pick: True, 12838 ) 12839 close_present_box_2 = _a.CloseCon( 12840 face: 1604, 12841 identified: True, 12842 name: 'close the box', 12843 no_drop: True, 12844 no_pick: True, 12845 ) 12846 close_present_box_3 = _a.CloseCon( 12847 face: 1605, 12848 identified: True, 12849 name: 'close the box', 12850 no_drop: True, 12851 no_pick: True, 12852 ) 12853 close_present_box_4 = _a.CloseCon( 12854 face: 1606, 12855 identified: True, 12856 name: 'close the box', 12857 no_drop: True, 12858 no_pick: True, 12859 ) 12860 close_present_box_5 = _a.CloseCon( 12861 face: 1607, 12862 identified: True, 12863 name: 'close the box', 12864 no_drop: True, 12865 no_pick: True, 12866 ) 12867 close_present_box_6 = _a.CloseCon( 12868 face: 1608, 12869 identified: True, 12870 name: 'close the box', 12871 no_drop: True, 12872 no_pick: True, 12873 ) 12874 present_box_1 = _a.Container( 12875 client_type: 51, 12876 container: 50000, 12877 face: 1603, 12878 identified: True, 12879 materialname: 'paper', 12880 name: 'box', 12881 name_pl: 'boxes', 12882 other_arch: 'close_present_box_1', 12883 value: 70, 12884 weight: 1000, 12885 ) 12886 present_box_2 = _a.Container( 12887 client_type: 51, 12888 container: 50000, 12889 face: 1604, 12890 identified: True, 12891 materialname: 'paper', 12892 name: 'box', 12893 name_pl: 'boxes', 12894 other_arch: 'close_present_box_2', 12895 value: 70, 12896 weight: 1000, 12897 ) 12898 present_box_3 = _a.Container( 12899 client_type: 51, 12900 container: 50000, 12901 face: 1605, 12902 identified: True, 12903 materialname: 'paper', 12904 name: 'box', 12905 name_pl: 'boxes', 12906 other_arch: 'close_present_box_3', 12907 value: 70, 12908 weight: 1000, 12909 ) 12910 present_box_4 = _a.Container( 12911 client_type: 51, 12912 container: 50000, 12913 face: 1606, 12914 identified: True, 12915 materialname: 'paper', 12916 name: 'box', 12917 name_pl: 'boxes', 12918 other_arch: 'close_present_box_4', 12919 value: 70, 12920 weight: 1000, 12921 ) 12922 present_box_5 = _a.Container( 12923 client_type: 51, 12924 container: 50000, 12925 face: 1607, 12926 identified: True, 12927 materialname: 'paper', 12928 name: 'box', 12929 name_pl: 'boxes', 12930 other_arch: 'close_present_box_5', 12931 value: 70, 12932 weight: 1000, 12933 ) 12934 present_box_6 = _a.Container( 12935 client_type: 51, 12936 container: 50000, 12937 face: 1608, 12938 identified: True, 12939 materialname: 'paper', 12940 name: 'box', 12941 name_pl: 'boxes', 12942 other_arch: 'close_present_box_6', 12943 value: 70, 12944 weight: 1000, 12945 ) 12946 bookshelf2 = _a.Container( 12947 client_type: 51, 12948 container: 150000, 12949 face: 1609, 12950 identified: True, 12951 materialname: 'bronze', 12952 name: 'bookshelf', 12953 name_pl: 'bookshelves', 12954 other_arch: 'close_shelf2', 12955 value: 50, 12956 weight: 80000, 12957 ) 12958 close_shelf2 = _a.CloseCon( 12959 face: 1609, 12960 identified: True, 12961 name: 'in the shelf', 12962 no_drop: True, 12963 no_pick: True, 12964 ) 12965 thaumaturg_desk = _a.Container( 12966 client_type: 51, 12967 container: 800000, 12968 face: 1610, 12969 is_cauldron: True, 12970 materialname: 'wood', 12971 name: "thaumaturgist's desk", 12972 name_pl: "thaumaturgist's desks", 12973 no_pick: True, 12974 skill: 'thaumaturgy', 12975 str: 0, 12976 value: 18000, 12977 weight: 80000, 12978 ) 12979 close_schest = _a.CloseCon( 12980 face: 1611, 12981 identified: True, 12982 name: 'close the chest', 12983 no_drop: True, 12984 no_pick: True, 12985 ) 12986 schest_2 = _a.Container( 12987 client_type: 51, 12988 container: 175000, 12989 face: 1611, 12990 identified: True, 12991 name: 'chest', 12992 name_pl: 'chests', 12993 other_arch: 'close_schest', 12994 value: 200, 12995 weight: 55000, 12996 ) 12997 close_wallet1 = _a.CloseCon( 12998 face: 1612, 12999 identified: True, 13000 name: 'close the wallet', 13001 no_drop: True, 13002 no_pick: True, 13003 ) 13004 close_wallet2 = _a.CloseCon( 13005 face: 1613, 13006 identified: True, 13007 name: 'close the wallet', 13008 no_drop: True, 13009 no_pick: True, 13010 ) 13011 close_wallet3 = _a.CloseCon( 13012 face: 1614, 13013 identified: True, 13014 name: 'close the wallet', 13015 no_drop: True, 13016 no_pick: True, 13017 ) 13018 close_wallet4 = _a.CloseCon( 13019 face: 1615, 13020 identified: True, 13021 name: 'close the wallet', 13022 no_drop: True, 13023 no_pick: True, 13024 ) 13025 wallet1 = _a.Container( 13026 client_type: 60, 13027 container: 5000, 13028 face: 1612, 13029 identified: True, 13030 materialname: 'leather', 13031 name: 'wallet', 13032 name_pl: 'wallets', 13033 other_arch: 'close_wallet1', 13034 str: 10, 13035 value: 50, 13036 weight: 75, 13037 ) 13038 wallet2 = _a.Container( 13039 client_type: 60, 13040 container: 5000, 13041 face: 1613, 13042 identified: True, 13043 materialname: 'black leather', 13044 name: 'wallet', 13045 name_pl: 'wallets', 13046 other_arch: 'close_wallet2', 13047 str: 10, 13048 value: 100, 13049 weight: 75, 13050 ) 13051 wallet3 = _a.Container( 13052 client_type: 60, 13053 container: 5000, 13054 face: 1614, 13055 identified: True, 13056 materialname: 'white leather', 13057 name: 'wallet', 13058 name_pl: 'wallets', 13059 other_arch: 'close_wallet3', 13060 str: 10, 13061 value: 100, 13062 weight: 75, 13063 ) 13064 wallet4 = _a.Container( 13065 client_type: 60, 13066 container: 5000, 13067 face: 1615, 13068 identified: True, 13069 materialname: 'alligator skin', 13070 name: 'wallet', 13071 name_pl: 'wallets', 13072 other_arch: 'close_wallet4', 13073 str: 10, 13074 value: 500, 13075 weight: 75, 13076 ) 13077 close_sarcophagus_container = _a.CloseCon( 13078 face: 1616, 13079 identified: True, 13080 name: 'close the sarcophagus', 13081 no_drop: True, 13082 no_pick: True, 13083 ) 13084 sarcophagus_container = _a.Treasure( 13085 client_type: 51, 13086 face: 1616, 13087 hp: 1, 13088 identified: True, 13089 materialname: 'stone', 13090 name: 'sarcophagus', 13091 name_pl: 'sarcophagi', 13092 no_pick: True, 13093 nrof: 0, 13094 value: 50, 13095 weight: 800000, 13096 ) 13097 sarcophagus_container2 = _a.Container( 13098 client_type: 51, 13099 container: 150000, 13100 face: 1616, 13101 identified: True, 13102 materialname: 'stone', 13103 name: 'sarcophagus', 13104 name_pl: 'sarcophagi', 13105 no_pick: True, 13106 other_arch: 'close_sarcophagus_container', 13107 value: 50, 13108 weight: 800000, 13109 ) 13110 bad_cauldron = _a.Container( 13111 client_type: 51, 13112 container: 800000, 13113 face: 1617, 13114 materialname: 'iron', 13115 name: 'cracked cauldron', 13116 name_pl: 'cracked cauldrons', 13117 other_arch: 'cauldron_open', 13118 str: -80, 13119 value: 5000, 13120 weight: 20000, 13121 ) 13122 cauldron = _a.Container( 13123 client_type: 51, 13124 container: 800000, 13125 face: 1617, 13126 is_cauldron: True, 13127 materialname: 'iron', 13128 name_pl: 'cauldrons', 13129 other_arch: 'cauldron_open', 13130 skill: 'alchemy', 13131 str: 0, 13132 value: 18000, 13133 weight: 80000, 13134 ) 13135 cauldron_open = _a.CloseCon( 13136 face: 1618, 13137 name: 'close the cauldron', 13138 no_drop: True, 13139 no_pick: True, 13140 ) 13141 close_dresser2_cw = _a.CloseCon( 13142 face: 1619, 13143 identified: True, 13144 name: 'in the dresser', 13145 no_drop: True, 13146 no_pick: True, 13147 ) 13148 close_dresser_cw = _a.CloseCon( 13149 face: 1620, 13150 identified: True, 13151 name: 'in the dresser', 13152 no_drop: True, 13153 no_pick: True, 13154 ) 13155 dresser2_cw = _a.Container( 13156 client_type: 51, 13157 container: 150000, 13158 face: 1619, 13159 identified: True, 13160 materialname: 'cherry', 13161 name: 'dresser', 13162 name_pl: 'dressers', 13163 other_arch: 'close_dresser2_cw', 13164 value: 2400, 13165 weight: 160000, 13166 ) 13167 dresser_cw = _a.Container( 13168 client_type: 51, 13169 container: 150000, 13170 face: 1620, 13171 identified: True, 13172 materialname: 'cherry', 13173 name: 'dresser', 13174 name_pl: 'dressers', 13175 other_arch: 'close_dresser_cw', 13176 value: 2400, 13177 weight: 160000, 13178 ) 13179 tanbench = _a.Container( 13180 client_type: 51, 13181 container: 350000, 13182 face: 1621, 13183 is_cauldron: True, 13184 materialname: 'wood', 13185 name: 'tanning bench', 13186 name_pl: 'tanning benches', 13187 no_pick: True, 13188 skill: 'woodsman', 13189 str: 0, 13190 value: 18000, 13191 weight: 35000, 13192 ) 13193 stove = _a.Container( 13194 client_type: 51, 13195 container: 800000, 13196 face: 1622, 13197 glow_radius: 1, 13198 is_cauldron: True, 13199 materialname: 'marble', 13200 name_pl: 'stoves', 13201 no_pick: True, 13202 skill: 'woodsman', 13203 speed: -0.2, 13204 str: 0, 13205 value: 18000, 13206 weight: 80000, 13207 ) 13208 frypan_closed = _a.Container( 13209 container: 150000, 13210 face: 1623, 13211 identified: True, 13212 materialname: 'marble', 13213 name: 'frypan', 13214 other_arch: 'frypan_opened', 13215 ) 13216 frypan_opened = _a.CloseCon( 13217 face: 1624, 13218 identified: True, 13219 name: 'frypan', 13220 no_drop: True, 13221 ) 13222 close_desk_cw = _a.CloseCon( 13223 face: 1625, 13224 identified: True, 13225 name: 'close the desk', 13226 no_drop: True, 13227 no_pick: True, 13228 ) 13229 desk_cw = _a.Container( 13230 client_type: 51, 13231 container: 80000, 13232 face: 1625, 13233 identified: True, 13234 materialname: 'cherry', 13235 name: 'desk', 13236 name_pl: 'desks', 13237 other_arch: 'close_desk_cw', 13238 str: 10, 13239 value: 2100, 13240 weight: 120000, 13241 ) 13242 forge = _a.Container( 13243 client_type: 51, 13244 container: 800000, 13245 face: 1626, 13246 glow_radius: 1, 13247 is_cauldron: True, 13248 materialname: 'marble', 13249 name_pl: 'forges', 13250 no_pick: True, 13251 skill: 'smithery', 13252 speed: -0.2, 13253 str: 0, 13254 value: 18000, 13255 weight: 80000, 13256 ) 13257 close_key_ring = _a.CloseCon( 13258 face: 1627, 13259 identified: True, 13260 name: 'close the key ring', 13261 no_drop: True, 13262 no_pick: True, 13263 ) 13264 key_ring = _a.Container( 13265 client_type: 60, 13266 container: 50000, 13267 face: 1628, 13268 identified: True, 13269 materialname: 'cloth', 13270 name: 'key ring', 13271 name_pl: 'key rings', 13272 other_arch: 'close_key_ring', 13273 race: 'keys', 13274 str: 10, 13275 value: 20, 13276 weight: 100, 13277 ) 13278 close_mail = _a.CloseCon( 13279 face: 1629, 13280 identified: True, 13281 name: 'close the mailbox', 13282 no_drop: True, 13283 no_pick: True, 13284 ) 13285 mailbox = _a.Container( 13286 container: 1500, 13287 face: 1630, 13288 identified: True, 13289 materialname: 'bronze', 13290 name: 'mailbox', 13291 other_arch: 'close_mail', 13292 value: 50, 13293 weight: 4000, 13294 ) 13295 chest = _a.Treasure( 13296 client_type: 51, 13297 face: 1631, 13298 hp: 1, 13299 identified: True, 13300 materialname: 'bronze', 13301 name_pl: 'chests', 13302 nrof: 0, 13303 randomitems: 'chest', 13304 value: 50, 13305 weight: 50000, 13306 ) 13307 close_rsack = _a.CloseCon( 13308 face: 1632, 13309 identified: True, 13310 name: 'close the rucksack', 13311 no_drop: True, 13312 no_pick: True, 13313 ) 13314 r_sack = _a.Container( 13315 client_type: 51, 13316 container: 550000, 13317 face: 1633, 13318 identified: True, 13319 materialname: 'cloth', 13320 name: 'rucksack', 13321 name_pl: 'rucksacks', 13322 other_arch: 'close_rsack', 13323 str: 15, 13324 value: 150, 13325 weight: 100, 13326 ) 13327 close_scrollcase = _a.CloseCon( 13328 face: 1632, 13329 identified: True, 13330 name: 'close the scroll case', 13331 no_drop: True, 13332 no_pick: True, 13333 ) 13334 scrollcase = _a.Container( 13335 container: 7000, 13336 face: 1633, 13337 identified: True, 13338 materialname: 'cloth', 13339 name: 'scroll case', 13340 other_arch: 'close_scrollcase', 13341 race: 'scrolls', 13342 str: 10, 13343 value: 50, 13344 weight: 500, 13345 ) 13346 close_dbox = _a.CloseCon( 13347 face: 1634, 13348 identified: True, 13349 name: 'close the deposit box', 13350 no_drop: True, 13351 no_pick: True, 13352 ) 13353 depositbox = _a.Container( 13354 container: 150000, 13355 face: 1635, 13356 identified: True, 13357 materialname: 'marble', 13358 name: 'deposit box', 13359 no_pick: True, 13360 other_arch: 'close_dbox', 13361 race: 'gold and jewels', 13362 ) 13363 bag = _a.Container( 13364 client_type: 51, 13365 container: 80000, 13366 face: 1636, 13367 identified: True, 13368 materialname: 'cloth', 13369 name: 'bag', 13370 name_pl: 'bags', 13371 other_arch: 'close_bag', 13372 str: 10, 13373 value: 50, 13374 weight: 10, 13375 ) 13376 close_bag = _a.CloseCon( 13377 face: 1637, 13378 identified: True, 13379 name: 'close the bag', 13380 no_drop: True, 13381 no_pick: True, 13382 ) 13383 close_pouch = _a.CloseCon( 13384 face: 1638, 13385 identified: True, 13386 name: 'close the pouch', 13387 no_drop: True, 13388 no_pick: True, 13389 ) 13390 pouch = _a.Container( 13391 client_type: 55, 13392 container: 150000, 13393 face: 1639, 13394 identified: True, 13395 materialname: 'cloth', 13396 name: 'pouch', 13397 name_pl: 'pouches', 13398 other_arch: 'close_pouch', 13399 race: 'gold and jewels', 13400 str: 10, 13401 value: 40, 13402 weight: 100, 13403 ) 13404 chest_2 = _a.Container( 13405 client_type: 51, 13406 container: 150000, 13407 face: 1631, 13408 identified: True, 13409 materialname: 'bronze', 13410 name: 'chest', 13411 name_pl: 'chests', 13412 other_arch: 'close_chest', 13413 value: 50, 13414 weight: 40000, 13415 ) 13416 close_chest = _a.CloseCon( 13417 face: 1640, 13418 identified: True, 13419 name: 'close the chest', 13420 no_drop: True, 13421 no_pick: True, 13422 ) 13423 bookshelf = _a.Container( 13424 client_type: 51, 13425 container: 150000, 13426 face: 1641, 13427 identified: True, 13428 materialname: 'bronze', 13429 name: 'bookshelf', 13430 name_pl: 'bookshelves', 13431 other_arch: 'close_shelf', 13432 value: 50, 13433 weight: 80000, 13434 ) 13435 bookshelf_bottom = _a.Container( 13436 client_type: 51, 13437 container: 150000, 13438 face: 1642, 13439 identified: True, 13440 materialname: 'bronze', 13441 name: 'bookshelf', 13442 name_pl: 'bookshelves', 13443 other_arch: 'bookshelf_bottom_close', 13444 value: 50, 13445 weight: 80000, 13446 ) 13447 bookshelf_bottom_close = _a.CloseCon( 13448 face: 1642, 13449 identified: True, 13450 name: 'in the shelf', 13451 no_drop: True, 13452 no_pick: True, 13453 ) 13454 bookshelf_left = _a.Container( 13455 client_type: 51, 13456 container: 150000, 13457 face: 1643, 13458 identified: True, 13459 materialname: 'bronze', 13460 name: 'bookshelf', 13461 name_pl: 'bookshelves', 13462 other_arch: 'bookshelf_left_close', 13463 value: 50, 13464 weight: 80000, 13465 ) 13466 bookshelf_left_close = _a.CloseCon( 13467 face: 1643, 13468 identified: True, 13469 name: 'in the shelf', 13470 no_drop: True, 13471 no_pick: True, 13472 ) 13473 bookshelf_right = _a.Container( 13474 client_type: 51, 13475 container: 150000, 13476 face: 1644, 13477 identified: True, 13478 materialname: 'bronze', 13479 name: 'bookshelf', 13480 name_pl: 'bookshelves', 13481 other_arch: 'bookshelf_right_close', 13482 value: 50, 13483 weight: 80000, 13484 ) 13485 bookshelf_right_close = _a.CloseCon( 13486 face: 1644, 13487 identified: True, 13488 name: 'in the shelf', 13489 no_drop: True, 13490 no_pick: True, 13491 ) 13492 close_shelf = _a.CloseCon( 13493 face: 1641, 13494 identified: True, 13495 name: 'in the shelf', 13496 no_drop: True, 13497 no_pick: True, 13498 ) 13499 workbench = _a.Container( 13500 client_type: 51, 13501 container: 800000, 13502 face: 1645, 13503 is_cauldron: True, 13504 materialname: 'wood', 13505 name: 'workbench', 13506 name_pl: 'workbenches', 13507 no_pick: True, 13508 skill: 'bowyer', 13509 str: 0, 13510 value: 18000, 13511 weight: 80000, 13512 ) 13513 close_sack = _a.CloseCon( 13514 face: 1646, 13515 identified: True, 13516 name: 'close the sack', 13517 no_drop: True, 13518 no_pick: True, 13519 ) 13520 sack = _a.Container( 13521 client_type: 51, 13522 container: 150000, 13523 face: 1647, 13524 identified: True, 13525 materialname: 'cloth', 13526 name: 'sack', 13527 name_pl: 'sacks', 13528 other_arch: 'close_sack', 13529 str: 10, 13530 value: 50, 13531 weight: 100, 13532 ) 13533 jeweler_bench = _a.Container( 13534 client_type: 51, 13535 container: 6000000, 13536 face: 1648, 13537 is_cauldron: True, 13538 materialname: 'wood', 13539 name: "jeweler's workbench", 13540 name_pl: "jeweler's workbenches", 13541 no_pick: True, 13542 skill: 'jeweler', 13543 str: 0, 13544 value: 18000, 13545 weight: 80000, 13546 ) 13547 close_dresser = _a.CloseCon( 13548 face: 1649, 13549 identified: True, 13550 name: 'in the dresser', 13551 no_drop: True, 13552 no_pick: True, 13553 ) 13554 close_dresser2 = _a.CloseCon( 13555 face: 1650, 13556 identified: True, 13557 name: 'in the dresser', 13558 no_drop: True, 13559 no_pick: True, 13560 ) 13561 dresser = _a.Container( 13562 client_type: 51, 13563 container: 150000, 13564 face: 1649, 13565 identified: True, 13566 materialname: 'bronze', 13567 name: 'dresser', 13568 name_pl: 'dressers', 13569 other_arch: 'close_dresser', 13570 value: 150, 13571 weight: 160000, 13572 ) 13573 dresser2 = _a.Container( 13574 client_type: 51, 13575 container: 150000, 13576 face: 1650, 13577 identified: True, 13578 materialname: 'bronze', 13579 name: 'dresser', 13580 name_pl: 'dressers', 13581 other_arch: 'close_dresser2', 13582 value: 150, 13583 weight: 160000, 13584 ) 13585 luggage = _a.Container( 13586 client_type: 51, 13587 container: 500000, 13588 face: 1651, 13589 identified: True, 13590 materialname: 'iron', 13591 name: 'The Luggage', 13592 name_pl: 'The Luggages', 13593 speed: 0.5, 13594 str: 50, 13595 value: 100000, 13596 weight: 20000, 13597 ) 13598 close_quiver = _a.CloseCon( 13599 face: 1652, 13600 identified: True, 13601 name: 'close the quiver', 13602 no_drop: True, 13603 no_pick: True, 13604 ) 13605 quiver = _a.Container( 13606 client_type: 60, 13607 container: 150000, 13608 face: 1653, 13609 food: 13, 13610 identified: True, 13611 materialname: 'cloth', 13612 name: 'quiver', 13613 name_pl: 'quivers', 13614 other_arch: 'close_quiver', 13615 race: 'arrow', 13616 str: 10, 13617 title: 'of arrows', 13618 value: 50, 13619 weight: 100, 13620 ) 13621 13622 close_desk = _a.CloseCon( 13623 face: 1654, 13624 identified: True, 13625 name: 'close the desk', 13626 no_drop: True, 13627 no_pick: True, 13628 ) 13629 close_wizdesk = _a.CloseCon( 13630 face: 1655, 13631 identified: True, 13632 name: 'close the desk', 13633 no_drop: True, 13634 no_pick: True, 13635 ) 13636 desk = _a.Container( 13637 client_type: 51, 13638 container: 80000, 13639 face: 1654, 13640 identified: True, 13641 materialname: 'bronze', 13642 name: 'desk', 13643 name_pl: 'desks', 13644 other_arch: 'close_desk', 13645 str: 10, 13646 value: 150, 13647 weight: 120000, 13648 ) 13649 wizdesk = _a.Container( 13650 client_type: 51, 13651 container: 80000, 13652 face: 1655, 13653 identified: True, 13654 materialname: 'bronze', 13655 name: 'desk', 13656 name_pl: 'desks', 13657 other_arch: 'close_wizdesk', 13658 str: 10, 13659 value: 190, 13660 weight: 120000, 13661 ) 13662 bagpipe = _a.Key( 13663 client_type: 8006, 13664 face: 1656, 13665 name: 'small bagpipe', 13666 name_pl: 'small bagpipes', 13667 nrof: 1, 13668 speed: -0.3, 13669 value: 1000, 13670 weight: 3000, 13671 ) 13672 13673 campfire = _a.SpellEffect( 13674 attacktype: 4, 13675 dam: 3, 13676 face: 1658, 13677 glow_radius: 2, 13678 level: 1, 13679 lifesave: True, 13680 move_on: 'walk', 13681 no_pick: True, 13682 speed: -0.2, 13683 subtype: 7, 13684 wc: -30, 13685 ) 13686 building_earbook = _a.Material( 13687 face: 1659, 13688 name: 'Listening book material', 13689 name_pl: 'Listening book materials', 13690 nrof: 1, 13691 slaying: 'magic_ear', 13692 subtype: 3, 13693 value: 70000, 13694 weight: 1000, 13695 ) 13696 building_mouthbook = _a.Material( 13697 face: 1659, 13698 name: 'Talking book material', 13699 name_pl: 'Talking book materials', 13700 nrof: 1, 13701 slaying: 'magic_mouth', 13702 subtype: 3, 13703 value: 45000, 13704 weight: 1000, 13705 ) 13706 building_altar_none = _a.Material( 13707 face: 1660, 13708 name: 'Altar material', 13709 name_pl: 'Altar materials', 13710 nrof: 1, 13711 slaying: 'altar_none', 13712 subtype: 3, 13713 value: 2500000, 13714 weight: 1500, 13715 ) 13716 building_brazier = _a.Material( 13717 face: 1661, 13718 name: 'Brazier material', 13719 name_pl: 'Brazier materials', 13720 nrof: 1, 13721 slaying: 'brazier', 13722 subtype: 3, 13723 value: 9500, 13724 weight: 1500, 13725 ) 13726 building_fireplace = _a.Material( 13727 face: 1662, 13728 name: 'Fireplace material', 13729 name_pl: 'Fireplace materials', 13730 nrof: 1, 13731 slaying: 'fireplace', 13732 subtype: 3, 13733 value: 10000, 13734 weight: 2500, 13735 ) 13736 building_firepot = _a.Material( 13737 face: 1663, 13738 name: 'Firepot material', 13739 name_pl: 'Firepot materials', 13740 nrof: 1, 13741 slaying: 'firepot', 13742 subtype: 3, 13743 value: 7500, 13744 weight: 1500, 13745 ) 13746 building_fountain = _a.Material( 13747 face: 1664, 13748 name: 'Fountain material', 13749 name_pl: 'Fountain materials', 13750 nrof: 1, 13751 slaying: 'fountain', 13752 subtype: 3, 13753 value: 50500, 13754 weight: 25000, 13755 ) 13756 building_hangingfirepot = _a.Material( 13757 face: 1665, 13758 name: 'Hanging Firepot material', 13759 name_pl: 'Hanging Firepot materials', 13760 nrof: 1, 13761 slaying: 'hangingfirepot', 13762 subtype: 3, 13763 value: 8500, 13764 weight: 1500, 13765 ) 13766 building_sign = _a.Material( 13767 face: 1666, 13768 name: 'Sign material', 13769 name_pl: 'Sign materials', 13770 nrof: 1, 13771 slaying: 'sign', 13772 subtype: 3, 13773 value: 25000, 13774 weight: 1500, 13775 ) 13776 building_blackmarble = _a.Material( 13777 face: 1667, 13778 name: 'Black Marble floor material', 13779 name_pl: 'Black Marble floor materials', 13780 nrof: 1, 13781 slaying: 'blackmarble', 13782 subtype: 1, 13783 value: 40540, 13784 weight: 1500, 13785 ) 13786 building_greenmarble = _a.Material( 13787 face: 1668, 13788 name: 'Green Marble floor material', 13789 name_pl: 'Green Marble floor materials', 13790 nrof: 1, 13791 slaying: 'greenmarble', 13792 subtype: 1, 13793 value: 50000, 13794 weight: 1500, 13795 ) 13796 building_lightmagentamarble = _a.Material( 13797 face: 1669, 13798 name: 'Light Magenta Marble floor material', 13799 name_pl: 'Light Magenta Marble floor materials', 13800 nrof: 1, 13801 slaying: 'lightmagentamarble', 13802 subtype: 1, 13803 value: 50000, 13804 weight: 1500, 13805 ) 13806 building_marble = _a.Material( 13807 face: 1670, 13808 name: 'White Marble floor material', 13809 name_pl: 'White Marble floor materials', 13810 nrof: 1, 13811 slaying: 'marble', 13812 subtype: 1, 13813 value: 40540, 13814 weight: 1500, 13815 ) 13816 building_pinkmarble = _a.Material( 13817 face: 1671, 13818 name: 'Pink Marble floor material', 13819 name_pl: 'Pink Marble floor materials', 13820 nrof: 1, 13821 slaying: 'pinkmarble', 13822 subtype: 1, 13823 value: 50000, 13824 weight: 1500, 13825 ) 13826 building_beigemarble = _a.Material( 13827 face: 1672, 13828 name: 'Beige Marble floor material', 13829 name_pl: 'Beige Marble floor materials', 13830 nrof: 1, 13831 slaying: 'beigemarble', 13832 subtype: 1, 13833 value: 50000, 13834 weight: 1500, 13835 ) 13836 building_lightgreenmarble = _a.Material( 13837 face: 1673, 13838 name: 'Light Green Marble floor material', 13839 name_pl: 'Light Green Marble floor materials', 13840 nrof: 1, 13841 slaying: 'lightgreenmarble', 13842 subtype: 1, 13843 value: 50000, 13844 weight: 1500, 13845 ) 13846 building_graymarble = _a.Material( 13847 face: 1674, 13848 name: 'Gray Marble floor material', 13849 name_pl: 'Gray Marble floor materials', 13850 nrof: 1, 13851 slaying: 'graymarble', 13852 subtype: 1, 13853 value: 50000, 13854 weight: 1500, 13855 ) 13856 building_cyanmarble = _a.Material( 13857 face: 1675, 13858 name: 'Cyan Marble floor material', 13859 name_pl: 'Cyan Marble floor materials', 13860 nrof: 1, 13861 slaying: 'cyanmarble', 13862 subtype: 1, 13863 value: 50000, 13864 weight: 1500, 13865 ) 13866 building_redmarble = _a.Material( 13867 face: 1676, 13868 name: 'Red Marble floor material', 13869 name_pl: 'Red Marble floor materials', 13870 nrof: 1, 13871 slaying: 'redmarble', 13872 subtype: 1, 13873 value: 50000, 13874 weight: 1500, 13875 ) 13876 building_magentamarble = _a.Material( 13877 face: 1677, 13878 name: 'Dark Magenta Marble floor material', 13879 name_pl: 'Dark Magenta Marble floor materials', 13880 nrof: 1, 13881 slaying: 'magentamarble', 13882 subtype: 1, 13883 value: 50000, 13884 weight: 1500, 13885 ) 13886 building_marble_blgr = _a.Material( 13887 face: 1678, 13888 name: 'Blue Grey Marble floor material', 13889 name_pl: 'Blue Grey Marble floor materials', 13890 nrof: 1, 13891 slaying: 'marble_blgr', 13892 subtype: 1, 13893 value: 50000, 13894 weight: 1500, 13895 ) 13896 building_beige-cyan-c-marble_111 = _a.Material( 13897 face: 1679, 13898 name: 'Beige Cyan Circle 1 Marble floor material', 13899 name_pl: 'Beige Cyan Circle 1 Marble floor materials', 13900 nrof: 1, 13901 slaying: 'beige-cyan-c-marble_111', 13902 subtype: 1, 13903 value: 50000, 13904 weight: 1500, 13905 ) 13906 building_beige-cyan-c-marble_112 = _a.Material( 13907 face: 1680, 13908 name: 'Beige Cyan Circle 2 Marble floor material', 13909 name_pl: 'Beige Cyan Circle 2 Marble floor materials', 13910 nrof: 1, 13911 slaying: 'beige-cyan-c-marble_112', 13912 subtype: 1, 13913 value: 50000, 13914 weight: 1500, 13915 ) 13916 building_beige-cyan-c-marble_113 = _a.Material( 13917 face: 1681, 13918 name: 'Beige Cyan Circle 3 Marble floor material', 13919 name_pl: 'Beige Cyan Circle 3 Marble floor materials', 13920 nrof: 1, 13921 slaying: 'beige-cyan-c-marble_113', 13922 subtype: 1, 13923 value: 50000, 13924 weight: 1500, 13925 ) 13926 building_beige-cyan-c-marble_114 = _a.Material( 13927 face: 1682, 13928 name: 'Beige Cyan Circle 4 Marble floor material', 13929 name_pl: 'Beige Cyan Circle 4 Marble floor materials', 13930 nrof: 1, 13931 slaying: 'beige-cyan-c-marble_114', 13932 subtype: 1, 13933 value: 50000, 13934 weight: 1500, 13935 ) 13936 building_beige-green-c-marble_111 = _a.Material( 13937 face: 1683, 13938 name: 'Beige Green Circle 1 Marble floor material', 13939 name_pl: 'Beige Green Circle 1 Marble floor materials', 13940 nrof: 1, 13941 slaying: 'beige-green-c-marble_111', 13942 subtype: 1, 13943 value: 50000, 13944 weight: 1500, 13945 ) 13946 building_beige-green-c-marble_112 = _a.Material( 13947 face: 1684, 13948 name: 'Beige Green Circle 2 Marble floor material', 13949 name_pl: 'Beige Green Circle 2 Marble floor materials', 13950 nrof: 1, 13951 slaying: 'beige-green-c-marble_112', 13952 subtype: 1, 13953 value: 50000, 13954 weight: 1500, 13955 ) 13956 building_beige-green-c-marble_113 = _a.Material( 13957 face: 1685, 13958 name: 'Beige Green Circle 3 Marble floor material', 13959 name_pl: 'Beige Green Circle 3 Marble floor materials', 13960 nrof: 1, 13961 slaying: 'beige-green-c-marble_113', 13962 subtype: 1, 13963 value: 50000, 13964 weight: 1500, 13965 ) 13966 building_beige-green-c-marble_114 = _a.Material( 13967 face: 1686, 13968 name: 'Beige Green Circle 4 Marble floor material', 13969 name_pl: 'Beige Green Circle 4 Marble floor materials', 13970 nrof: 1, 13971 slaying: 'beige-green-c-marble_114', 13972 subtype: 1, 13973 value: 50000, 13974 weight: 1500, 13975 ) 13976 building_beige-pink-c-marble_111 = _a.Material( 13977 face: 1687, 13978 name: 'Beige Pink Circle 1 Marble floor material', 13979 name_pl: 'Beige Pink Circle 1 Marble floor materials', 13980 nrof: 1, 13981 slaying: 'beige-pink-c-marble_111', 13982 subtype: 1, 13983 value: 50000, 13984 weight: 1500, 13985 ) 13986 building_beige-pink-c-marble_112 = _a.Material( 13987 face: 1688, 13988 name: 'Beige Pink Circle 2 Marble floor material', 13989 name_pl: 'Beige Pink Circle 2 Marble floor materials', 13990 nrof: 1, 13991 slaying: 'beige-pink-c-marble_112', 13992 subtype: 1, 13993 value: 50000, 13994 weight: 1500, 13995 ) 13996 building_beige-pink-c-marble_113 = _a.Material( 13997 face: 1689, 13998 name: 'Beige Pink Circle 3 Marble floor material', 13999 name_pl: 'Beige Pink Circle 3 Marble floor materials', 14000 nrof: 1, 14001 slaying: 'beige-pink-c-marble_113', 14002 subtype: 1, 14003 value: 50000, 14004 weight: 1500, 14005 ) 14006 building_beige-pink-c-marble_114 = _a.Material( 14007 face: 1690, 14008 name: 'Beige Pink Circle 4 Marble floor material', 14009 name_pl: 'Beige Pink Circle 4 Marble floor materials', 14010 nrof: 1, 14011 slaying: 'beige-pink-c-marble_114', 14012 subtype: 1, 14013 value: 50000, 14014 weight: 1500, 14015 ) 14016 building_beige-white-c-marble_111 = _a.Material( 14017 face: 1691, 14018 name: 'Beige White Circle 1 Marble floor material', 14019 name_pl: 'Beige White Circle 1 Marble floor materials', 14020 nrof: 1, 14021 slaying: 'beige-white-c-marble_111', 14022 subtype: 1, 14023 value: 50000, 14024 weight: 1500, 14025 ) 14026 building_beige-white-c-marble_112 = _a.Material( 14027 face: 1692, 14028 name: 'Beige White Circle 2 Marble floor material', 14029 name_pl: 'Beige White Circle 2 Marble floor materials', 14030 nrof: 1, 14031 slaying: 'beige-white-c-marble_112', 14032 subtype: 1, 14033 value: 50000, 14034 weight: 1500, 14035 ) 14036 building_beige-white-c-marble_113 = _a.Material( 14037 face: 1693, 14038 name: 'Beige White Circle 3 Marble floor material', 14039 name_pl: 'Beige White Circle 3 Marble floor materials', 14040 nrof: 1, 14041 slaying: 'beige-white-c-marble_113', 14042 subtype: 1, 14043 value: 50000, 14044 weight: 1500, 14045 ) 14046 building_beige-white-c-marble_114 = _a.Material( 14047 face: 1694, 14048 name: 'Beige White Circle 4 Marble floor material', 14049 name_pl: 'Beige White Circle 4 Marble floor materials', 14050 nrof: 1, 14051 slaying: 'beige-white-c-marble_114', 14052 subtype: 1, 14053 value: 50000, 14054 weight: 1500, 14055 ) 14056 building_cyan-beige-c-marble_111 = _a.Material( 14057 face: 1695, 14058 name: 'Cyan Beige Circle 1 Marble floor material', 14059 name_pl: 'Cyan Beige Circle 1 Marble floor materials', 14060 nrof: 1, 14061 slaying: 'cyan-beige-c-marble_111', 14062 subtype: 1, 14063 value: 50000, 14064 weight: 1500, 14065 ) 14066 building_cyan-beige-c-marble_112 = _a.Material( 14067 face: 1696, 14068 name: 'Cyan Beige Circle 2 Marble floor material', 14069 name_pl: 'Cyan Beige Circle 2 Marble floor materials', 14070 nrof: 1, 14071 slaying: 'cyan-beige-c-marble_112', 14072 subtype: 1, 14073 value: 50000, 14074 weight: 1500, 14075 ) 14076 building_cyan-beige-c-marble_113 = _a.Material( 14077 face: 1697, 14078 name: 'Cyan Beige Circle 3 Marble floor material', 14079 name_pl: 'Cyan Beige Circle 3 Marble floor materials', 14080 nrof: 1, 14081 slaying: 'cyan-beige-c-marble_113', 14082 subtype: 1, 14083 value: 50000, 14084 weight: 1500, 14085 ) 14086 building_cyan-beige-c-marble_114 = _a.Material( 14087 face: 1698, 14088 name: 'Cyan Beige Circle 4 Marble floor material', 14089 name_pl: 'Cyan Beige Circle 4 Marble floor materials', 14090 nrof: 1, 14091 slaying: 'cyan-beige-c-marble_114', 14092 subtype: 1, 14093 value: 50000, 14094 weight: 1500, 14095 ) 14096 building_green-beige-c-marble_111 = _a.Material( 14097 face: 1699, 14098 name: 'Green Beige Circle 1 Marble floor material', 14099 name_pl: 'Green Beige Circle 1 Marble floor materials', 14100 nrof: 1, 14101 slaying: 'green-beige-c-marble_111', 14102 subtype: 1, 14103 value: 50000, 14104 weight: 1500, 14105 ) 14106 building_green-beige-c-marble_112 = _a.Material( 14107 face: 1700, 14108 name: 'Green Beige Circle 2 Marble floor material', 14109 name_pl: 'Green Beige Circle 2 Marble floor materials', 14110 nrof: 1, 14111 slaying: 'green-beige-c-marble_112', 14112 subtype: 1, 14113 value: 50000, 14114 weight: 1500, 14115 ) 14116 building_green-beige-c-marble_113 = _a.Material( 14117 face: 1701, 14118 name: 'Green Beige Circle 3 Marble floor material', 14119 name_pl: 'Green Beige Circle 3 Marble floor materials', 14120 nrof: 1, 14121 slaying: 'green-beige-c-marble_113', 14122 subtype: 1, 14123 value: 50000, 14124 weight: 1500, 14125 ) 14126 building_green-beige-c-marble_114 = _a.Material( 14127 face: 1702, 14128 name: 'Green Beige Circle 4 Marble floor material', 14129 name_pl: 'Green Beige Circle 4 Marble floor materials', 14130 nrof: 1, 14131 slaying: 'green-beige-c-marble_114', 14132 subtype: 1, 14133 value: 50000, 14134 weight: 1500, 14135 ) 14136 building_green-white-c-marble_111 = _a.Material( 14137 face: 1703, 14138 name: 'Green White Circle 1 Marble floor material', 14139 name_pl: 'Green White Circle 1 Marble floor materials', 14140 nrof: 1, 14141 slaying: 'green-white-c-marble_111', 14142 subtype: 1, 14143 value: 50000, 14144 weight: 1500, 14145 ) 14146 building_green-white-c-marble_112 = _a.Material( 14147 face: 1704, 14148 name: 'Green White Circle 2 Marble floor material', 14149 name_pl: 'Green White Circle 2 Marble floor materials', 14150 nrof: 1, 14151 slaying: 'green-white-c-marble_112', 14152 subtype: 1, 14153 value: 50000, 14154 weight: 1500, 14155 ) 14156 building_green-white-c-marble_113 = _a.Material( 14157 face: 1705, 14158 name: 'Green White Circle 3 Marble floor material', 14159 name_pl: 'Green White Circle 3 Marble floor materials', 14160 nrof: 1, 14161 slaying: 'green-white-c-marble_113', 14162 subtype: 1, 14163 value: 50000, 14164 weight: 1500, 14165 ) 14166 building_green-white-c-marble_114 = _a.Material( 14167 face: 1706, 14168 name: 'Green White Circle 4 Marble floor material', 14169 name_pl: 'Green White Circle 4 Marble floor materials', 14170 nrof: 1, 14171 slaying: 'green-white-c-marble_114', 14172 subtype: 1, 14173 value: 50000, 14174 weight: 1500, 14175 ) 14176 building_pink-beige-c-marble_111 = _a.Material( 14177 face: 1707, 14178 name: 'Pink Beige Circle 1 Marble floor material', 14179 name_pl: 'Pink Beige Circle 1 Marble floor materials', 14180 nrof: 1, 14181 slaying: 'pink-beige-c-marble_111', 14182 subtype: 1, 14183 value: 50000, 14184 weight: 1500, 14185 ) 14186 building_pink-beige-c-marble_112 = _a.Material( 14187 face: 1708, 14188 name: 'Pink Beige Circle 2 Marble floor material', 14189 name_pl: 'Pink Beige Circle 2 Marble floor materials', 14190 nrof: 1, 14191 slaying: 'pink-beige-c-marble_112', 14192 subtype: 1, 14193 value: 50000, 14194 weight: 1500, 14195 ) 14196 building_pink-beige-c-marble_113 = _a.Material( 14197 face: 1709, 14198 name: 'Pink Beige Circle 3 Marble floor material', 14199 name_pl: 'Pink Beige Circle 3 Marble floor materials', 14200 nrof: 1, 14201 slaying: 'pink-beige-c-marble_113', 14202 subtype: 1, 14203 value: 50000, 14204 weight: 1500, 14205 ) 14206 building_pink-beige-c-marble_114 = _a.Material( 14207 face: 1710, 14208 name: 'Pink Beige Circle 4 Marble floor material', 14209 name_pl: 'Pink Beige Circle 4 Marble floor materials', 14210 nrof: 1, 14211 slaying: 'pink-beige-c-marble_114', 14212 subtype: 1, 14213 value: 50000, 14214 weight: 1500, 14215 ) 14216 building_white-beige-c-marble_111 = _a.Material( 14217 face: 1711, 14218 name: 'White Beige Circle 1 Marble floor material', 14219 name_pl: 'White Beige Circle 1 Marble floor materials', 14220 nrof: 1, 14221 slaying: 'white-beige-c-marble_111', 14222 subtype: 1, 14223 value: 50000, 14224 weight: 1500, 14225 ) 14226 building_white-beige-c-marble_112 = _a.Material( 14227 face: 1712, 14228 name: 'White Beige Circle 2 Marble floor material', 14229 name_pl: 'White Beige Circle 2 Marble floor materials', 14230 nrof: 1, 14231 slaying: 'white-beige-c-marble_112', 14232 subtype: 1, 14233 value: 50000, 14234 weight: 1500, 14235 ) 14236 building_white-beige-c-marble_113 = _a.Material( 14237 face: 1713, 14238 name: 'White Beige Circle 3 Marble floor material', 14239 name_pl: 'White Beige Circle 3 Marble floor materials', 14240 nrof: 1, 14241 slaying: 'white-beige-c-marble_113', 14242 subtype: 1, 14243 value: 50000, 14244 weight: 1500, 14245 ) 14246 building_white-beige-c-marble_114 = _a.Material( 14247 face: 1714, 14248 name: 'White Beige Circle 4 Marble floor material', 14249 name_pl: 'White Beige Circle 4 Marble floor materials', 14250 nrof: 1, 14251 slaying: 'white-beige-c-marble_114', 14252 subtype: 1, 14253 value: 50000, 14254 weight: 1500, 14255 ) 14256 building_white-green-c-marble_111 = _a.Material( 14257 face: 1715, 14258 name: 'White Green Circle 1 Marble floor material', 14259 name_pl: 'White Green Circle 1 Marble floor materials', 14260 nrof: 1, 14261 slaying: 'white-green-c-marble_111', 14262 subtype: 1, 14263 value: 50000, 14264 weight: 1500, 14265 ) 14266 building_white-green-c-marble_112 = _a.Material( 14267 face: 1716, 14268 name: 'White Green Circle 2 Marble floor material', 14269 name_pl: 'White Green Circle 2 Marble floor materials', 14270 nrof: 1, 14271 slaying: 'white-green-c-marble_112', 14272 subtype: 1, 14273 value: 50000, 14274 weight: 1500, 14275 ) 14276 building_white-green-c-marble_113 = _a.Material( 14277 face: 1717, 14278 name: 'White Green Circle 3 Marble floor material', 14279 name_pl: 'White Green Circle 3 Marble floor materials', 14280 nrof: 1, 14281 slaying: 'white-green-c-marble_113', 14282 subtype: 1, 14283 value: 50000, 14284 weight: 1500, 14285 ) 14286 building_white-green-c-marble_114 = _a.Material( 14287 face: 1718, 14288 name: 'White Green Circle 4 Marble floor material', 14289 name_pl: 'White Green Circle 4 Marble floor materials', 14290 nrof: 1, 14291 slaying: 'white-green-c-marble_114', 14292 subtype: 1, 14293 value: 50000, 14294 weight: 1500, 14295 ) 14296 building_white-pink-c-marble_111 = _a.Material( 14297 face: 1719, 14298 name: 'White Pink Circle 1 Marble floor material', 14299 name_pl: 'White Pink Circle 1 Marble floor materials', 14300 nrof: 1, 14301 slaying: 'white-pink-c-marble_111', 14302 subtype: 1, 14303 value: 50000, 14304 weight: 1500, 14305 ) 14306 building_white-pink-c-marble_112 = _a.Material( 14307 face: 1720, 14308 name: 'White Pink Circle 2 Marble floor material', 14309 name_pl: 'White Pink Circle 2 Marble floor materials', 14310 nrof: 1, 14311 slaying: 'white-pink-c-marble_112', 14312 subtype: 1, 14313 value: 50000, 14314 weight: 1500, 14315 ) 14316 building_white-pink-c-marble_113 = _a.Material( 14317 face: 1721, 14318 name: 'White Pink Circle 3 Marble floor material', 14319 name_pl: 'White Pink Circle 3 Marble floor materials', 14320 nrof: 1, 14321 slaying: 'white-pink-c-marble_113', 14322 subtype: 1, 14323 value: 50000, 14324 weight: 1500, 14325 ) 14326 building_white-pink-c-marble_114 = _a.Material( 14327 face: 1722, 14328 name: 'White Pink Circle 4 Marble floor material', 14329 name_pl: 'White Pink Circle 4 Marble floor materials', 14330 nrof: 1, 14331 slaying: 'white-pink-c-marble_114', 14332 subtype: 1, 14333 value: 50000, 14334 weight: 1500, 14335 ) 14336 building_white-red-c-marble_111 = _a.Material( 14337 face: 1723, 14338 name: 'White Red Circle 1 Marble floor material', 14339 name_pl: 'White Red Circle 1 Marble floor materials', 14340 nrof: 1, 14341 slaying: 'white-red-c-marble_111', 14342 subtype: 1, 14343 value: 50000, 14344 weight: 1500, 14345 ) 14346 building_white-red-c-marble_112 = _a.Material( 14347 face: 1724, 14348 name: 'White Red Circle 2 Marble floor material', 14349 name_pl: 'White Red Circle 2 Marble floor materials', 14350 nrof: 1, 14351 slaying: 'white-red-c-marble_112', 14352 subtype: 1, 14353 value: 50000, 14354 weight: 1500, 14355 ) 14356 building_white-red-c-marble_113 = _a.Material( 14357 face: 1725, 14358 name: 'White Red Circle 3 Marble floor material', 14359 name_pl: 'White Red Circle 3 Marble floor materials', 14360 nrof: 1, 14361 slaying: 'white-red-c-marble_113', 14362 subtype: 1, 14363 value: 50000, 14364 weight: 1500, 14365 ) 14366 building_white-red-c-marble_114 = _a.Material( 14367 face: 1726, 14368 name: 'White Red Circle 4 Marble floor material', 14369 name_pl: 'White Red Circle 4 Marble floor materials', 14370 nrof: 1, 14371 slaying: 'white-red-c-marble_114', 14372 subtype: 1, 14373 value: 50000, 14374 weight: 1500, 14375 ) 14376 building_gray-white-h-marble_111 = _a.Material( 14377 face: 1727, 14378 name: 'Gray White Angle 1 Marble floor material', 14379 name_pl: 'Gray White Angle 1 Marble floor materials', 14380 nrof: 1, 14381 slaying: 'gray-white-h-marble_111', 14382 subtype: 1, 14383 value: 50000, 14384 weight: 1500, 14385 ) 14386 building_gray-white-h-marble_112 = _a.Material( 14387 face: 1728, 14388 name: 'Gray White Angle 2 Marble floor material', 14389 name_pl: 'Gray White Angle 2 Marble floor materials', 14390 nrof: 1, 14391 slaying: 'gray-white-h-marble_112', 14392 subtype: 1, 14393 value: 50000, 14394 weight: 1500, 14395 ) 14396 building_white-gray-h-marble_111 = _a.Material( 14397 face: 1729, 14398 name: 'White Gray Angle 1 Marble floor material', 14399